z_listsentbyaddress re-walks the whole wallet when there's no usable
watermark, which the daemon does under cs_main for every send -- hundreds
of seconds, 400+ s and ~19 GB RSS on a large wallet. The watermark lived
only in memory, so every relaunch, reconnect or daemon restart paid for a
full sweep. This persists it so those cases run a bounded windowed sweep
([z, 0, 2, tip - W + margin]) instead (SENT-HISTORY-SWEEP Part 1).
- The watermark (W = last swept tip), its anchor (A = W - margin) and anchor
hash (H_A = getblockhash(A)), plus the enrichment backlog and the full-
sweep backoff, ride in the encrypted history snapshot as an optional
`sent_sweep` object (schema stays v1; a missing/inconsistent one reads as
"no watermark" = today's behaviour, so older builds and payloads are safe).
- Before the first windowed sweep after a load, the anchor is verified
(getblockhash(A) == H_A). A match means any fork is inside the window; a
mismatch (reorg deeper than the margin, different chain/datadir) or an
inability to check drops the watermark and sweeps the whole wallet.
- The first sweep after a load uses a bigger margin (absorbs notifier lag),
and a watermark older than 2400 blocks uses the long timeout (callLong).
- The backlog is persisted WITH W: a pure z->z send's txid lives only in a
sweep result and would be lost if the window moved past an un-enriched one.
- Watermark changes reach disk (folded into the store signature), and every
hard case still forces a full sweep: reorg (anchor verify), GUI rescan /
zap / import / address change, restoreOriginalWallet, and disconnect.
Deferred (follow-ups, each only turns a correct-but-slow case faster, never a
correctness risk): the banded full sweep for seeding on a pre-note-cache
daemon, the external-import tripwire, and the weekly safety-net re-sweep.
Part 2 (the daemon's decrypt cost) is already on the daemon's
perf/sapling-note-cache branch.
Pure helpers + cache round-trip + anchor-verify/large-window covered by
tests; the getblockhash-after-sweep updates the pinned RPC sequences.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Surfaces the period-earnings aggregator in the Balance tab:
- Toolbar (shared address list): interval pills (1H/1D/1M/1Y), a received-
vs-net mode toggle, and a global show-all toggle, placed right of "Hide 0
Balances". The New Z-Address / New mining address buttons move to a footer
row across from "Showing X of Y" to make room.
- Per address: the row draws its earnings on line 2, left of the $USD value
(green positive, red negative in net mode), shown when the global toggle
is on or the address is opted in via a new "Show/Hide earnings" right-click
item. Works in every layout via the shared list.
- Total: FormatTotalEarnings (gated on the global toggle, so the default
appearance is unchanged) is wired into the compact hero (dashboard/minimal)
and the classic layout, left of / beside their USD figure. The remaining
layouts' totals are not wired yet.
- Settings > Appearance: an "Earnings Display Format" selector (Coin /
Coin + fiat / Fiat).
New i18n keys are translated into all eight locales; the CJK subset font is
rebuilt for the new glyphs. Builds + test suites pass on both variants.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Persists the Balance-tab earnings settings: interval (0=Hour 1=Day 2=Month
3=Year, default Day), mode (0=Inflows 1=Net, default Inflows), display
format (0=Coin 1=Coin+fiat 2=Fiat, default Coin+fiat), a global show-all
toggle (default off), and an opt-in set of addresses whose earnings column
is shown when show-all is off. All values are clamped on load and saved,
mirroring the existing favorite/hidden address sets.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds src/data/earnings_series.h: a pure, header-only aggregator that sums
wallet inflows (received + mined) over the current calendar period (hour /
day / month / year), optionally net of sends, both per receiving address
and wallet-wide, at "as seen" values. Attribution is best-effort: inflows
map to the receiving address; in net mode a send debits from_address when
present (a send with no from_address still counts in the wallet total).
Includes a revision-keyed EarningsCache (mirrors ui::MiningEarningsCache)
and a 13-assertion unit test covering inflows vs net, per-address
attribution, period exclusion, period nesting, and cache invalidation.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The mining "Est. Daily" was a solo expected-value (your hashrate share x
blocks/day x a fixed block reward) rendered in the same green as the real
Today / Yesterday / All-Time earnings, off an instantaneous hashrate and
gross of pool fees. It read like a dependable daily income when it is a
long-run statistical average with huge (Poisson) variance.
Framing:
- The estimate is now drawn in a neutral colour, not the green "money
earned" colour (the actual mined totals stay green).
- A sub-label in BOTH modes marks it as an average ("avg", or "avg, net"
in pool mode when the fee is applied), replacing the pool-only
"before pool fee" note.
- A hover tooltip over the column explains the variance ("often nothing
for long stretches, then a lump - NOT a steady daily income") and the
fee status (after the N% fee / before the fee when unknown / nothing for
solo and 0%-fee pools).
Accuracy:
- Uses a trailing-average hashrate instead of the instantaneous / 10s
snapshot: pool prefers hashrate_15m (then 60s, then 10s); solo uses the
mean of hashrate_history once there are >=10 samples, else the instant
rate. This stops a spike or a momentary dip from swinging the figure.
- Subtracts the known pool fee so pool-mode figures are net; synthetic or
unmatched pools stay gross and the tooltip says the fee is unknown.
The static block reward and true pool-reported earnings are intentionally
out of scope (the latter needs a new pool-API field). New i18n keys are
translated into all eight locales; the CJK subset font is rebuilt for the
three new glyphs. Builds + test suites pass on both variants.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a "View transactions" action that opens the History tab pre-filtered
to a chosen address. SetTransactionsAddressFilter() stores a pending filter
that RenderTransactionsTab consumes on its next frame — pre-filling the
search box and resetting the type filter to All — then the caller navigates
to NavPage::History. This reuses the existing "prefill + navigate" pattern
(cf. SetSendFromAddress) and all of History's rendering, detail and export.
Triggers:
- Contacts: a context-menu item and a 4th per-row action icon (copy /
view-transactions / edit / delete; the trailing width is widened to fit).
- Balance address list: a per-address context-menu item (own z/t addresses).
- Receive tab: the recent-received rows now carry their address into the
filter instead of jumping to History unfiltered.
The History search also now matches from_address, so filtering by one of your
own addresses catches sends FROM it, not only receives INTO it.
Scoping is honest, not exhaustive: transparent is well covered, but shielded
counterparties are private and the transparent sender of received funds is
never recorded on-chain, so this shows transactions *involving* the address.
On Lite, from_address is thin, so own-address send filtering is weaker.
New i18n keys view_transactions / tt_view_transactions translated into all
eight locales (no new glyphs). Builds + test suites pass on both variants.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a "Favorite Highlight Opacity" slider (15-100%, default 100%) to
Settings > Appearance > Scale & Effects. It scales the alpha of the four
favorite gold tokens (fill/border/icon/outline) at their resolve site in
the Balance address list via material::ScaleAlpha, so the gold row outline
and the star button fade together. The multiplier is skin-agnostic (it
scales whatever alpha the theme resolved) and touches only favorited rows;
non-favorite rows and the white selection highlight are unchanged, and the
100% default is byte-identical to the previous look.
The preference lives in Settings (favorite_opacity, clamped 0.15-1.0 in both
the setter and on load), persists across restarts, updates live, and is not
low-spec gated (it's a pure color-alpha preference, independent of the
transparency sliders). New i18n keys favorite_opacity / tt_favorite_opacity
are translated into all eight locales; the CJK subset font is rebuilt to add
the two new glyphs the zh string needs.
Verified: full + lite builds clean, full + lite test suites pass, hygiene OK.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The portfolio-editor address list drew every row every frame inside the
fade-scroll child. It now runs through an ImGuiListClipper; the fixed
step (the InvisibleButton height plus item spacing) keeps each row's
cursor exactly where the unclipped loop put it, so the scroll extent for
the fade shader, the check marks, the selection and the "selected rows
float to the top" ordering are all unchanged.
Verified on DX11 (Windows) at normal and large window sizes and at
font scale 1.5, including skin switch and resize with the dialog open.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The contacts Cards/List row loop submitted every contact every frame.
It now runs through an ImGuiListClipper, so only the on-screen rows are
built; the fixed step (row height plus the item spacing pushed above)
matches the per-row cursor exactly, so the scroll extent, fade, hover
actions, selection and keyboard navigation are unchanged. Table view is
left unclipped (its rows can wrap).
Verified on DX11 (Windows) at normal and large window sizes and at
font scale 1.5, in both Cards and List views.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
While a blur overlay (a modal dialog or the lock screen) covers the
window, the theme backdrop effects kept requesting animation frames
even though they are not visible, so the app never went idle and
re-rendered continuously.
The ambient animation predicate now drops the backdrop-effects term
when a blur overlay was active last frame. Reduce Motion and the
unfocused/hidden throttle were already handled, and the overlay's own
moving elements (the lock screen's unlock dots, a spinner) still request
frames through the progress term, so nothing on screen freezes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The change-gated refresh worker only runs `balance` on a full-refresh
cycle, so testLiteWalletControllerRetire could no longer reliably park
the worker inside a blocked `balance` (it passed only by timing). Bump
the fake scanned height to force a full-refresh cycle, which enters the
now-blocked `balance` deterministically.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The background 2 s refresh worker re-queried and re-copied the whole
wallet every cycle (a fresh TLS refresh plus a multi-megabyte JSON
build, copies and DOM parse), even when nothing had changed, so CPU and
the network never went idle.
The worker now skips the full refresh and the re-publish on a cycle that
is provably unchanged, while never letting the UI show stale confirmed
balance or transactions:
- The lite bridge keeps a monotonic mutation epoch, bumped after any
command not on a read-only allow-list, so a local change made on any
thread (send, shield, import, new address, encrypt/unlock/lock,
console) is detected at one choke point.
- Each cycle the worker runs one cheap sync probe (one connection, the
mandatory block ingest) and a local height read, and refreshes only
when the scanned height advanced, the mutation epoch moved, the
encryption state changed, a sync is in progress, or a ~10 s heartbeat
elapsed; otherwise it skips. Direct/synchronous callers are not gated.
- A failed probe backs off instead of running a second sync, so a dead
server is not retried back-to-back.
Confirmed funds can never be stale beyond one cycle (every confirmed
change advances the height or bumps the epoch); only unconfirmed mempool
rows can lag up to the heartbeat, and the spend path re-queries the
backend directly rather than reading the gated model. Average idle cost
drops from three data connections per cycle to about one.
Tests: a bridge mutation-epoch test and a worker change-gate test
(skip-when-unchanged; refresh on height advance, local mutation and
encryption change) against the fake backend.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New Lite wallets now encrypt their seed and keys with a salted Argon2id
key instead of the unsalted double-SHA256 of the passphrase, which was
cheap to brute-force from a stolen wallet file.
- A shared derive_wallet_key() replaces double-SHA256 across encrypt,
unlock, remove-encryption and seed recovery. KDF 0 is the old
double-SHA256 (unchanged); KDF 1 is Argon2id (moderate: 3 passes,
256 MiB), using sodiumoxide's existing pwhash -- no new dependency.
- The KDF id, salt and parameters are stored in the wallet. A wallet is
written at version 10 only while it is actually Argon2id-encrypted;
every pre-existing wallet (plaintext or double-SHA256) is read and
written byte-for-byte as version 9.
- New-wallets-only: a freshly created or restored wallet encrypts with
Argon2id; a wallet read from disk never changes its KDF, and removing
encryption never changes it. Set DRAGONX_LITE_KDF=legacy to keep new
wallets on double-SHA256.
- An older build (or SilentDragonXLite) opening a version-10 wallet
fails cleanly with "don't know how to read wallet version 10" before
parsing anything, never a silent misread; the seed phrase stays the
cross-wallet recovery path.
Compatibility break (by design, opt-in): a wallet newly encrypted with
Argon2id cannot be opened by older ObsidianDragon or SilentDragonXLite.
Tests: the existing encryption tests now exercise the Argon2id path,
plus the version-10 header, legacy byte-identity and derive_wallet_key
parameter bounds. Validated by the lite oracle suite and the old-vs-new
serialization differential (legacy wallets byte-identical; version-10
round-trips).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Deriving the next HD transparent address read the key count under a
read lock, released it, derived the address, and only then took a
write lock to append it. Between reading the position and appending,
another caller - for instance a scan deriving an address at the same
time - could read the same position, derive the same address, and
append it too, leaving a duplicate transparent key in the wallet.
- The whole read-modify-write now runs under a single write guard, so
the position a caller derives from reflects every key already
added. The slow seed stretch is computed once before the guard is
taken, so holding the lock does not block on it.
- As a further guard, derivation skips a position whose address is
already present and advances to the next, so no path can produce a
duplicate even if positions were ever to overlap.
- The starting index is computed exactly as before (it still counts
imported keys too), so a wallet with no contention derives the same
addresses in the same order.
Uncontended derivation produces the same addresses in the same order,
verified against the differential harness. The wallet file format is
unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Saving the wallet serializes it to a temporary file under the sync
lock, but it took a write guard on the wallet to do so. Serialization
only reads wallet state, so the write guard needlessly excluded other
readers for the whole duration of the write, buffering, and flush.
- The save path now takes a read guard to serialize. A read guard
still excludes writers, so nothing can mutate the wallet mid-write;
it only lets other readers proceed in parallel. The surrounding
sync lock still serializes saves against syncs, and the atomic
temp-file-then-rename sequence is unchanged.
The serialized bytes are identical, verified against the differential
harness. The wallet file format is unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Opening a wallet reads each shielded note from disk, and every note
record embeds a 169-byte extended full viewing key that was decoded
from scratch for every note. That decode is an elliptic-curve parse;
a wallet with many notes sharing a handful of keys paid for it once
per note, which dominated open time.
- Note reads now go through a small content-addressed cache keyed on
the exact 169 raw key bytes. The first note with a given key
decodes it; the rest reuse the result. Because the cache is keyed
on the raw bytes and the decoder is deterministic, the cached key
is identical to a fresh parse.
- The cache is thread-local and naturally bounded by the few distinct
keys a wallet holds, so it adds no cross-thread state and cannot
grow without bound.
The bytes on disk are read exactly as before - this only avoids
re-parsing identical bytes - so the loaded wallet is byte-identical,
verified against the differential harness. The wallet file format is
unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Each block range is streamed over one gRPC connection into a channel
that a worker thread drains, encodes, and scans. That channel was
unbounded, so when the server delivered blocks faster than the
scanner consumed them the backlog piled up in memory with no ceiling
- on a fast link against a large range it could grow without limit.
- The channel is now a bounded synchronous channel holding at most
2048 blocks. When it fills, the fetch side waits, applying
backpressure up the stream instead of buffering endlessly, so peak
memory is capped no matter how far ahead the server runs.
- The batch size is untouched: it still streams a whole range over a
single connection, which is what keeps the connection count low
enough to avoid socket-buffer exhaustion on Windows. Only the
in-flight depth between fetch and scan is now bounded.
The same blocks are fetched and scanned in the same order, so the
resulting wallet is byte-identical, verified against the differential
harness. The wallet file format is unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When sync hit a reorg it stepped the scan back to just before the
invalidated block, then set the top of the re-scan range to that
point plus the full forward batch size. That window is far larger
than any reorg can be: the batch size is tuned for forward streaming
(tens of thousands of blocks), while a reorg is capped at the maximum
reorg depth and the pass aborts once it is exceeded. So the recovery
pass re-fetched and re-scanned a large span of already-good blocks
before it could resume moving forward.
- The recovery range now reaches only the maximum reorg depth (plus
one) above the rewind point, which is the most a reorg can ever
disturb. Forward syncing still uses the full batch size; only the
pass immediately after a reorg is bounded this way.
- The set of blocks that ultimately get scanned is unchanged - the
next pass picks up from where recovery stops - so the resulting
wallet is identical, just reached with far less redundant fetching
and scanning.
The wallet file format is unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
On quit the lite controller's destructor never runs, because main()
ends the process with _Exit(). Any state the background refresh had
scanned since the last save was lost: the destructor is where that
final save would normally happen, and it was being skipped on the
one path that always runs.
- shutdown() now calls a new flushOnExit() that persists once on the
way out, bounded to 4 s so the existing 15 s shutdown watchdog
budget still holds. On timeout it abandons the save thread and lets
_Exit follow.
- It is a plain save through the same backend path, which writes a
temp file and renames it into place. That cannot corrupt the wallet
if it is cut off or abandoned, and it does not change the wallet
file format - it only persists sooner on the quit path.
- It reuses the destructor's guards and also skips when a wallet op
is already in progress: shutdown() has already waited for ops to go
idle, and a still-pending op holds the sync lock and issues its own
save, so flushOnExit would only block the budget on a save that
cannot take the lock.
Tests cover a save on the open, synced, idle path (exactly once), a
blocked save returning within the budget, and the retired and
never-opened guards skipping the save.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The sidebar unconfirmed-tx badge was recomputed only when the tx list
changed, keyed on last_tx_update plus the list size. That missed the
one case that matters most: a transaction confirming without the list
count changing. last_tx_update did not move for a same-second content
change, and lite never stamped it at all, so the badge stuck on a
stale 0-conf count until some unrelated refresh happened to shift the
list size.
- The badge now keys on tx_revision, which the state bumps on every
content change - including a confirmation flip at an unchanged tx
count - and which lite stamps too, so the count tracks confirmations
on both the full node and the lite wallet.
- The sentinel starts at 0, which tx_revision never takes (it starts
at 1), so the first frame always computes once.
- The recompute still runs only when the revision actually moved, so
the per-frame work the previous guard avoided is still avoided.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Transparent history is gathered by skip-paging listtransactions. The
underlying list can shift between the per-page RPCs - a new
transaction arriving pushes one page's tail into the next page's head
- so a row could be collected twice and show up as a duplicate in
History.
- Pages are now de-duplicated on the daemon's stable per-output
identity: txid, send/non-send class, and vout. Keying on the class
rather than the exact category means a coinbase that matures
(immature to generate) between two fetches is still recognised as
the same row; keeping vout means two equal-value outputs of one
transaction stay distinct. No real transaction row is dropped or
duplicated.
- Rows with no txid or vout ("move") are never keyed and pass through
(they are dropped downstream anyway), so the de-dup fails open.
- The raw page size still drives the stop condition and the next-run
row hint, independent of how many rows were unique.
Tests cover a shifted page whose head repeats the prior page's last
row (dropped), a sibling output of the same tx (kept), and an
un-keyable row (kept).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
listtransactions was called with the default "" account, which
returns only rows in the unnamed account. Transactions tied to a
labelled address were left out of the History tab entirely.
- All three listtransactions call sites now pass "*", which spans
every account, so labelled-address rows appear alongside the rest.
- With "*" the daemon also emits "move" accounting rows that have no
txid, address or vout. Those are not wallet transactions, so they
are skipped and never become blank History rows. No real
transaction row is dropped by this filter.
Tests cover that a "move" row is skipped while a labelled receive row
is kept, and that the transparent collectors now page with "*".
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
parseRpcResult copied the "result" node out of the parsed reply,
because indexing the JSON object yields an lvalue reference. On large
replies - full transaction lists, unspent-note sets - that duplicated
the entire subtree for no reason, and it also meant a secret-bearing
result then existed in two trees at once.
- The result node is now moved out of the parse tree instead of
copied, so the secret lives only in the returned value that the
calling code already wipes. The leftover result slot is moved-from
(null), so the existing secret-scrub of the discarded tree still
runs harmlessly.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Loopback HTTP was still subject to the process environment's proxy
settings (http_proxy / all_proxy). That routed the local daemon's
basic-auth credentials and wallet data - and the miner's 127.0.0.1
stats API - through whatever proxy the user's shell happened to
export, and could break the connection outright.
- Local daemon RPC now sets curl's no-proxy to "*" when the host is
loopback, so it always connects directly. This also overrides a
no_proxy list. Remote daemons keep full proxy support unchanged.
- The xmrig stats fetch against the local miner API does the same.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The RPC worker loop only caught std::exception. A task that threw
anything else - a non-std exception propagating out of a posted job -
escaped the loop and tore down the worker thread, so every later RPC
silently went unanswered.
- The worker loop now also has a catch-all that swallows non-std
throws and keeps the thread running. Such a job still loses its
main-thread callback, exactly as the std::exception path already
did; the only change is that the worker survives.
- RPCClient's connected_ and warming_up_ flags are now atomic. They
are read from the UI thread while the worker updates them, so the
plain bools were a data race.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Starting the daemon polls for an already-running node holding the
datadir, sleeping up to three 100 ms intervals to let a shutting-down
node clear out. When a start runs on the UI thread, that is up to 300 ms
of blocking sleep on the render thread.
- The lock-wait poll count is now a parameter. A start invoked on the UI
thread passes 0, which does a single check and never sleeps; every
other caller keeps the three-poll wait. The default is unchanged, so
background starts behave exactly as before.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
At quit the UI thread drained and joined the mining-control thread and
then called the miner's blocking stop with a 3 s budget. Both ran on the
UI thread, so the window could stall for up to that long before the
shutdown screen rendered.
- Quit now only signals the mining-control thread (no join) on the UI
thread. The blocking teardown — join the control thread, then stop the
miner — moves to a background thread, so xmrig still has a single
driver but the UI thread never blocks on it.
- On the daemon-stop path that teardown runs first on the shutdown
thread, so the miner is fully stopped before the daemon stop begins.
On the disconnect-only quit paths it runs on its own thread, which
the final shutdown joins before tearing xmrig down, so there is never
a second concurrent join of the control thread.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The daemon monitor thread drained output and then slept a fixed short
interval on every tick, waking several times a second for the life of
the node even long after startup, when the node emits almost nothing.
Stopping it also meant waiting out the current sleep before it saw the
stop flag.
- The monitor now waits on a condition variable instead of a plain
sleep, so a stop request wakes it immediately rather than after the
interval. The stop flag is set under the monitor's mutex so the wake
cannot be lost.
- The poll interval stays fast for the first 30 s after the thread
starts and for 3 s after any output, and otherwise doubles per idle
tick up to a 500 ms cap. Any new output drops it straight back to
fast, so responsiveness during startup, rescan and shutdown is
unchanged while a quiet node is polled far less often. The interval
choice is a pure function.
Tests cover the interval function across the warmup window, the
recent-data window, the reset on new output, the doubling, and the cap.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The miner's stats and pool-API fetches are blocking HTTP calls on the
monitor thread with multi-second timeouts. When the miner was stopped,
stop() still had to wait out an in-flight request before the monitor
thread could join.
- Both fetches now install a curl progress callback that aborts the
transfer as soon as a stop is requested, so a request in flight ends
promptly instead of running down its timeout.
- An abort triggered by stop is treated as a clean cancellation, not a
fetch failure, so it is not logged or counted against the failure
warning.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Stopping the miner closed the stdout pipe before joining the monitor
thread, and the UI thread's stats poll also drained stdout. Either path
could read or close a descriptor the other side was still using, so a
read could land on a closed or already-reused fd.
- stop() now joins the monitor thread first and only then closes the
process handle and the stdout pipe, so nothing is draining the pipe
when it is closed.
- The stdout drain is serialized under its own mutex, and the UI
thread's stats poll no longer drains stdout at all: the monitor thread
is the sole reader. The process handle, pid and fds are atomic so they
can be observed safely from the memory probe.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The wallet pins a -dbcache value on the daemon command line. A
command-line flag overrides the same key in DRAGONX.conf, so a user who
set their own dbcache in the conf never got it: the wallet's pin always
won.
- Before spawning, a normal start now reads DRAGONX.conf once and, if it
sets dbcache, drops the wallet's own -dbcache pin from the arguments
so the user's value takes effect. An isolated start keeps its own
datadir and conf and is left alone.
- The conf is now read a single time for both this check and the
existing rpcthreads check instead of twice.
Tests cover dropping the pin when the conf sets dbcache (in various
forms), and leaving the default arguments untouched when it is
commented out, empty, or sets something else.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When the daemon was restarted, the output-parse offset was reset to 0.
The daemon's output buffer is retained across runs, so the next poll
re-read the whole retained tail of the previous run and fed it to the
busy tracker as if it were fresh. A witness rebuild or rescan line left
over from the old run could then be mistaken for activity in the new
one.
- On restart the offset is now reset to the absolute end of the output
at that moment, captured on the lifecycle thread after the stop and
before the start, so the UI resumes parsing only the new run's output
rather than replaying the old tail.
- The capture is handed to the UI thread through a pending flag and
applied there before the next read, both on the normal poll and when
skipping the backlog, so the offset is only ever moved on the thread
that owns it.
Tests cover reading from the captured watermark (only the new run is
seen) versus the old reset-to-0 behaviour (the previous run replays).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The embedded daemon and the xmrig manager each kept their own copy of
the console output ring: append new bytes, trim the front to a cap at a
newline boundary, and hand a reader everything since its offset. The two
copies had drifted. The daemon tracked an absolute byte total so a
reader's offset stayed valid across a front-trim, while the miner keyed
its reader off the live buffer size, so a trim could silently rewind the
console feed.
- The append/trim and the since-offset logic now live in one small
header, outputWindowSince and appendBounded, included by both. The
trim keeps the newline-boundary cut and the guard that stops a lone
trailing newline from erasing the whole buffer.
- The xmrig manager now carries the same absolute byte total, so its
reader resolves against the window the same way and survives a trim
(and a process restart that clears the buffer but keeps the total).
Tests cover feeding the ring well past the trim point while a reader
polls each chunk (the feed is continuous and never dies at the trim),
the lone-trailing-newline guard, and a cleared buffer with a retained
total.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
ui.toml and the default banlist were embedded by a CMake function that
read each file and emitted a C array header one byte at a time in a
configure-time loop. That is slow to configure, and because the result
is a header, editing either resource recompiled every translation unit
that included it.
- Both files are now embedded with INCBIN from a small generated
translation unit, the same pattern already used for the fonts. There
is no generated header, so editing a resource re-assembles one tiny
object file instead of triggering a wide recompile, and configure does
no per-byte work.
- Consumers include a hand-written header declaring the symbols and
always use the embedded data (the __has_include fallback is gone). The
data is not NUL-terminated, so every consumer passes an explicit size.
- The old EmbedResources.cmake script is removed, and the generated unit
is added to the app and test builds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Ingesting a scan's worth of chat messages persisted each new message
with its own append() call, so a batch of fresh messages opened and
committed one SQLite transaction per row.
- A new appendBatch persists many messages in a single transaction,
using the same INSERT OR IGNORE dedup key as append() and preserving
input order so load()'s rowid ordering is unchanged.
- Every message is serialized and encrypted before the transaction
opens, so a message with a non-UTF-8 body is skipped on its own
without leaving a transaction open; the valid siblings still persist.
- Ingest collects the newly stored messages and writes them once after
the loop instead of per message. It is inert (returns 0) while locked
or on empty input.
Tests cover a batch insert, dedup on re-insert, empty input, bad-UTF-8
isolation with a valid sibling and a following append(), insert order,
and the locked no-op.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Opening the transaction-history cache always derived its encryption key
with Argon2id, even for an unencrypted wallet. For those wallets the
passphrase is just a value derivable from the database itself, so the
~50-100 ms Argon2id stall bought no additional secrecy and ran on the
UI thread at open.
- Unencrypted wallets now derive the cache key with a cheap,
domain-separated BLAKE2b KDF over the wallet identity, keyed by the
per-wallet salt. The secret is derivable from the DB, so this is
security-equivalent for the unencrypted case and avoids the stall.
- Passphrase-encrypted wallets are unchanged: they keep the Argon2id
key derivation. The two paths use separate domain labels, so the
fast-path key and the Argon2id key never collide for the same DB and
salt; a cache written under one cannot be read under the other.
Tests cover the fast-path round-trip and reopen, and assert that an
Argon2id unlock of the same DB produces a different key and fails to
read the fast-path snapshot.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Drawing the tiled background noise built a viewport-sized pre-tiled
texture and re-created it whenever the viewport changed, copying the
256x256 noise tile across the whole screen in memory.
- On GL the draw now samples the resident 256x256 tile directly with
GL_REPEAT, computing UVs from the screen rect over the tile size with
the phase anchored at the viewport origin. The result is pixel-
identical to the old pre-tiled texture (same generator, same origin)
with no per-viewport copy.
- DX11 keeps the pre-tiled viewport-sized texture, since its sampler is
CLAMP and cannot repeat.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Theme images were decoded straight to RGBA at their full source size
and uploaded to a GPU texture as-is. A large or over-sized image wasted
VRAM and could exceed the GL maximum texture size, and each code path
also hand-managed the decoded pixel buffer with its own free calls.
- Loading from file and from memory now goes through the shared
size-aware decoder with a 2048-pixel cap on the long side. An image
larger than that is downscaled with its aspect ratio kept; an image
whose area is absurd is rejected; a small image is left untouched.
- The decoder owns the pixel buffer for the life of the upload, so the
manual free calls are gone.
Tests cover downscaling a wide image to a 2048 long side with the aspect
kept, rejecting an over-area image, and leaving an under-cap image as-is,
plus the fit-dims math at the theme-art cap.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adding a lite server from the network tab restarted the background
server probe immediately. Starting a probe while one is still running
joins the previous worker thread, and that join happened on the UI
thread, so the frame could stall until the outstanding probe finished.
- Adding a server now sets a dirty flag instead of restarting the probe
inline; the next frame starts a fresh probe once the current pass has
finished, so the UI thread never blocks on a join.
- The probe's libcurl transfers honor the cancel flag through a progress
callback and abort cleanly, so a probe in flight stops promptly.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Before verifying a downloaded archive, both updaters slurped it into a
string with an istreambuf_iterator, which grows the buffer repeatedly
and reallocates as it reads a multi-megabyte file. It also placed no
upper bound on the size it would read into memory.
- A shared readFileExact helper sizes the file first and reads it in a
single allocation, failing closed if the file is missing, empty,
larger than a caller-supplied cap, or comes up short. A truncated read
can never reach the SHA-256 / signature verifier.
- Both updaters use it with the existing max-archive cap.
Tests cover a good read, a read exactly at the cap, over the cap, an
empty file, and a missing file.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The daemon and miner updaters fetch release metadata with a blocking
HTTP GET that ignored the updater's cancel flag. Closing the dialog set
the flag, but an in-flight metadata request kept running to completion
on the worker thread, so the dialog could not tear down promptly on a
slow or stalled connection.
- The metadata GET now passes the updater's cancel flag through to the
HTTP helper, so closing the dialog aborts the request in progress.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Several settings were read with json's value()/get<T>() helpers that
assume the stored type. A hand-edited settings file, or one re-saved
after an inf/NaN float was written back as JSON null, could therefore
hold a value of the wrong type and throw during load. The whole load is
wrapped so a throw quarantines the entire settings file to a
.corrupt- copy, meaning one bad field reset every unrelated setting.
- ui_opacity is accepted only when it is actually a number, and it is
clamped to the same 0.3..1.0 range the setter enforces; the legacy
reduced_transparency migration likewise runs only when that key is a
boolean.
- A non-string name in a blocked chat conversation, and a non-string
scope in a portfolio entry, now fall back to an empty string instead
of throwing.
The file loads with the offending field defaulted, and the rest of the
settings survive.
Tests cover ui_opacity as a string/null/int/float/bool, a non-string
blocked-conversation name and portfolio scope, and the legacy
reduced_transparency migration, asserting no quarantine file is written.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The single-instance lock lived in /tmp, which is world-writable. Creating
it with mode 0666 there gets masked to 0644, so a second local user
cannot open it O_RDWR and is wrongly blocked from running the wallet at
all. A world-writable directory also lets another user pre-create or
symlink the lock path.
- The lock now lives in a per-user directory: $XDG_RUNTIME_DIR when it is
an absolute directory the user owns, otherwise the per-user, per-variant
config directory that startup has already created. Never /tmp.
- It is created mode 0600 with O_NOFOLLOW, and after opening we fstat it
and refuse anything that is not a regular file we own, rejecting a
planted symlink or a foreign-owned file.
- The lock file is no longer unlinked on release; flock drops on close,
and leaving the file in place avoids an unlink/relock race (a stale
file is harmless).
Tests cover acquiring and conflicting on the lock, the 0600 mode, that
release leaves the file in place, and that a symlinked lock path is
refused.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Both the HEAD size probe and the archive download followed redirects
with no restriction on where they could go. A redirect could therefore
downgrade the transfer to plain http or point at a file:// URL, defeating
the TLS verification the initial https request was relying on.
- Redirects on both requests are now limited to https, so a redirect can
no longer leave TLS or reach a local path.
- The limit is set with the string-based curl option where available and
the protocol-mask option on older libcurl.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Resuming a partial download leaned entirely on the remote size from a
HEAD request. When that size could not be determined the code played it
safe by deleting the partial file and starting over, so a flaky HEAD (or
an offline mirror) threw away gigabytes that were fine to resume. It also
could not tell a real size from an error page, and if the server answered
a ranged request with the whole file (200, not 206) libcurl could append
it to the partial and silently corrupt the archive.
- The HEAD now returns transport status, HTTP code, and size together,
and a size counts as authoritative only on a 2xx reply with a positive
Content-Length.
- A pure helper decides what to do from the existing bytes and that
authoritative flag: start fresh, truncate a stale oversized file, reuse
a complete one, or resume with a ranged GET. When the size is not
authoritative the partial is kept and a ranged GET is attempted rather
than discarded.
- A ranged request that comes back as 200 instead of 206 now restarts
cleanly from scratch instead of appending to the partial.
- The free-space pre-check runs only when the size is authoritative, and
a failed download reports how many bytes were kept for the retry.
Tests cover the resume-decision helper across the fresh, stale, complete,
resuming, and non-authoritative cases.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Any verification failure deleted the downloaded archive and forced a
full multi-GB re-download on the next attempt. But most failures are not
a corrupt archive: a missing or unreadable checksum sidecar, or a fetch
blip while pulling the checksum, would throw away a perfectly good file.
On top of that the checksum parser took the first token of whatever came
back, so an HTTP error page could be mistaken for a digest.
- The archive is now removed only on a genuine digest mismatch. A
missing sidecar, an unusable one, or a transient fetch error keeps the
file so the next attempt can reuse or resume it; the no-checksum case
still fails closed and keeps the archive.
- The checksum parser now accepts a token only if it is exactly the
expected length and all hex, lowercasing it; anything else (an error
page, a truncated or wrong-width digest) is rejected.
- The small-file fetch moved onto the shared capped HTTP helper, and MD5
is consulted only as a fallback when no SHA-256 is published.
Tests cover the checksum parser across good, wrong-length, non-hex, and
error-page inputs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The checksum and MD5 passes measured the file for their progress bar
with fseek/ftell. On Windows a long is 32-bit, so ftell overflows on
any archive larger than 2 GiB and hands back a wrong (often negative)
size, which makes the verify progress percentage meaningless on exactly
the multi-gigabyte downloads this code exists for.
- Both passes now take the size from std::filesystem::file_size, which
is 64-bit on every platform, through a small helper that returns 0 if
the size can't be read.
- No seek is performed just to size the file.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
While the seed migration sits on the Confirming gate it polled the
sweep's confirmations and a full wallet balance together on every pass.
That balance call is the expensive one, and it only matters once the
sweep is mined and we do not yet have a post-mine figure, yet it ran
every poll even mid-sync when it cannot move the gate.
- The confirmation count is still read on every poll.
- The balance scan now runs only when it can actually advance the adopt
gate: the sweep is mined, no post-mine balance has been recorded yet,
and no sync is in progress. The manual Refresh button forces it
regardless.
- The decision lives in a small pure helper, and the poller snapshots
the main-thread state it needs rather than reading members off the
worker thread.
- The Confirming screen now claims a leftover remainder (and offers the
re-sweep button) only once the balance has actually been measured; while
it is still unknown it keeps waiting instead of prompting on a sentinel.
Tests cover the gate helper across the forced, syncing, and mined cases.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Several HTTP fetches read a remote body into memory without a tight
bound. The price and exchange-ticker calls shared one large 16 MiB
metadata cap, and the bootstrap checksum download had no size limit at
all, so a hostile or MITM'd server streaming an unbounded (and
Content-Length-free) response could grow memory far past anything these
endpoints legitimately return.
- The HTTP GET helper now takes a per-call byte cap and redirect limit.
The write callback refuses bytes past the cap, which aborts the
transfer, and the same value is set as curl's max file size.
- The price call is capped at 256 KiB and the ticker list at 2 MiB,
each sized to its real payload rather than the shared default.
- The bootstrap checksum fetch caps its body at 64 KiB in both the
write callback and curl's max file size.
Tests cover the sink accept/abort boundary.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Loading chat history did more work than it needed to. Seeding the unread
watermark walked every conversation and copied each one's full message
list out of the store just to read the last timestamp, and the database
reload copied every message into the store one at a time with no
reservation.
- The watermark now comes from one pass over the stored messages that
returns the latest timestamp per conversation, with no per-
conversation copy or sort.
- The store gained a move-append and a reserve, so the reload pre-sizes
its vector and dedup set once and moves each row in instead of copying
it. The dedup key is computed before the move.
Behaviour is unchanged: the watermark values and the blocked-conversation
filter on reload are the same as before.
Tests cover the per-conversation latest-timestamp pass and move-append.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two secure-delete paths overwrote a sensitive file and then unlinked it,
but neither reliably forced the overwrite to stable storage. The
plaintext key export used a buffered stream with only a flush, and the
PIN vault removal opened a second descriptor to fsync only on non-
Windows. On a crash, or on Windows, the zeroing write could stay in the
OS cache and the original bytes could survive on disk.
Both now go through one shared best-effort secure-delete helper:
- It overwrites the file in place in chunks, never truncating first, so
the original blocks are the ones rewritten.
- It flushes the data to the device before unlinking (full fsync on
macOS, write-through on Windows), then removes the file.
- It is safe on a missing file and reports whether the file is gone.
This is still best-effort: SSD wear-levelling and copy-on-write or
journaling filesystems may retain copies.
Tests exercise the overwrite-and-remove helper.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A failed wallet unlock was always treated as a wrong guess: the lockout
counter was bumped and the back-off curve armed no matter why the RPC
failed. A busy or warming-up node, a transport timeout, or a wallet that
is not actually encrypted would all eat an attempt and could push a user
into a lockout without a single mistyped passphrase.
The failed call is now classified before it is acted on:
- Only the daemon's "passphrase incorrect" error counts as a wrong
guess and advances the lockout.
- A warming-up or unreachable node, a reply timeout, or a full queue is
reported as a transient busy-node condition with no attempt charged.
- A "wallet is not encrypted" reply refreshes the local encryption state
instead of penalising the user.
- Any unknown error surfaces its message without touching the counter.
The PIN path got the same treatment: when the vault decrypts correctly
but the unlock RPC then fails for a non-credential reason, the attempt
is no longer counted.
Tests cover the classification of each failure kind.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Alt + mouse wheel adjusts the font scale, but it was only handled in the
poll loop that runs after the app wakes. When the app was idle it blocks
in a single timed wait, and that first wheel event went straight to
ImGui, scrolling the window instead of changing the scale until a later
event arrived.
- The Alt+wheel handling is pulled into a shared helper used by both the
idle wait path and the poll loop, so the first event while idle is
consumed and triggers a redraw.
- Behaviour is otherwise unchanged: the visual scale updates smoothly and
the font atlas is rebuilt once scrolling stops.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The window always asked DWM for a full-window blur region and, on
Windows 11, an acrylic backdrop. When the user runs with an opaque
window (low-spec mode or full opacity) that desktop blur is never seen
but DWM still composites it every frame.
- An early read of the saved settings decides whether the window starts
opaque before the backdrop is configured.
- When it does, the full-window blur region is left as SDL's zero-area
default and the backdrop type is set to none instead of acrylic.
Windows-only.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The custom minimize / maximize / restore buttons are drawn from inside
app.render(), while an ImGui frame is open. Calling SDL to change the
window state there pushes resize events synchronously, which re-enters
the resize watcher and can nest a new frame inside the open one.
- A click now records the requested op instead of acting on it, and the
window state change is applied once the frame has closed, after the
pacing block so the follow-up redraw is not dropped.
Windows-only; it rides the borderless caption controls.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The live-resize event watcher redrew for every resize event, and each
resize tore down and recreated the DX11 render target even when the
pixel size had not actually changed. A single drag fires both a RESIZED
and a PIXEL_SIZE_CHANGED event reporting the same final size, so the
work ran twice.
- The watcher keys off the real pixel size and returns early when it has
not moved since the last pass, collapsing the duplicate event pair into
one redraw. It also bails out when called from inside an open ImGui
frame, which the caption buttons can trigger.
- The DX11 resize now checks the swap chain's current dimensions up
front and does nothing when the size already matches and the target is
live, skipping the destroy/recreate churn.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
On Windows stdout and stderr were reopened onto the same log path with
two separate freopen() calls. Each stream then had its own file handle
and its own write offset into the one file, so the two writers
overwrote each other and interleaved into a garbled log.
- stdout is reopened (truncating the file per run), stderr is pointed at
the same underlying handle via _dup2 so both share one offset and
append in order.
- stderr is first given a valid descriptor, since a GUI-subsystem
process may start with no fd 2, and is left unbuffered so crash
diagnostics are not lost.
Also corrects a stale comment that named the old log file.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Startup initialised SDL's gamepad subsystem and turned on ImGui gamepad
navigation, but the wallet is never driven by a gamepad. Initialising
the subsystem enumerates attached controllers and loads the mapping
database for nothing.
- SDL now starts with the video subsystem only.
- ImGui keeps keyboard navigation; the gamepad navigation flag is
removed from both the DX11 and the OpenGL setup paths.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
On Windows SDL3 raises the global timer resolution with
timeBeginPeriod(1) and holds it for the whole process lifetime, which
keeps the system on a 1 ms tick and costs power for no benefit here.
- A startup hint now asks SDL to leave the system timer alone. Nothing
in the app needs sub-15 ms waits: vsync paces drawing, the idle wait
is 200 ms, and background sleeps are 50 ms or longer.
The hint is Windows-only in effect and is ignored elsewhere; an
environment override that turns it off is harmless.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A secret copied to the clipboard auto-clears after a timeout, but the
deadline was stored as an ImGui::GetTime() value. That clock only
advances while frames are being drawn, so while the app idled (no
redraws) it effectively stood still and the pending clear could be put
off well past the intended window.
- The clear deadline is now a steady_clock time_point, which keeps
counting whether or not the UI is rendering.
- The pump uses the armed hash as its "something is pending" flag rather
than a sentinel deadline value, and compares the real wall time.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The hashrate sparkline guessed the age of its oldest sample from the
sample count, labelling the left edge "5m ago", "1m ago" or "start"
regardless of how fast samples actually arrived. Solo and pool samples
come in at different intervals, and a slow or stalled poll made those
labels wrong.
- Each hashrate sample now carries a wall-clock timestamp, kept in
lockstep with the value as the history fills and rolls over, for both
the solo and pool histories.
- The chart's left-edge label is derived from the oldest sample's actual
timestamp, falling back to "start" only when no stamp is available.
Tests: a mining refresh records a timestamp per sample, and the
timestamp history stays the same length as the value history once the
history is capped.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When following the debug.log of a node this session did not launch, every
poll re-read the last 2 MB of the file and re-scanned it for the process
banner. If that node logs to its console instead, the banner is never
there, so the full re-scan repeated on every poll for the life of the
process.
- A miss is now remembered by pid and file size: if nothing has changed
since the last miss, or the file is growing but the backoff has not
elapsed, the scan is skipped.
- The retry schedule re-scans quickly during a fresh-node grace window
(the banner flushes a beat after the pid appears) and then backs off
from 4 s, doubling to a 60 s cap. The memo is cleared on a successful
tie and when the followed process goes away.
Tests: the retry delay is fast within the grace window and then steps
4, 8, 16 s up to the 60 s cap.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Hovering the Paste button in the import-key dialog read the OS clipboard
every frame to draw a ghost preview of the key, and the trimmed
plaintext was rebuilt each frame and never wiped. SDL's clipboard read
is a synchronous round-trip, and the pasted value is a secret private or
viewing key.
- The clipboard is now read only on hover entry and then at most twice a
second, and the classified preview is cached rather than recomputed
every frame.
- The cached preview is a dedicated secret buffer: it is wiped the moment
it stops being shown, wiped on secret wipe, and the transient trimmed
copy is zeroed right after it is classified.
- Trimming moves to a shared clipboard helper shared with the paste path.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
While no lite wallet is open the startup auto-open check called
walletExists() every frame. That call crosses into the backend and
touches the filesystem (and prints), so it ran a disk stat on every
frame the app idled at the first-run prompt.
- walletExists() now caches its result for about two seconds on the main
thread, and the cache is invalidated whenever an open or lifecycle
result is consumed, since the wallet file may have changed.
- The auto-open condition is reordered so the cheap timer checks gate the
call, and the click-time overwrite decision uses a new
walletExistsFresh() that bypasses the cache.
Tests: the cache returns the first queried value within the TTL and the
fresh read re-queries the backend and refreshes the cache.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The pool auto-balance step returned early whenever the pool selector was
in Manual mode, so a pending manual Refresh of the pool display stats was
dropped and the button did nothing unless Auto-balance was active.
- A pending refresh is now serviced in Manual mode too, re-querying the
pool display stats without auto-switching the pool or restarting xmrig.
- Auto-balance behaviour is unchanged; the manual path is display-only,
so it runs with no benchmark gate.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The global keyboard shortcuts tested keys without disabling key-repeat,
so holding one down fired it every frame: the theme cycle, balance and
market layout cycles, the effects and background toggles, the settings
and sidebar-collapse keys all re-triggered on a held key. Cycling themes
also stepped onto skins that had failed to load and wrote the broken
pick into settings.
- Every one-shot shortcut now checks for a fresh key press only, so a
held key fires once.
- Theme cycling skips over invalid skins and only applies, persists, and
shows the toast when a skin actually loads; if none can load, settings
are left untouched and no toast appears.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Once a shutdown was under way the app could still launch or restart the
full node and keep running the RPC connection state machine. That could
spawn a daemon process on the way out and surface a spurious connection
failure toast as the window tore down.
- Starting the embedded daemon now bails out immediately while a
shutdown is in progress, so the node is never (re)launched on exit.
- The connect attempt returns early during shutdown, so there is no
start/connect try and no stray failure toast on the exit screen.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The transaction export streamed rows straight into an ofstream. A write
that failed partway, on a full disk or removable media, left a truncated
CSV on disk behind a success toast. The CSV formatting also lived inline
in the dialog with no test coverage.
- The CSV is now built in memory and written atomically (temp file plus
rename), so a write failure is reported with an error toast and leaves
no partial file.
- Formatting moves into a reusable helper, and the timestamp conversions
use the thread-safe localtime variants and tolerate a conversion
failure rather than dereferencing a null result.
Tests: field escaping neutralises formula-injection prefixes and quotes
special characters, and the full CSV has the expected header and rows.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Renaming or adding a contact from the chat tab called the address-book
mutator and then saved again, even though the mutator already persists.
It also reported success unconditionally, so a failed rename still
showed a success toast.
- The redundant explicit save is removed; the mutator's own save stands.
- A rename now shows success only when the mutator succeeds and an error
toast when it does not.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Pinning a lite server while a connection to it was already being
established tore the in-flight connect down and restarted it, slowing
the very connection the user was waiting on.
- Pinning is now skipped while a connect is already underway, so the
existing attempt is left to finish.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The request-payment dialog kept its generated payment URI across opens
and closes. A dialog opened for an address with no payable shielded
address could still show the previous request's URI, and the string
lingered after the dialog closed.
- The payment URI is cleared when the dialog opens, when it closes, and
on the close cleanup path.
- The URI field is shown only when there is both a URI and a real
address to pay.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The send tab read the OS clipboard every frame the paste button was
hovered, to preview a pasted address. SDL's clipboard read is a
synchronous round-trip that can stall, and the preview can only ever
latch when the recipient field is empty, so most of those reads were
wasted work.
- The clipboard is now read only while the button is hovered and the
recipient field is empty, polled once on hover entry and then at most
twice a second.
- Trimming the clipboard text moves to a shared helper that also bounds
the copy so a pathological multi-megabyte clipboard is ignored.
Tests: the trim helper handles null, surrounding whitespace, an
all-whitespace string, and the length bound.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The chart fetch and the Market tab both resolved the saved exchange and
pair names into the registry, with their own near-identical scans and
slightly different fallbacks. Keeping two copies risked the chart and
the chips disagreeing about which pair was selected.
- A single resolver maps the saved names to a registry index, matching
the exchange name (any exchange when none is saved) then the pair
display name, and falling back to the registry's first pair, the UI
default. The chart fetch and the Market tab both call it.
- The Market tab now derives its selection indices from the saved names
against the current registry every frame, so the indices stay correct
when the live exchange list replaces the fallback; a steady-state fast
path skips the scan once the indices already name the saved selection.
Tests: the resolver returns the right index for a matched exchange/pair,
an empty-exchange match, and the first-pair fallback on misses.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The portfolio address picker's sort comparator looked up each address in
the selected-address set on every comparison, two hash lookups per call,
and the per-row draw repeated the lookup again. On a long address list
that is a lot of redundant hashing every frame.
- Each filtered candidate now carries its selected flag, looked up once
when the list is built. The comparator reads the stored flag, so the
sort produces the same ordering with no lookups of its own.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The contacts list carried its own lowercase-and-compare sort, its own
lowercase substring search, and an inline linear middle-truncation loop
for fitting an address to a column width. These duplicated logic that
belongs in the shared text helpers.
- A new allocation-free case-insensitive compare replaces the per-sort
lowercasing; it lowercases ASCII per byte and leaves bytes >= 0x80
alone, so UTF-8 labels sort exactly as before.
- Search now uses the shared case-insensitive contains helper.
- Middle-truncation to a pixel width moves to a shared template that
binary-searches the fit (about log2(n) width measurements instead of
up to n) while producing the same result as the old linear shrink.
Tests: the compare matches lowercase-then-compare across ASCII, UTF-8
bytes and length ties, and the fit helper matches the old linear loop
across lengths and widths.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The thread benchmark state machine was advanced from the Mining tab's
render path, so it only progressed while that tab was visible and the
window was on screen. Hiding the tab or minimizing the window froze the
benchmark mid-sweep.
- The benchmark now advances from the main update loop, ungated by
connectivity, so it keeps running when the tab is hidden or the window
is minimized.
- Its clock is driven from a steady wall-clock reading rather than the
render delta, and each step is clamped like the other logic timers so
a suspend/resume cannot leap a benchmark phase.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Cancelling a thread benchmark always stopped and restarted the pool
miner at its pre-benchmark thread count, even when the user had not been
mining before the benchmark began. That silently started the miner on a
plain cancel or a switch to solo mode.
- A cancel now always drops the candidate-thread miner, and restarts the
pool miner only when the user was mining before the benchmark, read
from a snapshot taken at the start rather than the live running state
(the benchmark sweep transiently stops the miner between candidates,
so a live check would drop the restore).
- Callers that must not restore the miner (leaving solo mode) pass the
new restore flag as false.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The status-bar notifications only expired the front of the queue, so an
expired newer toast could sit in front of a still-live older one and
hide it from view. The liveness check that drives continuous repaints
also disagreed with what render() actually showed.
- Expired toasts are now pruned wherever they sit in the queue, not just
at the front, so the newest remaining toast is always a live one.
- The visible toast is the newest live entry, skipping an expired newer
one. The liveness check reports active while a toast is visible plus
one trailing frame, so the final faded-out state is painted once and
then repaints stop; it self-expires if render() is skipped.
Tests: pruning removes expired entries from anywhere in the queue, the
visible toast skips an expired newest entry, and liveness tracks it.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The filled sparklines and the market price chart built their area fill
with PathFillConcave, which runs a per-scanline pass over the whole
filled region. For a simple area under an x-monotone curve that work is
unnecessary.
- A new helper fills the area between an x-monotone polyline and a
horizontal baseline directly as a triangle strip, in one pass over the
points. The market sparklines, the market price chart and the mining
hashrate sparkline all use it. The fill is flat and non-anti-aliased;
the anti-aliased curve drawn on top hides the stepped top edge, and
the faint side and bottom edges are imperceptible at these alphas.
Tests: the strip's vertex and index counts, index bounds, and that its
triangle area matches the trapezoid area under the polyline.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Glass cards draw their own grain layer over the surface overlay, but the
acrylic primitive beneath them was also drawing its grain. That lower
layer sits under the overlay at well below one grey level, so it is
invisible and only costs an extra noise pass per card.
- The card now asks the acrylic primitive for zero grain and keeps its
own visible grain layer, removing the redundant pass with no visible
change.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
If the scroll-edge fade shader failed to compile or link, the init path
left its ready flag clear and tried again on the very next frame. On a
driver that rejects the shader that meant a fresh compile attempt every
frame, for the life of the program.
- A failed init is now latched and treated as final until destroy(), so
the compile is attempted once, the failure is logged once, and the
fades stay disabled without further retries. Destroying the shader
clears the latch so a later re-init can try again.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The acrylic effect blits its backdrop from the default framebuffer using
the logical viewport size as the source rectangle. On a HiDPI display
the framebuffer is larger than the logical size, so the blur sampled
only the lower-left corner of the screen and the glass showed the wrong
region stretched across each panel.
- The capture blit source now uses the real framebuffer pixel size
(logical size times ImGui's DisplayFramebufferScale, truncated the
same way the GL backend does), while the capture and blur targets stay
at logical size. The framebuffer size is tracked separately from the
viewport size so quality or buffer-lifetime resets cannot lose it, and
moving the window between a Retina and a non-Retina display redoes the
capture. DX11 is unaffected; its scale is one.
- The debug screenshot sweep captures at framebuffer size too, so HiDPI
captures are no longer cropped.
Tests: the framebuffer-extent helper matches the GL backend's
truncation and falls back to the logical size when the scale is unknown.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The acrylic material carried a full composite shader — vertex and
fragment source, compile and link helpers, the program handle and seven
uniform locations — that nothing ever invoked. The acrylic is composited
on the ImGui draw list, not through this program.
- Remove the dead shader source, its compile/link helpers, the program
and uniform fields, and the compile/link/cleanup steps in init and
shutdown. No behaviour change; init no longer builds a program that is
never bound.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Every panel class samples one shared blur texture, so a menu asking for
a different blur radius than cards could not actually get it. All it did
was force a second full-screen blur pass each frame as the radius
flipped between the card and menu values, and let whichever class drew
last decide the radius for everything.
- Setting the acrylic theme now copies the card blur radius onto the
menu class, so menus and cards share one radius and the blur runs
once per frame. The first-use default path goes through the same
setter so it is covered too.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Glass cards scrolled out of view still ran their full effect path, and
the rainbow border always used a segment count derived from a fixed
per-pixel budget, so wide cards drew far more line segments than their
slowly changing gradient needed.
- A glass panel whose rectangle lies wholly outside the draw list's clip
rect now returns early, so a scrolled-out card draws nothing (its
border and ember passes are skipped along with the fill).
- The rainbow border is split into segments by perimeter arc length:
straight edges get one segment per ~32 dp, corner arcs get a few
chords each to stay round, and a fully transparent border is skipped
outright. A wide card now draws tens of segments instead of a couple
hundred, with no visible change.
Tests: the segment fractions are ascending and bounded, each corner arc
keeps at least three chords, and the rect-cull margin test.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The theme effects stored their animation time in a 32-bit float taken
from the ImGui clock. After a few days of uptime a float can no longer
resolve a single frame step, so every oscillation, drift and sweep began
to stutter, snapping forward a frame at a time instead of moving
smoothly.
- The clock is now held as a double, and the phase/oscillator maths runs
through a small set of shared helpers that reduce the argument in
double before returning a float. A float clock at 30 days steps by a
quarter second per ULP; the double clock stays frame-accurate.
- Hue cycling, the rainbow and gradient borders, shimmer, specular
glare, glow pulse, edge trace, embers, the sandstorm and the viewport
wash all use the shared helpers, so their timing no longer drifts with
uptime.
Tests: the helpers advance smoothly after seven days, pin the legacy
float breakdown at 30 days, and stay in range for negative offsets.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Each recent block was fetched with two round trips (getblockhash then
getblock), and a height that failed, such as one briefly above the tip
during a reorg, was refetched on every frame.
- getblock is now called once with the height directly, falling back to
the getblockhash plus getblock pair only when an older daemon answers
"not found" for the short string; any other error is a real answer.
- A failed fetch backs off with a doubling wait (2 s up to 32 s) before
any new fetch is scheduled, and a successful fetch resets the backoff.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The explorer block cache searched with a LIKE query that had to escape
wildcards, grew without any limit, and retried a failed open on every
frame, including a two-second busy wait on the UI thread.
- Search now uses an instr() substring test on a lowercased needle, and
only checks the height text when the query is all digits, since a
non-numeric needle can never appear inside a decimal height.
- The table is pruned to the highest 20000 blocks, once per open and
periodically as blocks are stored, so the file stops growing at its
high-water mark.
- A failed open is negative-cached (30 s by default) instead of retried
every frame, and the busy timeout drops to 250 ms.
- When the cache database is unavailable or refuses a write, the block
spills to a small bounded in-memory map that both the list and search
read, so a spilled block never appears in one but not the other; the
spill is cleared when the chain tip regresses.
- A batch of blocks is written under one savepoint instead of one commit
per block.
Tests: case-insensitive hash and height search, the negative-cache and
spill paths with tip-regression eviction, and batch store plus prune.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The inline detail panel was tracked by the filtered list index. The
display list is rebuilt and re-sorted on every data change, sort switch
or filter edit, so a stored index pointed at a different transaction
after the rebuild, and a page reset was triggered by any change in the
row count, bouncing the view back to page 1.
- The open row is now tracked by a stable content key (txid, display
type, address and the amount's exact bits) so the right row stays open
across rebuilds.
- The page resets and the open row collapses only when a filter input
changes (type, sort or the full search text). A new or removed row is
data and now just clamps the current page.
- The open row is also cleared on page navigation and when the list
empties, so a wallet switch does not resurrect an old expansion.
Adds pure helpers rowKey/filterInputsChanged to
transactions_tab_helpers.h.
Tests: rowKey distinguishes each field and separates +0.0 from -0.0, and
filterInputsChanged latches each input change but not the first frame.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The History tab built a txid-to-indices map twice when its inputs
changed, once for the summary-card totals and once for the display list,
each a full pass over every transaction with string-keyed hashing.
- The rows are now grouped by txid a single time whenever the
transaction list changes, into an index-only structure (first/next
chains with no string copies), and both the summary pass and the
display pass reuse it. A sort-combo change re-sorts without regrouping.
Adds a pure, unit-testable groupByTxid helper in
transactions_tab_helpers.h.
Tests: the chains match a reference map over a random id stream, and the
empty and single-row cases.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The image picker laid out and drew every cell in the directory and image
grids, including the many cells scrolled out of view.
- A cell whose rectangle is not visible now reserves the same space with
a dummy of the cell size, so the scroll extent is unchanged, and skips
the hit-test and draw.
No visible change; only off-screen cells are skipped.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The block detail modal drew every transaction row of a block, running
the hit-test, the draw and a hash truncation for each one, even when the
row sat far outside the scroll viewport.
- A row entirely outside the scroll clip now keeps its layout slot (so
the scroll extent is unchanged) but skips the hit-test, draw and hash
truncation. The expanded row is always laid out so its inline detail
panel still appears.
- The old "showing first 100 of N" footer is dropped, since every row is
now cheap to lay out regardless of how many a block has.
No visible change; only off-screen rows are skipped.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
JSON folding in the console was bypassed in any filtered view, including
when only a channel toggle (daemon, RPC or app) was active. A collapsed
block silently expanded the moment a channel was toggled.
- Folding is now kept active unless the view is text-filtered or
errors-only, which are flat so that every match stays reachable.
Channel toggles keep folding, since JSON blocks are atomic per channel.
- The fold triangles and the collapsed " ... }" summary are drawn only
in the fold-aware view, so the glyph and the rendered block can never
disagree.
User-visible: JSON results stay foldable while channel filters are
applied.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A long wrapped console line could extend far past the viewport, yet
every sub-row was still measured and drawn.
- Sub-rows that fall entirely outside the clip rect are now skipped. The
per-row ordinal still advances for a culled row, so scanline parity is
unchanged.
No visible change; only off-screen rows are skipped.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A large RPC result was fully split into lines and copied before being
handed to the console, even though only the last few lines could survive
the model's line cap.
- The formatter now takes a line cap and keeps only the last N lines,
located by a backward newline scan, so a huge result is never fully
split or copied. JSON classification still keys off the first
character of the whole result.
- It works over a string view and moves line text through, and fold
spans are computed over the formatted lines directly instead of a
separate vector of copies.
- getline semantics are preserved: a trailing newline adds no empty
line and an empty result yields no lines.
Tests: getline parity for empty, trailing-newline and blank-line inputs,
the backward tail cap, and JSON classification and fold spans over a
capped result.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The console's pending, not-yet-drained queue was unbounded, so a hidden
Console page that kept receiving verbose daemon-log chunks could grow
without limit.
- Pending lines are now bounded by both a line count and a byte budget.
The oldest pending lines are dropped once either is exceeded, while
the newest line is always kept so one huge line is never lost.
- A formatted RPC result is ingested as one block under a single lock,
so lines from other producers can never interleave inside it.
The front-sequence accounting is also corrected: a pending line dropped
by the cap never entered the visible buffer, so it no longer advances
the front sequence. Only a front eviction or a clear does.
Tests: the line and byte caps keep the newest lines, a single oversized
line survives, a batch appends contiguously, and the front sequence
advances only on a front eviction or clear.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Console text filtering and match highlighting lowercased a full copy of
every line, and of every drawn segment, on each pass.
- A new alloc-free ASCII case-insensitive substring search folds both
sides on the fly, so neither the filter test nor the highlight scan
allocates a lowercased copy per line any more.
- Both call sites use it; the case-insensitive match behaviour is
unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When the daemon disconnects, teardown stops the fast RPC worker without
draining its queued main-thread callbacks. The console busy gate was
released inside that callback, so a command whose callback was discarded
left the input disabled for the rest of the session.
- The busy gate now drops from an RAII guard at the end of the worker
job itself, so it is released however the job ends: success, error, or
a worker torn down undrained.
- The result is published to the console before the gate drops, so a
freed-up console always has the output queued.
- An unknown, non-std::exception failure is now caught and reported
instead of escaping the job.
User-visible: the Console input can no longer stay stuck disabled after
a reconnect.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The UI-schema loader walked a hardcoded list of flat TOML sections and
left [banners.*] and [layout] out, so those sections in ui.toml were
silently dropped. The node-status error strip at the top of the content
column could not be styled from the schema at all.
- The flat-section list is now one shared constant used by the file,
string and overlay loaders, and it includes banners and layout.
- The node-status banner is themeable from ui.toml like every other
section; a note in the toml records that these parse as flat sections.
No visible change unless ui.toml overrides those sections.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Market-tab portfolio groups were tied to a wallet by a hash of its
address set. That hash changed whenever an address was added, so a
group built for a wallet could silently drop out of view once the
wallet gained a new address.
- Groups are now scoped by the wallet's stable id, which is persisted
and never derived from the address set, so adding an address can no
longer orphan a group.
- An older build's address-hash scope fails open (the group stays
visible) and is migrated once per wallet per session to the stable id.
A legacy group is claimed when its old hash matches, when one of its
own addresses belongs to this wallet, or when only one wallet is
known; anything ambiguous is left legacy and stays visible.
- Scope filtering waits until the wallet's addresses are loaded, so a
group never flashes an empty 0.0000 balance and Add stays disabled
until the wallet is resolved. This works on Lite, which never stamps
an address-update time.
Behaviour: an older build opened after this change hides groups tagged
with a stable "w:" scope (they are not deleted and return on the next
upgrade) - worth a release note.
Tests: group visibility across global, stable and legacy scopes with the
wallet resolved and not; the migration rules (hash match, address
overlap, single-wallet claim, ambiguous left alone, idempotent); and a
save/load round trip where an address-set change cannot orphan the scope.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>