- Add a chart-style toggle (line vs candlestick) next to the interval buttons,
shown only when the selected range has per-exchange candles (the aggregate /
Live view is line-only). It flips s_mkt.chartStyle; candles draw when OHLC
exists AND the user hasn't switched to the line. Icon reflects the current
style; tooltip says what a click switches to. Two i18n keys across 8 languages.
- Make the price chart ~50% taller: scale the height floor / desired / viewport
cap (110->165, x1.5 desired, 0.22->0.33 of available) for a roomier plot.
Verified via a forced-OHLC render: the taller chart, the toggle button, and
candles with a correct week/day x-axis.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Candles had no hover (the line's close tooltip is gated off for them). Add a
candle-aware readout: the candle under the cursor gets a column highlight +
crosshair, and a small box shows its date and open/high/low/close (colored green
up / red down). Verified via a forced-hover render (date + O/H/L/C over the
highlighted candle). Line charts keep their existing single-price tooltip.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The exchange candle APIs return full OHLC but we only kept the close (a line).
Now the per-exchange chart draws real candlesticks; the CoinGecko aggregate stays
a line (it's close-only).
- Adapter keeps OHLC: parseExchangeOHLC() returns open/high/low/close candles
(parseExchangeCandles is now a close-only wrapper over it). New data/candle.h
holds the dependency-free Candle + bucketOHLC (5-min -> hourly for the 1D view).
- Model stores exchange_ohlc_intraday/daily alongside the close series;
refreshExchangeChart populates both. market_series::chartCandles() returns the
bucketed OHLC for the range, empty unless the per-exchange series is active.
- The chart renders wick (low..high) + body (open..close), green up / red down,
with a low..high y-range; the line-only bits (fill, hi/lo labels, hover tooltip)
are gated off for candles. Falls back to the line for the aggregate / Live view.
Verified: OHLC parsers + bucketOHLC + chartCandles unit-tested; a forced-state
render shows correct candlesticks; the aggregate still draws a clean line.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The hero's "24H Vol" showed CoinGecko's cross-exchange aggregate even after the
chart/price went per-venue. Capture the per-exchange converted_volume.usd from
the tickers (previously discarded, alongside converted_last) and show the
SELECTED exchange's own 24h volume; fall back to the aggregate when unknown.
Market cap stays aggregate (it's coin-wide, not per-venue).
This is a big real difference — e.g. Ourbit ~$14.3K vs NonKYC ~$253 for DRGX/USDT
— so the header now reflects the venue you're actually looking at.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Switching exchange pairs (or first load) briefly leaves the chart with no series
while the venue's candles fetch, which showed the bare "No price history
available" empty state. When a chart fetch is in flight — App::isMarketChartLoading()
(the CoinGecko aggregate OR the per-exchange fetch) — draw a spinner + animated
"Loading price history…" in the plot area instead; the "no history" text only
shows when genuinely empty and idle. New i18n key market_chart_loading across all
8 languages. Verified via a forced-state render (spinner + label centered).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The market chart was hardwired to CoinGecko's cross-exchange USD aggregate
(vs_currency=usd), so selecting a trading pair only changed the "Trade" link —
never the chart or price. Now the SELECTED exchange drives both.
CoinGecko gives us which venues list DRGX (the ticker `market.identifier`) but
not their APIs, so add data/exchange_candles.h: a hand-maintained map from that
identifier to each venue's public candle endpoint, with two adapters verified
against the live APIs — Ourbit (MEXC-style /api/v3/klines, array format) and
NonKYC (TradingView-UDF /market/candles, `bars`). Unmapped venues return no URL,
so the chart falls back to the CoinGecko aggregate and nothing regresses.
- App::refreshExchangeChart() resolves the selected pair, fetches its intraday
(5-min) + daily candles via the TLS-verified httpGetString on the worker, and
stores them on MarketInfo (exchange_chart_intraday/daily + exchange_chart_active).
Re-fetches on pair change; self-throttled to ~30 min otherwise; falls back to
aggregate on any failure.
- chartSeries() draws the per-exchange series when active (portfolio sparklines
stay on the aggregate). The hero shows the selected venue's real price
(converted_last) — Ourbit vs NonKYC differ ~7%. parseCoinGeckoTickers now
captures the identifier + per-exchange USD price (previously discarded).
Adapters unit-tested against real captured responses (URL builder + both parsers
+ the chartSeries switch) and validated against the full live feeds (Ourbit 20d,
NonKYC 370d, ascending, correct closes). Build + ctest + hygiene green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The modal backdrop blur was params.blurRadius (96) scaled by the user's global
acrylic blur-strength slider (blurRadiusMultiplier), so lowering the slider also
weakened every modal's backdrop. Make the modal blur a fixed hardcoded value.
Add AcrylicParams::absoluteBlurRadius: when set, applyBlur() uses the radius
as-is and skips the multiplier (threaded through both the GL and DX11 blur paths
+ the no-op stub). DrawFullWindowBlurBackdrop sets it, so the modal backdrop is
always a 96px blur regardless of the slider. Panels/other acrylic still scale
with the slider as before.
Verified: rendering a modal at blur_multiplier 0.1 vs 2.0 now produces an
identical backdrop (max pixel diff 1/255) — previously those were ~9.6px vs
~192px of blur.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
With the list now pinned at max height, a few wallets leave blank space below
the cards. Fill it — only when there's real room to spare — with a subtle
centered folder glyph + "Scan a folder to find more wallets" (OnSurfaceDisabled),
so the area reads as a gentle nudge toward the scan action rather than dead
space. Purely decorative (draw-list only, clipped to the list); the actions stay
below. New i18n key wallets_empty_hint, translated across all 8 languages.
Verified on the sweep: the hint centers in the gap and reads subtly on both dark
and light themes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two wallets-modal changes:
- The wallet list now always renders at its max height (kMaxVisibleRows) instead
of shrinking to the wallet count, so the modal is a consistent size whether you
have one wallet or many — fewer rows leave empty space, more than 7 scroll.
- Add a "Scanned folders" manager: each user-added scan folder is listed with a
control to stop scanning it (removeExtraFolder + save + re-scan so its wallets
drop out). Paths front-elide to keep the identifying leaf visible, with a
full-path tooltip. The card-height math reserves the manager's rows so nothing
clips. Two new i18n keys (wallets_scanned_folders / wallets_remove_folder),
translated across all 8 languages; CJK subset rebuilt.
Verified on the sweep at 1.0 and 1.5x DPI: max-height list on both the few- and
many-wallet surfaces, the folder manager renders and stays clear of the footer.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The first-run wizard predated the i18n system — every label, button, and help
line was hardcoded English. Route them all through TR():
- 62 literals in app_wizard.cpp replaced with TR(). Where a wizard string is a
parallel of existing content, it reuses the existing key (the whole bootstrap_*
family, plus theme / language / balance_layout / low_spec_mode / ui_opacity /
console_scanline / download / retry / cancel) so it inherits their translations
and stays consistent with Settings. Button labels drop their ##id suffix and use
TR(key) directly (the app's established TactileButton(TR(...)) pattern; the
wizard's phase buttons never share a frame, so no id collision).
- 55 new wiz_* English keys in i18n.cpp for the wizard-specific strings, and their
translations back-filled across all 8 languages (es/de/fr/pt/ru/zh/ja/ko);
format specifiers (%s, %zu) and newlines preserved. CJK subset rebuilt.
Verified on the sweep: English renders with correct labels in place (all keys
resolve), and a German run shows the reused + new keys translated end-to-end
(Darstellung / Acryl-Glaseffekte / Verschlüsseln & Weiter …).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The first-run wizard predated the modal-unification pass and was the least
on-brand surface left — a flat Surface() slab with a 3-card masonry whose
inactive steps were heavily greyed (alpha 165) and whose focused card used a
hard 2px border + a hand-drawn offset shadow.
Keeping the working phase logic and the "see all steps at once" masonry:
- Reveal the skin backdrop: the app already paints its marble / gradient /
acrylic backdrop behind every window (drawWindowBackdrop), so drop the opaque
Surface() fill (transparent WindowBg) and lay a gentle theme-tinted scrim over
it. The wizard now sits on the same rich backdrop as the rest of the app.
- Focused card lifts with the shared DrawCardDropShadow (the uniform, non-
clipping card shadow) instead of a bespoke offset rect, and a softer 1.5px
accent ring.
- Inactive cards get lighter veils (upcoming 165->115, completed 110->70) so
they read as "waiting" / "done" rather than disabled-grey.
- Warmer header: a one-line subtitle under the welcome title.
Verified on the headless sweep across all four phases (appearance / bootstrap /
encrypt / pin) on marble + obsidian at 1.0 and 1.5x DPI — backdrop shows, cards
float cleanly, geometry scales, nothing clipped.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The Material --error reds are muted by design, so error text drawn with the
theme Error() color read low-contrast on the (now deeper) dark modal backdrops —
the audit flagged the seed-migration warning/error lines on dark / dragonx.
Add material::ReadableError(): the theme error lifted toward a legible light red
on dark themes, unchanged on light themes (where it's already a dark red that
reads on a light background). Apply it to the modal error-TEXT sites (lite
first-run, seed backup, seed migration). This is targeted — it never touches the
app-wide Error() used by toasts / badges / status dots — so nothing else shifts.
Verified on the sweep: the "node too old" warning (dark) and "daemon did not
respond" error (dragonx) now read clearly; light themes are unchanged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Modal success/status lines (import, backup, seed backup, seed migration) used a
hardcoded ImVec4(0.3, 0.8, 0.3) green that ignores the theme — fine on dark, but
faint on the light skins, where the audit flagged it as low-contrast. Switch
those 8 sites to ui::material::SuccessVec4(), so light themes get their tuned
dark green (#3D7A42 etc., readable on white) and dark themes their light green
(#81C784). The 2 status-bar mining indicators keep the vivid attention-green.
Verified on the sweep: the "already has a seed phrase" / "migration complete"
greens are now clearly readable on light, marble, and color-pop-light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The modal audit found card-less (floating) dialogs read slightly unanchored on
the light skins: the blur backdrop's dim is a theme-tinted frost, which darkens
on dark themes (content pops) but WHITENS on light themes — so sparse content
floated in a near-white expanse with no figure/ground separation.
- Light themes now get a neutral dark veil instead of the whitening frost, which
darkens the surround and makes the modal's fields/buttons stand out.
- Dark themes keep the theme-tinted frost, a touch stronger (alpha 70 -> 90).
- Full-window blur deepened (64 -> 96) so the backdrop reads clearly frosted.
Verified on the headless sweep across light + dark: backup / debug-gate now
read as anchored groups; content-heavy modals (daemon-update, settings, wallets)
are unaffected (their own surfaces stand out), and dark-skin text contrast
improves for free from the deeper dim.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A wallet reached via two different path strings — e.g. a symlinked mount
(/mnt/usb) and its real target (/media/usb) — used to hash to two different
in-place link names and list as two rows, so the same file looked like two
wallets with two datadir links.
Give WalletRow a canonPath (fs::canonical, symlinks resolved, computed once at
scan time so the every-frame render/active-marking path stays cheap) and key
both the link name and the row de-dup on it. Now the same physical wallet maps
to one identity regardless of the path used to reach it: one link name (honors
the "distinct per-target name" invariant), and scan() lists it once — datadir
first, so a datadir wallet wins over the same file seen via an external path.
The link also points straight at the resolved real file instead of through the
symlinked path. Genuinely distinct wallets keep distinct identities (verified
with a standalone symlinked-mount harness).
Closes the last deferred finding from the open-in-place adversarial review.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
On Unix a symlink is the better datadir link than a hard link: it needs no
privilege, spans volumes (a wallet on a USB / other partition just works,
where a hard link can't), and is visibly a pointer rather than an
indistinguishable second copy. Windows keeps hard-link-first (a symlink there
needs admin / Developer Mode), falling back to a symlink.
Symlink-first made two latent issues in the pre-clear reachable, fixed here
after an adversarial review:
- Dangling prior symlink: fs::exists follows the link (false when the source
moved), so it was skipped and create_symlink then tripped on the occupied
path. Catch it with fs::is_symlink (lstat) and replace it.
- Stale reserved-name occupant: the old "hard_link_count == 1 → reuse" path
could load the WRONG wallet — a count-1 file at our name is not a valid link
to the source (a live hard link has count >= 2), it's a stale orphan (source
deleted, or a copy left by a datadir migrated across filesystems). Gate reuse
on fs::equivalent(link, src) (same inode) instead, and reclaim the name only
when the occupant is provably redundant (another hard link still holds the
data); otherwise refuse rather than risk destroying something unique. So
hard_link_count is no longer trusted to prove identity — only data-safety.
Also guard against a stale row (source moved/deleted between the scan and the
click): !exists(src) refreshes the list instead of linking a ghost the daemon
would silently swap for wallet.dat. Verified with a standalone harness across
fresh / re-open / valid-hardlink-reuse / stale-orphan / redundant-occupant /
vanished-source cases.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the "Import" action — which copied an out-of-datadir wallet into the
datadir and cluttered the list with hard-to-tell-apart duplicates — with an
in-place "Open" that links the real file into the datadir under a stable
per-target name (wallet-ip-<FNV8>.dat) and switches to it. The daemon only
loads a bare filename from its own datadir, so a link is the minimal bridge:
hard link first (no privileges, same volume — covers non-admin Windows),
symlink fallback (cross-volume), then an error. Never a copy (that would fork
the wallet) and never a delete of a real file.
Also:
- show each external wallet's originating sub-directory (…/Backups/2021)
- add a per-row "open folder location" button
- widen the modal (780 → 860) for the extra button
- guard the daemon against a dangling link (external file moved / USB
unplugged) by falling back to wallet.dat rather than creating an empty one
Per-target link names (not one shared name) make switching between two
external wallets a real -wallet switch, so the rescan/cache index tracks each
correctly. Drops the now-dead wallets_import* i18n keys and back-fills the new
open/folder strings across all 8 languages + rebuilds the CJK subset.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Prepend the containing folder (last 1-2 path components, e.g. "…/Backups/2021")
to an external wallet's metadata line, so several same-named wallet.dat files
surfaced by the recursive scan are distinguishable at a glance (the info-icon
tooltip still shows the full path).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Swap the rounded-rect StyledButton for material::IconButton (square size →
bgRounding = radius, so a circle) with the arrow glyph mathematically centered;
carries its own hover fill + asc/desc tooltip.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Replace the sort dropdown with a material::SegmentedControl — Created / Addresses
/ Txs / Size — matching the Receive tab's address-type toggle, with the asc/desc
arrow beside it. Shorten the four sort labels to fit the segments (updated across
all eight languages + the back-fill script). The direction arrow is positioned
explicitly on the segment's baseline (the control is draw-list based and doesn't
advance the layout cursor).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Make "is the active wallet" the primary sort key so the current wallet always
stays at the top regardless of the chosen sort/direction; the remaining wallets
sort by the selected key underneath it.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Back-fill the 8 new keys (created label + the four sort options and asc/desc
tooltips) into all eight languages via add_missing_translations.py (+64 keys,
additive), and rebuild res/fonts/NotoSansCJK-Subset.ttf for the new glyphs (升 昇 렬).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Parse the earliest keymeta nCreateTime out of the wallet.dat btree (the daemon's
"wallet birthday") and surface it in each row's metadata line ("created Aug 2025").
Add a sort control above the list — Date created / Address count / Transaction
count / Wallet size, with an ascending/descending toggle (descending default:
newest / most / largest first). Sorting reorders a display-index array
(s_order) rather than s_rows, so the async, index-aligned probe batch is
untouched; sort keys read a single frame-consistent snapshot of the probe
results. Address count prefers the authoritative cached index value, else the
btree key count.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Standalone "Never" in the wallet list's last-opened slot was ambiguous; make it
"Never opened" (and update all eight translations). Glyphs already covered by the
CJK subset, so no font rebuild needed.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Back-fill the 10 new Wallets-dialog keys (metadata "keys"/"txs" columns and the
Encrypted/Seed/Legacy/Unknown badge labels + tooltips) into all eight languages
via scripts/add_missing_translations.py (additive; +80 keys, no reformatting), and
rebuild res/fonts/NotoSansCJK-Subset.ttf so the new zh/ja/ko glyphs (判 種 類 …)
render instead of tofu.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The async probe fills badges/counts a frame after the dialog opens, which the
single-frame screenshot sweep captured before it landed (badges/counts missing).
Run the probe synchronously when App::isScreenshotSweeping(), so the captured
modal-wallets frame is populated; interactive use keeps the detached-thread path.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adopt the shared ApplySmoothScroll helper (with NoScrollWithMouse) for the
##walletList child, matching the Settings page and the other scroll areas, so
the wallet list eases on wheel input instead of jumping.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
parseWalletBtree() walks the wallet.dat Berkeley DB btree directly (no libdb, no
daemon): validate the metapage magic, follow the "main" sub-database (its pgno is
stored big-endian in the master map), traverse internal/leaf pages, and tally
records by their length-prefixed type name — transparent + shielded spendable
keys, address-book, and tx count, plus exact encryption/seed flags. Every offset
is bounds-checked, pages are deduped at push time (stack stays O(npages)), and a
visited-set + page/key caps make it safe on a corrupt/adversarial imported file;
files using DB_CHKSUM/DB_ENCRYPT (which shift the page layout) are rejected so the
byte-scan fallback runs instead.
The async probe now uses this as the primary path (exact badges + counts), falling
back to the byte-scan only when the btree can't be fully parsed. The wallets list
shows "N keys · M txs" for probed rows (labeled "keys", not "addresses", since the
count includes change keys the daemon's address list omits). Validated read-only
against real wallets (counts cross-checked; enc/seed match the byte-scan) and a
hand-built minimal btree fixture in the unit suite.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Redesign the wallet.dat status badges as a right-aligned vertical stack of
"label icon" rows ("Seed phrase 🌱" over "Encrypted 🔒", "Legacy", or "Unknown"),
each with a hover tooltip; name/metadata reserve the stack width and truncate
before it.
Move the wallet.dat probing off the UI thread: scan() now builds the row list
synchronously (filename/size only) and hands the file reads to a detached
background thread whose results land in a shared, index-aligned batch that
render() reads under a mutex. A re-scan supersedes the old batch (cancel + swap);
the thread touches only its own heap batch (never s_rows/statics), so it's safe
across re-scans and shutdown. The dialog opens instantly even with a large
active wallet; badges fill in over the next few frames.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Self-contained HTML/CSS mockup of the Overview screen (Marble theme) used as a
pixel reference for tuning the in-app marble background, frosted cards, DragonX
glyph, and card drop shadow. Embeds the real res/img marble texture as a data URI.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Search user-added wallet folders RECURSIVELY (bounded: depth/hit/visit caps,
skip_permission_denied, no symlink-follow, node-junk + node-subtree pruning);
the datadir stays top-level. r.dir is each file's real parent so Open/import
resolve subdir wallets. Auto-suffix the import destination on a name collision.
Add util/wallet_file_probe.h: read encryption/seed/shielded flags straight off
a wallet.dat WITHOUT loading it — validate the Berkeley DB btree magic, then a
bounded streaming byte-scan for the length-prefixed record markers the daemon
writes (mkey -> encrypted; hdseed/hdchain -> seed/HD; zkey/sapzkey -> shielded).
Reads no key material. The Wallets dialog shows Encrypted / Seed / Legacy badges,
plus an Unknown badge when a large file couldn't be fully scanned (so absence of
a lock never falsely reads as unencrypted). Unit-tested + validated read-only
against real wallets.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The console log text washed out on Marble/Light (~1.2:1 contrast): refreshColors
chose text colors from the stored IsDarkTheme() flag (default true, and only
re-checked on a dark/light toggle) while the terminal surface used IsLightTheme(),
so dark-theme pale text landed on the light surface. Tie both to the same live
background-luminance predicate and refresh on any theme (schema generation) change.
Light themes now derive each channel from that theme's own palette (Primary,
OnSurface, Error, Secondary, ...) nudged to a WCAG contrast floor — on-theme AND
high-contrast (measured 4.6-17.8:1 across the five light skins).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Rework DrawCardDropShadow (Light/Marble): a Gaussian-sampled ring stack
matching a `0 0 4px rgb(50 53 58 / 34a)` box-shadow — offset-free, darker,
and tighter than the old faint 14px black halo. Clip to the shadow's own
bounding box (card ± reach) instead of the child window bounds so top/bottom
shadows are no longer chopped where a card sits flush with its container,
while staying on the card's own draw list (correct z-order in modals/popups).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Cards are drawn inside clipping child windows, so the shadow (which extends past
the card edge) was cut at the child boundary — most visibly a hard line on the
sidebar's inner edge, which also made the shadow look non-uniform. Widen the
shadow's clip horizontally (card + spread, clamped to the viewport) so the side
shadows reach into the gaps between panels, while keeping the vertical clip at the
child bounds so a card scrolled to a child's top/bottom edge can't bleed its
shadow into the header/footer. Verified: sidebar + settings cards now show an
even shadow on all four sides.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Drop the downward offset so the soft shadow is equal on all four sides — an even
halo around each card rather than a directional cast, matching the requested
look. Slightly more rings for a smoother falloff. Still stroke-based (no body
contamination), Light/Marble only.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Cards on the pale Light / Marble backgrounds now lift off the surface with a
subtle drop shadow. Drawn in DrawGlassPanel (behind the card fill) as fading
rounded-rect STROKES offset down — strokes never paint across the card body, so
only the outer soft blur remains once the fill covers the interior (the
"render then mask out the UI area" result, no FBO needed). Gated to the Light and
Marble themes (cached per theme-generation); dark themes are unchanged. Verified
across marble / light (shadow present, smooth, body clean) and dark (none).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Now that panels frost at full alpha, the slider's old top end (multiplier 4.0)
was far too blurry. Cap the range at multiplier 1.25 (kAcrylicMaxBlur) — the
slider still reads 0–100%, but 100% now maps to a moderate frost instead of a
heavy wash. Snap-to-off threshold scales with the new range, and a value saved
under the old 0–4 range is clamped on load so it lands within 0–100%.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The per-panel acrylic composite drew the blurred capture at
`fallbackColor.w * uiOpacity` alpha. At a lowered UI opacity that's ~24%, so the
SHARP background bled straight through the panels — the acrylic slider changed
almost nothing (measured: blur 0% vs 100% differed in 0.33% of pixels, and the
marbled background was equally crisp at both).
Draw the blurred capture at (near) full strength so it actually FROSTS the panel
(the blurred background replaces the sharp one); UI opacity now scales only the
tint overlay in DrawGlassPanel, which is the correct acrylic model — opacity =
tint, not sharp-vs-blur. Fixed symmetrically in both the GL and DX11 drawRect
paths. Verified on GL: blur 0% now shows a sharp background, 100% a smooth
frosted wash (0.33% -> 8.3% pixels changed), and the default (high-opacity) card
look is unchanged.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Passing the gate once (confirmation + any re-auth) now unlocks the DEBUG OPTIONS
dropdown for the rest of the session — subsequent expands skip straight to the
options. The flag lives in the session-lifetime page state, so it resets on app
restart. Collapsing still needs no gate.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Revealing the DEBUG OPTIONS dropdown now opens a confirmation modal with a
warning instead of expanding directly. If the wallet is secured, it also requires
re-authentication before the options appear:
- a quick-unlock PIN → verified against the vault (Argon2id derive, off-thread,
no wallet side effects);
- otherwise an encrypted wallet → the passphrase, verified via walletpassphrase.
Unsecured wallets just confirm. Collapsing needs no gate; each expand re-gates.
App gains debugGateRequiresAuth() + verifyDebugCredential() (cb on the main
thread; secrets wiped). Adds a modal-debug-gate sweep surface. Verified 100% +
150%, dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A pre-seed-phrase (legacy, non-mnemonic) wallet is exactly the one that benefits
from migrating — so nudge the user by glowing the Settings "Migrate to seed"
button with a soft pulsing accent halo.
Adds a cached wallet mnemonic status (probeWalletSeedStatus), classified once per
connect via z_exportmnemonic (the same signal the migration Intro pre-flight
uses): NoMnemonic = legacy → glow; HasMnemonic / Incapable (old daemon) / while
locked or on lite = no glow. Reset on disconnect so it re-probes after a wallet
switch or a post-migration adopt, with a small attempt cap to avoid re-probing on
a persistent transient error. The sweep forces the status so the glow is
captured (restored after). Verified dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Bring the miner (DRG-XMRig) updater to the same design as the daemon updater:
two-pane layout with tactile version cards (text label + right-aligned icon
badge: installed check / pre-release flask / newest new-releases, hover-only
tooltips) on the left, and the selected version's detail on the right — a unified
rounded info surface holding the version header + markdown-rendered release notes,
with the verify note and a centered, text-fit install button below it, and a
larger Close in the footer.
Fetches the full release list up front; Downloading/Done/Failed render in the
right pane. Preserves the miner specifics: installs are refused while the miner
is running (button disabled + a stop-mining note), and the installed tag is
persisted via setXmrigVersion on success. Adds a modal-xmrig-update sweep surface
(fake releases). Verified 100% + 150%, dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The status-icon tooltip was gated on (hov || sel), so the newest version — which
is selected by default — kept its "Newest available version" tooltip pinned on
screen. Show it only while the mouse is actually over the icon.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Bring back the small status label next to the tag (installed / pre-release /
latest), colored to match, alongside the right-aligned icon badge — both keyed to
the same status. The label is bounded so it never overruns the icon.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Fix the info surface padding: a borderless BeginChild ignores WindowPadding
unless ImGuiChildFlags_AlwaysUseWindowPadding is set, so the content was
touching the surface edges. Add the flag + generous padding, and make the
surface a touch more visible so it reads as a container.
- Version list: replace the inline text badges with a single right-aligned icon
badge per item — check (installed/active), science flask (pre-release), or
new-releases (newest available) — each with a tooltip.
- Center the Download & install button (still sized to its text).
Verified 100% + 150%, dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Design pass on the two-pane node updater:
- Taller card (a generous share of the window) so release notes get vertical
room and usually don't need to scroll.
- Wrap the version header + release notes in ONE rounded Material surface (drop
the divider between them); the notes markdown gets inner padding so it doesn't
touch the edges, and the header stays pinned while long notes scroll within.
- The verify note + install button now sit OUTSIDE that surface; the install
button is sized to its text instead of full width.
- Version cards: slightly smaller radius, accent bar removed, and the currently
installed (active) node is marked with a check on the right of its card.
- Footer: dropped the divider above Close and enlarged the Close button.
Verified 100% + 150%, dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The overlay content child had NoScrollbar (hides the scrollbar) but not
NoScrollWithMouse — so when a fixed-height card's content overflowed by even a
few px, the mouse wheel silently drifted the ENTIRE dialog (title + panes +
footer). Add NoScrollWithMouse to the content child: a modal is a fixed frame;
inner scroll regions (version list, release notes, command list) still scroll on
their own, and auto-height cards resize to content so they never overflow.
Also fix the daemon updater's footer budget, which under-counted the
Spacing/Separator/Spacing + inter-item gaps and produced exactly that few-px
overflow. Verified daemon / console / wallets / portfolio render intact.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Refine the two-pane node updater:
- Release notes now render as in-app markdown (new src/ui/material/markdown.h):
# / ## / ### headings, **bold**, `inline code` (tinted + subtle pill), and
- / * / + bullets, word-wrapped with mixed fonts via the draw list. cleanNotes
keeps the markdown now (only the trailing checksum table is cut), so the
renderer styles it.
- Each version is a tactile Material card — filled rounded surface with
hover/press/selected states (primary-tinted + outlined when selected), a
rounded status accent bar, tag + latest/installed/pre-release badges + date —
instead of a plain Selectable row.
- Dropped the thin 1px outlines: the version list is borderless and the notes
sit on a filled, rounded Material surface.
The sweep's fake release body gains bold/code/multi-heading markdown to exercise
the renderer. Verified 100% + 150%, dark + light.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Redesign the Update Node dialog to mirror the Manage-Portfolio editor: the list
of node versions on the LEFT (with latest / installed / pre-release badges +
date), the selected version's detail on the RIGHT — status vs installed, release
notes (checksum table + markdown heading markers stripped), the verify/downgrade
note, and the install action (Download & install / Install this version /
Reinstall). One Close in the footer.
The dialog now fetches the full release list up front (startListReleases) so the
picker is populated immediately; Downloading/Verifying/Done/Failed render in the
right pane with the list still visible. Layout is GetContentRegionAvail-based so
it adapts to a viewport-capped card (verified 100% + 150%, dark + light).
Adds a sweep seam (sweepSeed/sweepClose) + a modal-daemon-update sweep surface
seeded with fake releases for offline visual verification. Adversarially
reviewed (3 lenses); fixed the real findings — live list was never populated
from getReleases() (only the sweep seeded it), defensive s_rows bounds in the
detail pane, notes box dropped when the pane is too short so the install button
stays visible, and a badge-overrun guard for long tags. DPI "findings" were the
recurring false positives (LegacySize/spacing/GetFrameHeight are all dp-scaled).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
An ImGui auto-resize child reports a too-small height on its first render and
the true height a frame later, so centering on last frame's height made the card
visibly slide for ~2 frames as it converged. Hiding only the very first frame
wasn't enough — the next frame or two still moved.
Track per-dialog height stability: keep the card hidden (laid out + measured, but
clipped) until its measured height holds steady across two frames, then reveal it
already centered. A dialog re-arms on (re)open so each open reveals stable; once
shown it won't re-hide on a mid-dialog content change (just repositions); a
frame cap prevents an ever-changing height from hiding it forever. Fixed-height
dialogs are unaffected. Verified migrate / about / seed-backup / import-key
reveal centered at the settled frame.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>