Commit Graph
100 Commits
Author SHA1 Message Date
DanSandClaude Opus 5.5 62a5577491 fix(sweep): keep the UI sweep away from real wallet data
The full UI sweep (dev builds only) ran its demo surfaces against the
real profile. Its teardown deleted wallet-{cold,trading,mining,donations,
2023,payroll}.dat from the real datadir, it created zero-filled wallet
files and picker-demo/extra-wallets folders, its demo wallet-index upsert
re-minted the active wallet's scopeId (hiding "w:"-scoped contacts), the
Contacts tab could re-attach legacy-scoped contacts to such a throwaway
id in addressbook.json, and it persisted the demo active wallet file and
Mining pool worker.

- Preflight: a full sweep is refused (toast + log line) while a real
  workflow is in flight: a pending seed_migration_* setting or open
  migrate dialog, a wallet switch, an encryption/import workflow, an
  encrypt/PIN/lock operation, the seed-backup dialog, or a bootstrap.
  The DRAGONX_FULL_SWEEP hook then exits as for an empty catalog.
- Persistence latches: AddressBook (snapshot on the first sweepBegin,
  save/load latched while a demo-contacts surface is shown), WalletIndex
  and Settings (active wallet file, contacts view mode, pool URL/worker)
  for the whole sweep. Settings::sweepEnd() is the last statement of
  clearDemoWalletData and flushes once only if a save was suppressed; a
  quit mid-sweep writes nothing to the profile (the 0700 sandbox, with
  zero-filled demo files only, may stay in the temp dir).
- Scope ids: during a full sweep activeWalletScopeId() returns the
  persisted id or "" and never mints one, so the Contacts tab cannot
  move legacy-scoped contacts to a throwaway id. The only address-book
  write a sweep can still cause is the one-time legacy re-attach to the
  wallet's persisted id, which opening Contacts does anyway.
- Sandbox: demo wallet files and folders go to a fresh random 0700 dir
  under the temp dir (exclusive create, a pre-existing path or symlink
  is refused), removed at sweep end. The teardown that deleted those six
  wallet files is gone.
- Cleanup: the migrate-to-seed state, wizard phase, demo chat
  conversations and a fabricated demo chat identity are reset at sweep
  end; the seed-backup surface always shows the demo phrase and a real
  z_exportmnemonic result is dropped while the sweep runs.
- i18n: one new key (screenshot_sweep_refused) in i18n.cpp and the 8
  language files.

Tests: the address book snapshots only on the first sweepBegin, keeps
addressbook.json byte-identical while latched and restores the real
book; the wallet index keeps wallets.json and the real scope id, also
with the background writer attached; Settings restores the latched
values and flushes once only when a save was suppressed; the sandbox
helper refuses a pre-existing path or symlink and removes only a
prefixed dir, never a symlink's target.

Release note: v2.0.x UI sweeps could delete wallet-{cold,trading,mining,
donations,2023,payroll}.dat from the data directory and re-scope
contacts; this cannot be undone automatically.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 3ac46abe1a fix(security): compile the UI sweep only into dev builds
The screenshot sweep and the full UI sweep are dev tools. The full sweep
injects demo data into the live wallet state and the real data and
config dirs, and the tab sweep screenshots real balances and addresses.
Both were compiled into every build: the Settings buttons were
reachable in full-node releases, and the DRAGONX_FULL_SWEEP env hook
worked in every build, Lite releases included.

A default-OFF option alone would fail open: dev and release builds
share build/linux (and build/mac), so a release configured without
--clean would inherit a cached ON from the last dev configure.

- CMake: option(DRAGONX_ENABLE_UI_SWEEP ... OFF), passed to
  ObsidianDragon and ObsidianDragonTests as a compile definition.
- build.sh passes it explicitly: ON in the dev build, OFF in every
  release configure (Linux, Windows, macOS osxcross and native).
- Packaging guard: while the cache says ON, dragonx_release depends on
  dragonx_release_sweep_guard, which fails, so a hand-configured ON
  tree cannot package a release.
- startSweepImpl is a no-op unless the option is ON (an undefined macro
  counts as 0, so it fails closed). The enabled branch logs the
  sentinel "[Sweep] DRAGONX_UI_SWEEP_COMPILED_IN", so a release can be
  checked with `strings <bin> | grep -c DRAGONX_UI_SWEEP_COMPILED_IN`
  (must be 0).
- main.cpp: the DRAGONX_FULL_SWEEP hook is compiled out (autoSweep is
  false). It must be: with the sweep a no-op, the hook would quit the
  app once its warm-up frames ran out.
- Settings > Node > Debug options: both sweep buttons, open-dir, the
  seed-demo-chat button and the current-theme checkbox are compiled only
  into dev builds. The daemon debug categories are unchanged.

No i18n change: the existing strings stay in the tables.

Verified with an isolated release (DRAGONX_BUILD_ROOT/DRAGONX_RELEASE_ROOT
in a scratch dir) whose tree was first configured by hand with ON:
build.sh --linux-release without --clean leaves the cache OFF, and the
sentinel count is 0 in the built binary, the zip and the AppImage.
With the cache set back to ON by hand, --target dragonx_release fails
at the guard before compiling anything. Dev trees configured ON keep
the sweep (sentinel present; a one-surface DRAGONX_FULL_SWEEP run
against the fake daemon captured and exited cleanly).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 eac0993512 fix(lite): require a confirmed 8+ character passphrase to encrypt
The Lite "Encrypt wallet" field and the Create/Restore passphrase had no
confirmation and no minimum length; only an empty passphrase was
refused. Encrypting locks the wallet at once, and a locked wallet cannot
reveal its seed, so a typo there could cost a user without a seed backup
their funds. The full-node encrypt dialog already requires 8 characters
and a confirmation.

This applies to new passphrases only. Opening and unlocking are
unchanged: an existing wallet with a shorter passphrase still opens and
unlocks.

- A pure liteEncryptPassphraseValid(pass, confirm): at least 8 bytes and
  equal to the confirmation. It takes string_views, so the page's secret
  buffers are never copied.
- liteLifecyclePassphraseAcceptable(op, pass, confirm) gates the Settings
  create/open/restore request. Open is never checked, because its
  passphrase field also unlocks an existing wallet. Create and Restore
  are checked only when a passphrase was entered; an empty one still
  creates an unencrypted wallet.
- Encrypt gets a Confirm field. The button stays disabled until the
  passphrase is valid, and a hint says why (too short, with the count,
  or not matching).
- Create/Restore show a Confirm row once a passphrase is typed, with the
  same hint. Validate stays disabled while the passphrase is invalid, so
  a click never wipes a typed seed over a passphrase typo. The request
  builder re-checks the rule.
- The confirmation buffers are wiped with their passphrase: after a run
  or an encrypt, and when the Confirm row is hidden.
- Once the wallet is closed, the Settings page wipes the Encrypt,
  Confirm and Decrypt passphrase buffers whole every time, also when no
  secret was revealed; before, closing the wallet wiped them only while
  clearing a revealed backup or secret. They are zeroed in full because
  an emptied field can still hold the old tail past its first NUL.
- New copy under Encrypt: "Anyone with the wallet file can try
  passphrases offline. Back up your seed phrase first and use a long
  passphrase."
- i18n: three new keys (lite_confirm_label, tt_lite_confirm_pass,
  lite_encrypt_offline_warning) in i18n.cpp and the 8 language files,
  added additively. The hints reuse the wizard's wiz_pass_too_short and
  wiz_pass_mismatch. No new CJK glyphs, so the subset font is unchanged.

Tests: the validator rejects empty, short (7) and mismatched or
unconfirmed passphrases, and accepts 8 or more with a match. The request
gate always accepts Open, even "abc" with no confirmation, accepts
Create/Restore without a passphrase, and applies the rule to them
otherwise. An encrypted, locked wallet still opens and unlocks through
the controller with the 3-character passphrase "abc".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 e52c9e1b92 fix(lite): classify imported keys before calling the backend
importKeyCore guessed the key type from its first character, then
retried a failed import with the other command. That retry is what sent
shielded keys to the backend's transparent-key decoder, which panicked
on them and poisoned the wallet lock. A WIF typo that was still
valid base58 also reached the backend unchecked.

- The key is classified first, and exactly one backend command runs, or
  none:
  - secret-extended-key-... and zxview... go to "import";
  - a Base58Check WIF with version 0xBC or 0x80 and the compressed flag
    goes to "timport";
  - everything else is refused before any backend call.
  There is never a retry with the other command. A testnet (0xEF) WIF
  is not accepted, because the Lite app is mainnet-only.
- New fixed, untranslated reasons: "uncompressed transparent keys are
  not supported by the Lite wallet", a full-node incoming viewing key
  (zivks) is explained as such, and anything else is "unrecognized key
  format". The key is never echoed.
- The backend's refusal while the wallet is encrypted now maps to "wallet
  is encrypted - remove encryption to import a private key". It is
  checked before "locked", because unlocking would not help.
- base58Decode reserves its buffers up front, and it and
  decodeBase58Check wipe their copies of the decoded bytes with
  sodium_memzero on every return path, since the input can be a private
  key.
- exportSeed rejects the all-zero-entropy phrase (23 x "abandon" + "art").
  A backend built before the seed-export fix returns it for a wallet
  whose lock failed halfway (seed wiped, wallet still unlocked); it is
  never a real backup and must not seed a chat identity.
- An open that the backend recovered from the .bak ("OK: recovered from
  backup; damaged file kept as <name>") is written to the lite log.

Tests: the retry control now expects one "import" and no "timport", and
"typo-key" makes no backend call; the controller's transparent-import
test uses a real compressed WIF. A new classifier test covers both WIF
versions, the shielded and viewing keys, a single call on failure, the
uncompressed, zivks, testnet, bad-flag and bad-checksum refusals, the
encrypted reason and its lite-log line, the zero-entropy seed and the
recovery log line.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 b6cffdf942 fix(lite-backend): catch panics at the wallet-open C entry points
litelib_initialize_new, litelib_initialize_new_from_phrase,
litelib_initialize_existing and litelib_check_server_online had no
catch_unwind (only litelib_execute did), so any panic below them
unwound across the C ABI into the GUI. With rustc 1.63 that is
undefined behaviour; in practice the process aborts with "fatal runtime
error: failed to initiate panic, error 5". The simplest trigger is a
malformed user-entered server URL: get_server_or_default unwraps the
http::Uri parse before anything else runs.

- ffi_guard (next to error_cstring) runs a body under catch_unwind and
  turns a panic into "Error: Rust panic in <name>", which the C++ bridge
  already treats as a failed call. The three init entry points keep
  their extern signatures and #[no_mangle] and call ffi_guard; their old
  bodies are now private *_impl functions.
- litelib_check_server_online wraps its body the same way and returns
  false on a panic.
- litelib_initialize_existing opens the wallet through
  read_from_disk_reporting. After a recovery from the .bak it returns
  "OK: recovered from backup; damaged file kept as <name>" instead of
  "OK". The C++ side treats any non-empty, non-error string as a
  successful open, so this is ABI-compatible.

No ABI or symbol change: the exported symbol inventory
(lite-backend-symbols.txt) is identical. panic = "unwind" stays in the
release profile, and every guard depends on it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 31304a1a63 fix(lite-backend): durable wallet saves, non-destructive backup recovery
do_save flushed the temp wallet and renamed it over the wallet with no
fsync of the temp file, the .bak or the directory, so after a power cut
the rename could be on disk while the data was not, leaving a torn
wallet. The readers then panicked on malformed bytes instead of
returning an error (the gzip Decoder and WalletTx unwraps in
LightWallet::read, the version asserts in data.rs and walletzkey.rs,
from_utf8/diversifier unwraps, and vec![0; len] on a corrupt length
prefix, which can abort the process outright), so read_from_disk's .bak
fallback was never reached. And the fallback itself was destructive: it
copied the .bak over the wallet before reading it, on ANY error, so the
damaged file was lost, a transient I/O error replaced a good newer
wallet with an older .bak, and a wallet written by a newer app ("Don't
know how to read wallet version") was overwritten too, dropping imported
keys that are not in the seed.

- do_save: sync_all the temp file (removed on error), copy the .bak,
  tighten and sync it through a write handle (FlushFileBuffers needs
  write access on Windows), rename, sync the copy-fallback destination,
  then fsync the directory on unix. No MoveFileEx write-through on
  Windows.
- read_from_disk: each parse runs in read_wallet_file under
  catch_unwind (panic = "unwind" is kept for release builds). The .bak
  is used only when the wallet fails with InvalidData, UnexpectedEof or
  InvalidInput, and it is read first, so a bad backup leaves both files
  as they were. A damaged wallet whose header says encrypted is not
  replaced by a plaintext .bak (only an older build leaves one): the
  open fails with an explanation and nothing changes. Otherwise the
  damaged wallet is moved (or, failing that, copied) to
  <wallet>.dat.corrupt-<unix secs>, with a -N suffix while that name is
  taken (a dangling symlink counts as taken), and is never deleted. The
  recovered wallet is tightened as before.
- read_from_disk_reporting returns the same client plus "recovered from
  backup; damaged file kept as <name>" after a recovery, for the FFI;
  read_from_disk wraps it. Both stages are also written to stderr,
  since the logger is not initialised yet when the wallet is opened.
- Readers return Err: a newer wallet version is ErrorKind::Unsupported
  (was InvalidData), and so is a newer WalletTx or key version;
  Decoder::new and WalletTx::read propagate with ?; a bad Utxo version,
  a negative or non-UTF-8 or non-R Utxo address, non-UTF-8 metadata
  addresses, an invalid diversifier and a viewing key with no default
  address are InvalidData. Every length-prefixed string and address is
  read through read_bytes_bounded (take(len).read_to_end, no cap, std's
  own short-read error), so a corrupt length is never allocated up
  front.

Flagged behaviour changes:
- fsync order: tmp, then .bak, then rename, then the dir (unix); saves
  at exit, encrypt and decrypt still run on the UI thread and get
  slower on slow disks;
- the readers return Err instead of panicking;
- the .bak fallback runs only for corrupt files, and the damaged file
  is kept as .dat.corrupt-<ts> (every copy is kept; one from a
  plaintext era keeps its seed, inside the 0700 dir);
- a wallet with a newer format errors (Unsupported) and is never
  replaced;
- a damaged encrypted wallet whose backup predates encryption is not
  opened.
Wallet format v9 is unchanged; valid files read and write byte for byte
as before. No ABI or symbol change.

Tests: a wallet whose parse panicked recovers from the .bak, the
garbage is kept as .dat.corrupt-<ts> and the report names it, and the
next open reports nothing; a newer-version wallet is Unsupported and
both files are unchanged (this fails when only the version error kind is
reverted); an unreadable (0000) wallet is a PermissionDenied error that
changes nothing either; a corrupt wallet with
a corrupt or no .bak changes nothing; a damaged encrypted wallet with a
pre-encryption plaintext .bak is refused with both files unchanged and
nothing moved aside; a recovery never overwrites an earlier
.dat.corrupt-<ts> or follows a dangling symlink; every truncation of a
wallet and of a WalletTx is an Err, crafted Utxo, metadata, note and key
records are the expected Err kinds, and a u64::MAX length returns at
once.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 39333f80b7 fix(lite-backend): keep wallet files and logs private to the owner
On Linux and macOS the Lite data dir (~/.silentdragonxlite) was created
with create_dir_all (0755 under the default umask) on every
get_zcash_data_path() call, even by the startup wallet_exists() probe.
do_save wrote the wallet through File::create (0644) and renamed it into
place, and fs::copy gave the .bak the same mode, so any local account
could read the wallet file, and the plaintext seed with it when the
wallet was not encrypted. The debug log was 0644 and its roller pattern
was relative, so rolled logs landed in the process's working directory.

A crash-leftover .dat.tmp was truncated and reused: an fd another
account had opened on it read the next wallet. And after encrypt(), the
first save copied the previous, plaintext wallet to .bak, where the seed
stayed until the next save, or for good if the app quit right away.

- New helpers, each an item-level #[cfg(unix)] / #[cfg(not(unix))]
  pair: create_private_dir_all (0700 components), tighten (strips only
  the group/other bits of an existing dir or file, keeps the owner bits,
  never follows a symlink), create_private_file_new (unlinks a stale
  file, then create_new with 0600), and a once-per-process warning when
  a chmod fails (drvfs, FAT, NFS).
- get_zcash_data_path creates the default data dir 0700 and tightens an
  existing one (for test/regtest also its parent). A caller-supplied
  data_dir is created as before and never chmodded, and the params dir
  is left alone.
- do_save writes a fresh 0600 temp file and tightens the .bak after the
  copy. At the plaintext -> encrypted transition (the wallet is
  encrypted and the on-disk header says plaintext) the .bak is copied
  from the new, encrypted file. wallet_header_encrypted reads the flag
  byte for versions 4 and 6-9 only (v5 is gzip) and returns None when it
  cannot tell, which keeps the old behaviour.
- read_from_disk tightens a wallet restored from .bak, and the wallet
  and .bak after every successful read.
- get_log_config pre-creates the log 0600 on unix and anchors the
  roller in the data dir; a data path containing "{}" keeps the old
  relative pattern. log4rs re-creates the log with the umask mode after
  a 5 MB roll, so the 0700 data dir is the lasting control.

Flagged behaviour changes:
- on unix, the data dir is 0700 and existing files lose their
  group/other bits (owner bits kept, symlinks and a caller-supplied
  data_dir untouched); a shared group or a backup user under another uid
  loses read access;
- a fresh 0600 temp file is used;
- the first encrypted save backs up the encrypted file;
- the log rolls inside the data dir (old rolled logs in former working
  directories are not cleaned up).
On Windows the file modes are unchanged; the encrypted first .bak and
the log-roll location apply there too. Wallet format v9 is unchanged;
no ABI or symbol change.

Tests: the wallet and .bak are 0600 after every save and after an open
from 0644, and a wallet restored from a loose .bak is 0600, while the
caller's 0755 data dir is unchanged; a stale 0644 .dat.tmp is replaced
by a new inode and an fd held on it still reads the stale bytes; tighten
keeps owner bits (0555 -> 0500), ignores the other kind and symlinks,
create_private_dir_all makes every component 0700, and
create_private_file_new never reuses or follows a stale file or link;
after encrypt the first save's .bak is encrypted, byte-identical to the
wallet and unlocks to the seed; the header probe answers only for v4 and
v6-v9; the log is 0600, the roller pattern and a real roll stay in the
data dir, and a "{}" path falls back. An opt-in test
(DRAGONX_LITE_SCRATCH_HOME=1, temp HOME) checks the default data dir,
its testnet parent, a symlinked data dir and the params dir.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 a5db2e9a3d fix(lite-backend): never hang or panic a sync on malformed server data
The lightwalletd server controls the compact ciphertext length, the
block, prev-block and tx hash lengths, and (through the chain) the full
txs' epks. Each of these could wedge or poison a sync:

- try_sapling_compact_note_decryption asserts a 52-byte ciphertext. A
  shorter (or full 580-byte) one panicked a pool job in
  scan_output_internal while the original sender stayed alive, so the
  collector waited forever with sync_lock, txs.write() and a wallet read
  guard held.
- scan_taddress_txids kept its own sender alive too: one panicking
  t-address job (scan_full_tx) left crx.iter().take(n) blocked forever.
- CompactBlock::hash()/prev_hash() assert 32 bytes when no header is
  sent, and every vtx hash is copied into a [u8; 32], one of them under
  txs.write(): a 31-byte tx hash poisoned the wallet for good, and a bad
  hash in the block's txid list panicked after the witnesses had moved.
- scan_full_tx and scan_full_mempool_tx unwrapped as_prime_order() on
  the epk. Consensus rejects only a small-order epk, so a mixed-order
  one can be mined: an own tx then failed every sync, and the mempool
  receiver thread died silently.

Changes:
- append_leaf(node: Node, ..) commits a leaf to the existing, block and
  new witnesses and the tree; the epk-error path, the new
  short-ciphertext path and the normal path all use it (a
  behaviour-neutral extraction).
- A compact ciphertext under 52 bytes is skipped with its cmu still
  committed; a longer one is truncated to 52 bytes, which is exact (the
  compact plaintext is those bytes and the cmu re-check validates it).
- Each decryption job catches a panic and sends exactly one message;
  drop(tx) after the dispatch, and the collector logs a vanished or
  panicked job and treats the output as not ours.
- scan_taddress_txids runs through the private seam
  scan_taddress_txids_with(job): catch_unwind per job, drop(ctx), and a
  count check, so a dead job is an error, never a hang or a silent
  partial success.
- scan_block_with_pool checks the block, prev-block and vtx hash lengths
  right after the parse and returns Err(-1), as for an unparsable block,
  before any change (Err(height) would refetch the same block forever
  under sync_lock).
- scan_full_tx and scan_full_mempool_tx skip an output whose epk is not
  in the prime-order subgroup (one check per output, used by every
  decryption and the outgoing recovery).
- The mempool receiver thread catches a panic of scan_full_mempool_tx.

Flagged behaviour changes:
- a compact ciphertext under 52 bytes is skipped (its cmu is still
  committed); one over 52 bytes is truncated;
- pool-job panics are reported (logged; the output is treated as not
  ours, which a rescan repairs) instead of hanging the sync;
- bad hash lengths return Err(-1) before any change;
- outputs with a non-prime-order epk are skipped;
- the mempool thread survives a bad tx.
Wallet format v9 is unchanged; no ABI or symbol change. Honest data
takes the same path as before (an old-vs-new run over generated honest
chains is byte-identical).

Tests (each on its own thread under a 15 s watchdog):
0/51/52/53/580-byte ciphertexts in one block on the inline and deferred
witness paths (the 51-byte notes are skipped, the 53- and 580-byte notes
are found, the tree and every witness match the reference); a 31-byte tx
hash, an empty block hash, a 31-byte prev hash and a 33-byte foreign tx
hash each return Err(-1) with the txs lock usable and
last_scanned_height, trees and witnesses unchanged; a mixed-order epk in
scan_full_tx and scan_full_mempool_tx does not panic and decrypts
nothing while the real epk still decrypts; a t-address job panicking for
1 of 3 addresses is an Err. The oracle generator gains short
(0..=51-byte) and full (580-byte) ciphertext outputs without an extra
random draw, so each seed keeps its sequence of blocks, values and
keys.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 55431cd606 fix(lite-backend): make lock/unlock atomic, check passphrase to decrypt
lock() zeroed the seed first and then locked the keys one by one. A key
with no encrypted copy (an import into an encrypted wallet by an older
build) failed halfway: the seed was all zeros, the earlier keys were
wiped, and the wallet still reported unlocked. Seed export then showed
the all-zero-entropy phrase ("abandon ... art") as the backup.

unlock() had the mirror problem. When the passphrase was right but a
later key failed (a zaddress/fvk mismatch, a bad sealed key), the keys
decrypted so far stayed in memory while the wallet reported locked, and
write() saves a locked wallet as is, so the next save put them in
plaintext into the encrypted file. unlock also unwrapped the nonce and
the sealed key, so a malformed or foreign file panicked under the wallet
write lock and poisoned it.

remove_encryption() on an unlocked wallet never looked at the
passphrase: any string, even "", removed the encryption for good, and
the next save wrote the seed and every key in plaintext.

- WalletTKey/WalletZKey get can_lock(), which mirrors lock()'s
  precondition. lock() checks every key first and changes nothing when
  one cannot be locked; the keys are locked next and the seed is zeroed
  last.
- unlock() runs the t-key loop, then the z-key loop; on any error it
  re-locks every key that can be locked before it returns. This drops
  only plaintext copies that can be re-derived or re-decrypted.
- The nonce and enc_key unwraps in LightWallet::unlock and in
  WalletTKey/WalletZKey::unlock return "Wallet encryption data is
  corrupt" (InvalidData) instead.
- get_seed_phrase() returns "" when the wallet is encrypted and its seed
  is all zeros.
- remove_encryption() opens the sealed seed with the given passphrase
  first, locked or unlocked, before it changes anything.

Flagged behaviour changes:
- lock() checks every key before it changes anything;
- a failed unlock re-wipes;
- corrupt encryption data returns an error, not a panic;
- seed export never returns the all-zero phrase;
- remove_encryption verifies the passphrase in both lock states (a wrong
  passphrase now fails with "Decryption failed. Is your password
  correct?").
Wallet format v9 is unchanged; no ABI or symbol change. The KDF is
unchanged; upgrading it is left for later.

Tests: lock is atomic for an unsealed t-key and an unsealed imported
z-key (seed, unlocked flag and keys unchanged, then a clean lock and
unlock); a failed unlock leaves no t-key or z-key secret in memory or in
the written file, and with the z-key's real derivation index restored
the same passphrase unlocks every key; a key with no sealed copy, a
missing nonce or a nonce of the wrong length is an error in WalletTKey,
WalletZKey and LightWallet, and remove_encryption refuses it too;
remove_encryption with a wrong or empty passphrase fails locked and
unlocked, and the right one round-trips an unencrypted v9 file; an
encrypted wallet with a zero seed exports "".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 20b63bf45d fix(lite-backend): validate WIFs, refuse key import while encrypted
import_taddr decoded a WIF with bs58::decode(..).unwrap(), a [2..66]
slice of its hex and SecretKey::from_slice(..).unwrap(), all under the
wallet write guard that do_import_tk holds. A z-key, a typo or any short
string panicked there and poisoned the wallet until restart, and the
checksum was never verified, so a mistyped WIF that was still valid
base58 imported a different key.

A private key imported into an encrypted wallet was stored without an
enc_key. The import then failed in do_save's lock(), which had already
zeroed the seed while the wallet stayed "unlocked": seed export showed
the all-zero-entropy phrase.

- decode_taddr_wif replaces the old decode: Base58Check with the
  checksum verified, version 0xBC (the config prefix) or 0x80, and the
  0x01 compressed flag. It decodes into a buffer it owns and wipes it
  with sodiumoxide::utils::memzero on every path, including a failed
  checksum. Errors are fixed strings that never contain the key.
- import_taddr and add_imported_sk refuse while the wallet is encrypted,
  as add_taddr and add_zaddr already do.
- do_import_tk and do_import_sk check is_encrypted() before the
  "locked" check, so a locked wallet does not send the user to unlock
  and retry.

Flagged behaviour changes:
- Base58Check, version 0xBC/0x80 and the compressed flag are required;
- uncompressed and foreign-network WIFs are rejected with fixed
  messages (an uncompressed key used to import under the compressed
  address, where its funds are not);
- no panic and no poisoned lock;
- private-key import (t and z) is refused while the wallet is
  encrypted, with a reason that says to remove encryption, import, then
  encrypt again; viewing keys still import;
- the key is never echoed.
No ABI, symbol or wallet format change.

Tests: garbage, z-keys, bad checksums, a transposed or flipped
character, a zero scalar, a wrong flag, uncompressed, 0x05 and 0xEF WIFs
are rejected with their message and leave tkeys usable; the wallet's own
export, a 0x80 WIF and the published key-1 vector still import; the
encrypted refusal in the wallet and the client, locked and unlocked,
leaves lock, save and seed export intact; a viewing key still imports
into an encrypted wallet; a bad timport leaves the wallet lock unpoisoned.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 026d0e92a6 fix(lite-backend): serialize clear and rescan with a running sync
clear_state_from wiped the wallet's blocks, txs and mempool maps without
taking sync_lock. The console `clear` and `rescan` commands run
concurrently with the refresh worker's sync (litelib_execute drops the
client mutex before a command runs), so a clear could land after a sync
had already taken its nullifier snapshot. scan_block then unwrapped a
note that was no longer in the wallet and panicked under the txs write
guard, which poisons the wallet until restart.

- clear_state_from now takes sync_lock first (lock order sync_lock ->
  wallet, as in do_save and do_sync). No caller holds sync_lock, so it
  cannot self-deadlock; do_rescan holds no lock when it clears.
- clear_state reads the birthday into a local before calling
  clear_state_from. Before, the wallet read guard was a temporary that
  lived across the call, which read-locks the wallet again: with a
  writer (a save, an import, a new address) queued in between, the
  writer-preferring RwLock on Linux and Windows could deadlock. Holding
  it while waiting for sync_lock would also have inverted the lock order
  against do_save.
- scan_block resolves each spent note with and_then instead of three
  unwraps. A spend of a note that is no longer in the wallet logs a
  warning and is skipped.

Flagged behaviour changes:
- console clear/rescan and the GUI rescan wait for an in-flight sync or
  save to finish instead of racing it;
- the recursive wallet read lock that could deadlock a concurrent save
  is gone;
- a spend of a vanished note now warns and is skipped instead of
  panicking; it is counted after the next rescan.
No ABI, symbol or wallet format change.

Tests: clear_state_from waits for sync_lock, clear_state holds no wallet
guard while it waits, neither leaks the lock, and a 200x clear/write
loop finishes within a 20 s watchdog (a regression guard only).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 0a72b47ca6 fix(lite-backend): verify TLS for the t-address scan and mempool monitor
The transparent-address txid scan in the sync loop and the mempool
monitor both hard-coded no_cert = true, so they connected to the
lightwalletd through get_client's NoCertificateVerification path in
every Lite build, while the app always passes dangerous = false. Block
sync, info, broadcast and the full-tx fetcher already honour
LightClientConfig::no_cert_verification. An active man in the middle on
those two channels could hide or invent transparent balance, UTXOs and
pending transactions (signing stays local, so no funds can be taken).

Both calls now take the setting from the config:
- the sync loop passes self.config.no_cert_verification to
  scan_taddress_txids;
- start_mempool_monitor reads config.no_cert_verification once and
  passes it to monitor_mempool.

Flagged behaviour change: a lightwalletd with an invalid or self-signed
certificate now fails the t-address stage (do_sync retries, then returns
the error) and the mempool monitor (it logs and retries), as block sync
already does. `dangerous` is the only bypass. No ABI, symbol or wallet
format change.

A tripwire test checks that lightclient.rs never again hard-codes the
bypass for either call; its needles are joined at runtime so the test
cannot match its own source.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-12 13:22:00 -05:00
DanSandClaude Opus 5.5 1848025a95 build(lite-backend): fat LTO and one codegen unit for release builds
The qtlib wrapper's Cargo.toml, the workspace root of the backend build,
had no release profile, so libsilentdragonxlite.a was built with cargo's
defaults: no LTO and 16 codegen units, with the objects of every
dependency copied into the archive.

The release profile now sets opt-level 3, fat LTO and one codegen unit.
panic stays "unwind", written out with a comment: litelib_execute turns
a panic into an error through catch_unwind, and the full-tx fetcher and
the threadpool turn scan-job panics into errors by unwinding. There is
no strip setting: rustc does not link a staticlib, and build.sh strips
the final executable.

Measured, building the same source both ways:
- archive: Linux 126.7 -> 71.5 MB with 1580 -> 1 Rust object files;
  Windows 105.9 -> 65.8 MB with 1560 -> 1;
- stripped ObsidianDragonLite: Linux 84,283,856 -> 75,366,184 bytes
  (-8.9 MB, -10.6%); Windows exe 87,436,288 -> 79,379,968 bytes
  (-8.1 MB, -9.2%). On Linux .text went from 20.0 to 14.8 MB and
  .eh_frame from 2.67 to 1.19 MB;
- exported symbols unchanged (blake3_PW and the 8 litelib_* functions);
- a forced panic in the send command's JSON parsing still returns
  "Error: Rust panic in litelib_execute", and the next call works;
- lite_smoke --restore-recent, --keys and --encrypt pass with identical
  output apart from chain tip and birthday; restore CPU time is
  unchanged within noise (115.8-117.2 s before, 111.7-118.8 s after)
  and peak RSS dropped from 38.5 to 31.6 MB;
- backend build time: Linux 70 -> 118 s, Windows 54 -> 102 s.

This has no effect on releases until the backend artifacts are rebuilt:
build.sh links the prebuilt build/lite-backend/<platform> archives,
which are still the old non-LTO ones (the Windows one also predates the
recent backend commits). Rebuild them with
scripts/build-lite-backend-artifact.sh from a clean, committed tree.

Not verifiable here: on Windows only the link was checked, with no panic
probe, smoke run, sync or send (inlining can grow stack frames, and
mingw threads get about 2 MB of stack); the macOS artifact was not built
(CARGO_PROFILE_RELEASE_LTO=thin is the fallback if fat LTO is a problem
there); and a send, with its proving, needs a funded wallet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 1bf803f107 fix(app): free the replaced gradient texture and defer logo frees
reloadThemeImages() replaced gradient_tex_ in each of its three branches
(image loaded, load failed, no background) without freeing the old
texture, so every skin activation, including the one at startup, leaked
one texture.

The logo and coin textures were freed immediately instead, although the
current frame's draw lists can still reference them: the window backdrop
records its images at the start of the frame and skin switches happen
mid-frame (Settings, Ctrl+arrow keys), and the screenshot sweep switches
skins after RenderDrawData() but before the secondary viewports are
rendered. That hands the renderer a freed texture.

Textures replaced mid-frame are now retired to a queue (retireTexture()
also zeroes the member) that the next preFrame() frees first, after the
previous frame's draw data has been rendered. The old gradient is
retired at the top of reloadThemeImages(), and the logo and coin where
they used to be freed. ensureLogoTexture() still frees directly, since
it runs at the top of render(), before this frame draws a logo.
Shutdown does not drain the queue.

Measured with a temporary live-texture counter over a screenshot sweep
of all 10 skins: before, 6, 7, ... 15 live textures (one more per skin);
now a constant 5. The first screenshot after each skin switch is
pixel-identical to before on all 10 skins, and the full sweep matches
within noise.

Not verifiable here: DX11 at runtime.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 261883ca21 perf(acrylic): release blur render targets while the effect is skipped
Turning blur off (blur 0), switching to low-spec mode or enabling
reduced transparency after the acrylic targets existed left the capture
FBO and both blur ping-pong targets allocated for the rest of the
session, although nothing draws with them while the effect is skipped.

They are now released at a frame boundary and rebuilt on demand:
- ImGuiAcrylic::ReleaseIdleBuffers() runs right after app.preFrame(),
  before NewFrame(), when the previous frame's draw data has been
  rendered, and once in the resize-watcher frame (GL and DX11). While
  the effect is skipped it frees the targets; when the effect is wanted
  again it reallocates them once, with no per-frame retry if that fails;
- resize() while skipped only records that a reallocation is needed;
- the release checks the GL names (and each DX11 texture) directly, so a
  half-allocated ping-pong pair is freed too; DX11 also resets the
  ping-pong index;
- the capture paths and applyBlur() return early without a capture
  buffer, which would otherwise blit the default framebuffer onto
  itself;
- each release logs "released targets (effect skipped)".

With blur on, the path and the output are unchanged (screenshot sweeps
within noise). After re-enabling, the first frame draws the tinted
fallback until a fresh capture exists.

Measured with software GL, toggling every 30 frames for 1200 frames: the
targets were released exactly one frame after each switch-off (22 of 22)
and rebuilt on each switch-on (21 of 21), with no GL or framebuffer
errors. While off at 1280x720, with a fixed malloc mmap threshold, the
process holds 4.62 MB less (the 1280x720 RGBA8 capture plus two 320x180
RGBA16F blur targets) and RssAnon is about 3.1-3.5 MB lower. With
glibc's default threshold the freed memory stays in the heap and RssAnon
does not visibly drop.

Known issue: every off/on pair now frees and reallocates those targets.
Under software GL (llvmpipe) with the default glibc allocator the freed
texture memory is not reused: toggling every 2 frames grew RssAnon from
49 to 906 MB over 240 pairs, every 8 frames from 56 to 179 MB, and every
30 frames it levels off near 120 MB. It is not a GL object leak (with a
fixed mmap threshold the mapped bytes stay flat), and on a hardware
driver (WSLg d3d12) RssAnon stayed between 67.5 and 74.9 MB under the
2-frame churn (94.3 MB without the release). Users reach fast toggling
by holding Ctrl+Shift+Down (key repeat, about 20 Hz) or by dragging the
blur slider back and forth across 0. A short delay before releasing
would avoid it if software-rendered users matter.

Not verifiable here: the DX11 release and reallocation at runtime, and
macOS.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 f970cae193 perf(gl): drop the unused depth/stencil buffers from window and FBOs
The GL window asked for a 24-bit depth and 8-bit stencil buffer, and
every acrylic Framebuffer attached a DEPTH24_STENCIL8 renderbuffer the
size of its color texture. Nothing uses them: no code enables depth or
stencil tests (the ImGui GL3 backend disables both), every blit and
readback is color-only, and only Framebuffer::clear() also cleared the
depth buffer, which nothing read. The window and every FBO, including
the full-size capture FBO, carried that memory, and the FBO
renderbuffers were reallocated on every resize.

Now:
- the window requests depth 0 and stencil 0 explicitly (SDL3 requests a
  depth buffer by default when the attributes are simply removed);
  alpha 8 stays for the transparent window;
- Framebuffer has no renderbuffer, and clear() clears color only;
- a permanent startup log line,
  "GL default framebuffer: depth=N stencil=N", reports what the driver
  provided; "(no attachment)" marks a failed query, which is how some
  drivers report a buffer that does not exist.

The log shows depth=0 stencil=0 both offscreen and on WSLg X11, where
"Window transparency enabled by compositor" is still logged, with no
framebuffer-incomplete errors. Screenshot sweeps at 1280x720 and
2560x1440, and a glass run with ui_opacity 0.6 and blur on (so panels go
through the FBO blur), match the previous build within noise. The
driver-side memory saving itself was not measured. DX11 is unaffected:
its swap chain has no depth buffer.

Not verifiable here: macOS (an NSOpenGL 3.2 core context with a
transparent window).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 73f7f33a4b perf(skins): skip redundant skin parsing, base reloads and theme writes
Skin handling did more work than it needed:
- the bundled-skin scan fully parsed each of the 9 bundled skin files to
  read name, author, dark and images from their first 327-345 bytes. The
  build copies the rest of ui.toml into every skin, so each file is
  51-54 KB;
- setActiveSkin() reloaded ui.toml right after main() had loaded it, a
  second full parse with nothing merged in between;
- in the Windows single-file exe, every getBundledSkinsDirectory() call
  (skin refresh, the dragonx entry, each image-dir lookup) re-extracted
  all embedded themes with a blind overwrite: more than once per launch,
  and again on skin changes.

Now:
- bundled skins are parsed only up to the first table header after
  [theme] other than [theme.images]. Anything unusual (no [theme],
  images defined later, a parse error in the slice) falls back to the
  full parse, and user skins are still parsed in full;
- UISchema tracks whether its state is exactly the base (the last change
  was a base load and no hot-reload is pending), and setActiveSkin()
  skips reloadBase() in that case;
- the bundled-skins directory is resolved once per process (re-checked
  with exists()), and theme extraction rewrites a file only when its
  bytes differ, through the new resources::writeFileIfDifferent(). It
  compares bytes, not sizes, so a same-length palette edit still
  updates.

Measured on the Lite build (median of 5 runs):
- bundled-skin scan: 15 -> 1 ms;
- from "Initializing ObsidianDragon" to the activated skin: 29 -> 12 ms;
- ui.toml is loaded once per launch instead of twice, and the light skin
  merges its overlay exactly once.

A Python mirror of the header-slice parse agrees with a full parse on
name, author, dark and images for all 18 source and build-expanded skin
files, and full screenshot sweeps over all 10 skins match the previous
build within noise. New unit tests cover writeFileIfDifferent(): missing
file, identical bytes (mtime untouched), same-length change, and a
longer file truncated.

Behaviour changes:
- a bundled skin with a TOML error after its header is now listed
  instead of skipped; the error surfaces only when it is selected;
- deleting a single file inside the extracted bundled-themes dir
  mid-session is repaired only at the next launch;
- the "Extracted N embedded bundled themes" count includes files that
  were already current.

Not verifiable here: Linux has no embedded themes, so the new
writeFileIfDifferent() ran only in the unit tests and the extraction
path was only compiled, in the Windows cross-build. That a second
Windows launch leaves the theme files' mtimes untouched is still to be
checked on Windows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 b50d5ac31f perf(startup): build the font atlas once at the final ui.toml sizes
main() built the font atlas before App::init() loaded ui.toml, so the
first build used the hard-coded fallback sizes (H1 24 px, Body2 12 px).
App::init() then rebuilt for a saved font scale above 1.0, still before
the schema load and so still at the fallback sizes. Only the color-emoji
rebuild requested for the first frame reached the ui.toml sizes, so
color-emoji users built the atlas twice at font scale 1.0 and three
times at 1.5.

Users with chat_emoji_color=false never got that last rebuild. They
built the atlas once or twice and ran the whole session at the fallback
sizes, e.g. Body2 at 12 px instead of 15 and H1 at 24 px instead of 20.

Now:
- App::loadBaseUiSchema(), the ui.toml load moved out of App::init()
  unchanged, runs in main() before both InitImGui paths (DX11 and GL),
  together with the saved font scale and emoji style from the early
  settings read. It is idempotent, so the call left in App::init() is a
  no-op;
- the two rebuild triggers in App::init() are gone;
- Typography records what the atlas was built from (the 15 schema sizes,
  the schema's font scale, the effective emoji style and the schema
  generation), and preFrame() rebuilds once when they differ. While the
  schema generation and the emoji style are unchanged this costs two
  compares per frame.

Measured on the Lite build (color and mono emoji, font scale 1.0 and
1.5, English and Japanese): every run builds the atlas exactly once, at
the ui.toml sizes times the scale (H1 20 px and Body2 15 px at 1.0,
30 px and 22 px at 1.5), and ui.toml is loaded before the window and GL
context are created. The packaged Lite zip and AppImage log one atlas
build instead of two. Color-emoji screenshot sweeps match the previous
build within noise.

Visible changes:
- users with chat_emoji_color=false had been rendering the whole UI at
  the fallback font sizes; they now get the designed ui.toml sizes, so
  every mono-emoji screen differs from before and matches the
  color-emoji layout;
- a user skin whose [fonts] differ from ui.toml now rebuilds the atlas
  once when it is activated or left; on a runtime switch the atlas used
  to keep the old sizes until a restart. With a test skin that sets
  Body2 to 18 px, startup builds twice and ends at 18 px; switching to a
  bundled skin rebuilds once, switching among the 9 bundled skins
  rebuilds nothing (they carry an identical copy of [fonts]), and
  switching back rebuilds once;
- editing ui.toml while running still gives exactly one rebuild.

Not verifiable here: the Windows DX11 path with the schema loaded before
its first FreeType build, macOS, and the interactive font-scale slider,
Alt+scroll and emoji toggle, which were checked by reading the code.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 e0f9d36780 perf(typography): use font blobs in place and share identical faces
Typography copied every font blob into a fresh heap buffer for each face
it added (IM_ALLOC + memcpy, FontDataOwnedByAtlas = true): the Ubuntu
weight, the CJK subset merge, the emoji merge, and the icon and pickaxe
fonts. The blobs are INCBIN symbols in read-only memory that live for
the whole process, so the copies (16 faces, each with its own CJK copy
and, for 8 of them, an emoji copy) only cost memory. Styles with the
same weight and size also built separate, identical ImFonts.

Now:
- every font is added straight from the embedded data with
  FontDataOwnedByAtlas = false. ImGui 1.92 frees only data it owns, so
  the blobs survive atlas clears and DPI or skin reloads;
- load() walks a style table and shares the ImFont between styles with
  the same (weight, scaled size, emoji) key. Emoji is part of the key,
  so no style gains or loses the emoji fallback. With the current
  ui.toml sizes H3/H4, H6/ButtonLg and Body1/Overline share a face: 13
  ImFonts instead of 16 (12 text faces plus Mono), CJK merged 13 times
  instead of 16 and emoji 7 times instead of 8.

Measured on the Lite build, RssAnon 15 s after start, median of 3 runs:
- color emoji: 108.6 -> 78.8 MiB (-29.8 MiB);
- monochrome emoji: 102.8 -> 78.6 MiB (-24.2 MiB).

RssFile is also 2.4-5.1 MiB lower, because the blobs are no longer read
end to end for copying. Full screenshot sweeps (610 screens per run; color
and mono emoji at 1280x720 in English and Japanese, color at 2560x1440)
match the previous build within run-to-run noise. The only content
differences are live values such as the mining tab's RAM readout (233 MB
before, 201 MB after).

Also fixed: when AddFontFromMemoryTTF failed, ImGui had already freed
the owned copy and the caller freed it again, a latent double free;
those IM_FREE calls are gone. The emoji-merge failure log now prints the
blob size instead of passing the float font size to %u.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 1f162ec830 build(i18n): embed language JSON only on Windows, add lookup fallbacks
CMake turned every res/lang/*.json into an xxd header that i18n.cpp
compiled in as a fallback, on every platform. Only the Windows
single-file exe needs it: the Linux zip and AppImage and the macOS .app
always ship res/lang, and loadLanguage() reads the loose file first. On
Linux the embedded copy added about 1.5 MB to the binary, and every
translation edit recompiled i18n.cpp.

A new option, DRAGONX_EMBED_LANG, defaults to ON for WIN32 and OFF
elsewhere:
- ON without xxd is now a configure error (it used to warn, then fail to
  compile i18n.cpp on the missing headers);
- i18n.cpp compiles the embedded includes and the fallback only when ON;
- outside Windows, loadLanguage() also tries
  <exe>/../share/<app>/res/lang (the cmake --install layout and the
  full-node AppImage) and <exe>/../Resources/res/lang (the macOS .app
  binary run directly), so those layouts find the loose files whatever
  the working directory; before, only the embedded copy covered that.

Measured:
- full-node Linux binary: .data 1,699,696 -> 168,592 bytes; stripped
  19,983,136 -> 18,456,128 bytes (-1.53 MB);
- with the ImGui demo stubs, the Linux zips and AppImages are
  0.50-0.55 MB smaller, with identical file lists including all 8
  language files;
- a Lite build started from an unrelated working directory loads the
  ja.json next to the binary (2422 strings), and the packaged Lite zip
  and AppImage load ja.json with no new not-found or failed lines;
- Windows keeps the embedded copy: the 8 language headers are generated
  and the ja.json bytes are in the exe.

A new test loads "de" from the loose files and checks a translated
string; with bin/res/lang moved away exactly its two assertions fail.

Behaviour changes on Linux and macOS: a missing or corrupt res/lang now
falls back to English instead of the embedded copy, and a translation
edit needs only the copy_langs step instead of a recompile.

Not verifiable here: the macOS .app in a non-English language, and the
Windows single-file exe at runtime.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 04ad1462d5 build(win-release): drop the unused loose xmrig.exe from Windows zips
Both Windows zips shipped a loose xmrig.exe next to the wallet exe. The
exe already embeds xmrig (HAS_EMBEDDED_XMRIG), and getXmrigPath() uses,
and re-extracts when needed, the copy under %APPDATA%\<app>\dragonx; it
looks next to the exe only when that extraction fails.

build_release_win now copies it only when the generated header does not
define HAS_EMBEDDED_XMRIG, or there is no header.

Measured: each Windows zip loses exactly one entry, xmrig.exe; with the
ImGui demo stubs, the full-node zip went from 167,515,430 to 164,554,177
bytes.

The loose dragonxd, dragonx-cli, dragonx-tx, wallet-rebuild helper,
params and asmap stay in the full-node zip. The daemon copy under
%APPDATA% is written once and never refreshed, so without the loose copy
existing zip users would silently run their first-install daemon.
Dropping them needs a migration first.

Not verifiable here: mining from an unzipped Windows build without the
loose xmrig.exe.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 abb63d9441 build(win-release): stop embedding Sapling params/asmap in the Lite exe
The Windows release embeds its resources into the exe through a
generated INCBIN header. The Lite build got the same param and asmap
entries as the full node, so ObsidianDragonLite.exe carried
sapling-spend.params, sapling-output.params and asmap.dat (about 53 MB)
that it never reads: the SDXL backend embeds its own copy of the params,
and Lite already skips extracting full-node-only resources.

build_release_win now writes the param and asmap INCBINs only for the
full node (should_bundle_full_node_assets). Lite gets null/zero stubs
for those three symbols and still embeds images, themes and xmrig. Two
fixes make that safe:
- getEmbeddedResource() stopped at the first table entry with null data,
  so with the params stubbed out the Lite lookup ended before xmrig:
  mining would report itself available but never find the embedded
  binary. It now walks to the end of the table and skips null payloads.
  This also fixes a full-node build without asmap, whose lookup ended at
  the null asmap entry and hid the daemon and xmrig entries.
- full and Lite builds share build/windows. When the full-node build
  cannot find the params, the generated header is now deleted, so a Lite
  header left behind by an earlier Lite build is not compiled into it
  (the node would then never start, because the startup job would take
  the embedded-extraction path and never copy the loose params).

Measured on release builds:
- ObsidianDragonLite.exe: 159,788,544 -> 106,120,192 bytes (-53.7 MB, of
  which about 0.28 MB is the ImGui demo stubs);
- the Lite header has no param or asmap INCBINs and the resource object
  holds only the xmrig payload; a sample of sapling-spend.params occurs
  once in the exe instead of twice (the remaining copy is the
  backend's);
- the full-node header is byte-identical to before.

Not verifiable here (Windows runtime): the Lite exe starting without
embedded params, and mining through the embedded xmrig. Lite installs
from older versions may still hold about 53 MB of extracted params and
asmap in %APPDATA%\ObsidianDragonLite\dragonx; nothing deletes them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 70eacd90ad build(imgui): compile imgui_demo.cpp to its empty stubs
The ImGui demo window cannot be opened in the wallet (its show flag is
never set), but imgui_demo.cpp was compiled and linked in full.

It is now compiled with IMGUI_DISABLE_DEMO_WINDOWS, which reduces it to
empty stubs. ShowDemoWindow, ShowStyleEditor, ShowAboutWindow,
ShowUserGuide and ShowStyleSelector stay defined, and imgui.h declares
them unconditionally, so a per-file define is ODR-safe.
IMGUI_DISABLE_DEBUG_TOOLS is deliberately not set: it changes imgui.h
declarations and would drop ImGui's duplicate-ID highlight.

Measured:
- imgui_demo.cpp.o: 755,392 -> 1,704 bytes;
- stripped full-node Linux binary: 20,267,680 -> 19,983,136 bytes
  (-284,544);
- full-node Windows release exe: 282,112 bytes smaller;
- the "Dear ImGui Demo" string is gone and the stubs are still defined.

With Makefile generators the per-file define lands in the target's
flags.make, so each existing build tree recompiles the whole app once
(153 files, about 71 s at -j8 here). No runtime or visual change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 8b094595b1 build(cmake): exclude HushChatFixtureCheck from the default build
HushChatFixtureCheck is a dev-only CLI for the HushChat fixture files.
Nothing runs it (no ctest entry, not linked into the app or the tests),
yet every dev and test build compiled and linked it.

It is now EXCLUDE_FROM_ALL, with a usage note next to the target:

    cmake --build build/linux --target HushChatFixtureCheck

A dry run of `all` no longer mentions it (4 lines before) while
ObsidianDragonTests stays in `all`, and building the target explicitly
still produces a working binary (`--help` exits 0). The fixture template
and the chat sources are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 e65be1d24b build(cmake): add a dragonx_release target that builds only what ships
Release builds ran a plain `cmake --build .`, which builds `all`: on top
of the app and the wallet-rebuild helper, every --*-release run also
compiled HushChatFixtureCheck, ObsidianDragonTests where BUILD_TESTING
is on (Linux, macOS) and, in Lite backend trees, lite_smoke and
lite_send_smoke. None of them ship.

A new `dragonx_release` custom target depends on ObsidianDragon plus
dragonx-wallet-rebuild, copy_langs and copy_themes where those targets
exist, and the three release paths in build.sh build only that target.
The dev build (./build.sh) still builds `all`.

BUILD_TESTING is deliberately left alone: release and dev builds share
build/<platform>, and writing BUILD_TESTING=OFF into that cache would
leave ctest running a stale test binary.

Measured:
- a dry run of dragonx_release schedules none of the test, smoke-tool or
  fixture-CLI builds that `all` schedules, in a full-node, a
  Lite+backend and a mingw tree; the wallet-rebuild helper is still
  built;
- all four release builds (Linux and Windows, full node and Lite) log
  the dragonx_release target and no ObsidianDragonTests build, and the
  Linux zip and AppImage file lists are unchanged.

Consequences: a release run no longer refreshes the test binary or the
lite smoke tools in build/<platform>/bin, so run ./build.sh or
`cmake --build` before ctest, and build the Windows smoke tools with
`--target lite_smoke lite_send_smoke`. If a release step starts copying
another CMake-built file out of bin/, its target must be added to
dragonx_release.

Not verifiable here: macOS --mac-release (the .app should still contain
the app, dragonx-wallet-rebuild and Contents/Resources/res).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:07 -05:00
DanSandClaude Opus 5.5 25ceb2cfe1 build(build.sh): add DRAGONX_BUILD_ROOT/DRAGONX_RELEASE_ROOT overrides
The release functions always built in build/<platform> and wrote to
release/<platform>. On Linux and macOS build/<platform> is also the dev
build tree, so a release run reconfigures it (--linux-release turns a
Lite+backend dev tree into a full-node one), and building a baseline to
compare a change against meant overwriting the existing release/
artifacts.

build_release_linux, build_release_win and build_release_mac now take
their build and output roots from DRAGONX_BUILD_ROOT and
DRAGONX_RELEASE_ROOT, defaulting to build/ and release/ as before:

    DRAGONX_BUILD_ROOT=/tmp/rel-build DRAGONX_RELEASE_ROOT=/tmp/rel \
        ./build.sh --win-release

With both unset nothing changes. The dev build (./build.sh) and the lite
backend artifact dir (build/lite-backend/<platform>) do not read them.

A full release set (Linux and Windows, full node and Lite) built into
override roots left the release/ listings (file sizes and timestamps)
and the dev tree's CMakeCache.txt unchanged (same checksums before and
after).

Known gaps:
- the end-of-run summary still prints release/ as the output dir;
- configuring a Windows build still writes res/ObsidianDragon.manifest
  into the source tree, so the last configured variant's version ends up
  there;
- a fresh build root re-downloads the FetchContent dependencies and
  appimagetool, so it needs network access;
- the macOS paths changed the same way but were not run here.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:06 -05:00
DanSandClaude Opus 5.5 22e3f104d6 fix(lite-backend): don't panic when a reorg lands during a send
After broadcasting, the send path looked up the spent notes' and
UTXOs' transactions with unwrap. A reorg while the transaction was
being proved could remove one of them, so the backend panicked and
poisoned the wallet lock although the transaction was already
broadcast. The lookups are now `if let` with a warning.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:06 -05:00
DanSandClaude Opus 5.5 7c0afd06a8 fix(lite-backend): record the mined height of mempool-first transactions
When the mempool monitor saw a transaction first, its wallet entry kept
the monitor's height (often 0) after the transaction was mined, because
scanning the block reused the entry without updating its block. A later
reorg between the two heights then left a phantom spend of our own
send and a change note with an empty witness list until a rescan.

Scanning a block now sets the entry's block to the block height. This
applies to every monitor-first transaction, including payments received
from others: their reported block height, the verified/spendable timing
that depends on it, and the wallet birthday now use the real mined
height instead of the monitor's.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:06 -05:00
DanSandClaude Opus 5.5 24a90ae532 fix(lite-backend): keep witnesses current for notes in a pending send
Notes spent by a send still in the mempool stopped getting witness
updates. After a restart (pending flags are not saved), or a reorg
that un-mined the send, those notes were spendable again but with
stale witnesses, so the next send from them used an anchor that is not
on chain and failed until a rescan. Deterministic note selection made
this sticky: the stale note was picked every time it was the best fit.

Witnesses now advance for every note that is not spent on chain,
pending or not. Witness clearing still keys on the mined spend only,
so pending notes are never cleared. The wallet file format is
unchanged; an old build reading a file written while a send was
pending can now spend from it (verified offline).

The oracle reloads and reorgs inside the pending window and compares
every unspent note's witnesses byte for byte; reverting the fix fails
9 tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:06 -05:00
DanSandClaude Opus 5.5 db8d5359a4 fix(lite-backend): don't panic on a reorg while a send is pending
invalidate_block unwrapped a note's `spent` field for notes that only
had `unconfirmed_spent` set, so any reorg while one of our sends was
still in the mempool panicked the backend (and poisoned the wallet
lock). The branch could only panic or do nothing; it is gone, and a
reorg now leaves `unconfirmed_spent` as it is: the send can still be
mined on the new branch, because the chain checks the anchor's root,
not its height.

The oracle no longer steers reorgs around pending sends: it now
reorgs above, across and below the sent tip, including popping the
anchor block, and the reproducer runs by default.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-11 06:05:06 -05:00
DanSandClaude Opus 5.5 c233d4d503 perf(lite-backend): fetch full transactions over one shared gRPC channel
At the end of a sync the wallet fetches the full transaction of each new
wallet tx, together with every other transaction in the blocks that
contain them, as decoys. Every txid got its own pool job that built a
fresh Tokio runtime (one thread per CPU), a new rustls config and a new
TCP + TLS + HTTP/2 connection for a single GetTransaction call, so a
restore or rescan opened one connection per fetched transaction. The
first error returned from the sync while the remaining jobs kept
fetching and scanning in the background, and a stalled connection, an
unparsable transaction or a panicking scan could hang the sync forever
with its lock held.

fulltx_fetch.rs now works through the same (txid, height)-sorted,
de-duplicated list on the sync's runtime, with as many workers as the
sync pool has threads (2-8, the same fan-out as before), over one gRPC
channel that is dialed lazily and re-dialed on retry. Parsing and
scanning stay on the sync pool, and the call returns once the whole
batch has finished.

Behaviour changes:
- a failure on a decoy no longer fails the sync; it fails only when one
  of the wallet's own txs could not be fetched and scanned;
- new error texts "Error reading transaction: ...", "full tx scan job
  panicked" and "fetched only X of Y wallet txs", all after the existing
  "Error fetching all txns for memos: " prefix;
- each tx gets up to 3 fetch attempts with a 120 s timeout each, where
  the old code could wait forever; a request that legitimately takes
  longer now fails;
- nothing keeps running in the background after the sync returns;
- all GetTransaction calls share one TLS/HTTP-2 connection (up to one
  dial per worker at the start, plus a re-dial per retry); the request
  list and its order are unchanged;
- if the network silently drops packets mid-batch, every attempt waits
  out its timeout until 16 consecutive failed txs stop the batch: up to
  about 12 minutes with 8 workers (48 minutes with 2) with the sync lock
  held, where the old code gave up at its first failed connection.

Which txs are requested, in what order, how often they are retried and
when the batch stops do not depend on which txs are the wallet's own;
only the final result does. A server that keeps failing one tx can see
that result through the sync's retry, but it could already tell, because
an own tx that failed is requested again on the next sync without its
decoys; nothing new leaks.

tests/fulltx_fetch.rs drives the engine with a fake fetcher: the old
request list, each item fetched and scanned once, bounded concurrency, a
request sequence independent of ownership, retries, timeouts, the
breaker, panicking and unparsable scans, and a saved wallet
byte-identical to the old serial fill. The gRPC fetcher itself is not
covered by these tests.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 ba08cab95a perf(lite-backend): share unchanged witness states between blocks
Each scanned block deep-copied the newest witness of every note with
history to start that block's entry, although a block without shielded
outputs changes no witness, and spent or pending notes never change
theirs. A note's 100-entry list was 100 separate copies, mostly
identical.

The list now holds Arc-shared witnesses. The per-block duplicate is an
Arc::clone, and Arc::make_mut copies the newest entry only for unspent,
non-pending notes and only in blocks with at least one shielded output.
Every entry is still written in full, so the file is unchanged, and a
spend takes its own copy of the witness. A loaded wallet is not
de-duplicated, so the saving builds up over the next 100 blocks.

No output change: the saved bytes are identical; notes use less memory.
With 1000 live notes x 100 witnesses (a 70 MB file), RssAnon after 100
blocks without outputs is 18 MiB instead of 189 MiB and such a block
scans in 1.0 ms instead of 2.1-2.7 ms; when every block has an output,
the live bytes stay about the same.

The witness tests, the 1000-seed oracle and a differential run against
the unmodified backend (every witness entry and the whole saved file
after every operation; only the cleared lists and the chosen spend notes
may differ) all pass, and the measured wallet saves to the same SHA-256
as with the old build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 6f1ae874fb feat(lite-backend): select spend notes deterministically, max 250 inputs
send_to_address walked the wallet's notes in HashMap order and took them
until the target was covered, cloning the witness and spending key of
each note it visited, zero-value notes included. So which notes were
spent, how many and which address got the change were random: a send
could prove zero-value notes (each spend is a Groth16 proof of about
0.5-2 s plus 384 bytes) and far more notes than needed, and a send
needing 251-489 notes ground through minutes of proving to build a
transaction whose flat fee is below DragonX's default minimum relay
rate.

Selection is now a pure function (note_selection.rs) over the value and
nullifier of the eligible non-zero notes:
- the smallest single note that covers the target; otherwise the fewest
  notes, largest first, with the last pick swapped for the smallest note
  that still covers. Ties break on the nullifier, so map order no longer
  matters;
- at most 250 spends, and fewer when the estimated size would pass
  190,000 bytes (the consensus limit is 200,000);
- the notes cover the whole target whenever they can; only when they
  cannot do the keyed UTXOs, which are still spent in full, reduce what
  the notes must cover;
- only the chosen notes get their witness and key cloned.

Behaviour changes:
- which notes are spent, and so which address receives the change, is
  deterministic: the smallest single covering note, otherwise the fewest
  notes, largest first;
- zero-value notes are never spent;
- new errors before any proving: "Too many inputs: ..." (more than 250
  spends needed; it states the maximum sendable amount in DRGX) and
  "Transaction too large: ..." (it suggests shielding transparent funds
  first). Neither contains "Insufficient", so the
  GUI does not retry them. Sends that need 251-489 notes, which succeed
  today after minutes of proving, are refused;
- UTXOs alone fund a send only when no eligible non-zero note exists, or
  when the size budget leaves no room for a shielded input; then, as for
  a wallet without notes before, the change goes to the first z-address
  and is listed as a receive. Otherwise the smallest non-zero note is
  still spent, so the change is recorded as change;
- the "Insufficient verified funds" text is unchanged, but its "have"
  amount no longer counts UTXOs whose key the wallet lacks;
- duplicate nullifiers (corrupt state only) are de-duplicated;
- new info log: "Selected N of M spendable notes".

A note left with a stale witness by the pre-existing pending-send bug is
now picked every time it is the best fit, rather than by chance.

Pure tests check that the selection never uses more notes than the old
walk (3000 random cases, shuffled), that the count is minimal (brute
force) and independent of order, and the cap, size budget and fallbacks;
wallet tests cover best fit, a chat-fee send, the cap refused before
proving and UTXO funding. In the 1000-seed oracle every send verifies
offline at anchor offsets 0 and 4 and the largest send dropped from 7
inputs to 2; a differential run against the unmodified backend has
identical anchors and byte-identical non-selection state apart from the
cleared lists.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 965f36cecb perf(lite-backend): batch a block's witness appends across threads
The block scan appended each shielded output's leaf to the witness of
every live (unspent, not pending) note as it went, one witness at a time
on the sync thread, while holding the wallet's txs write lock: live
notes x outputs appends per block, all on one core.

With 16 or more live notes, the scan now collects the block's leaves in
output order and appends them to those witnesses once, at the end of the
block, still under the same lock and before anything reads them. When
that is at least 128 appends, the witnesses are split into disjoint
chunks over min(8, cores, live notes / 8) scoped threads; otherwise the
appends run inline. Every witness receives the same leaves in the same
order, including a leaf whose epk does not parse; an output whose cmu
does not parse still adds nothing. The hashing work is the same, only
spread over cores; the speed-up has not been benchmarked yet.

No output change. Each qualifying block starts up to min(8, cores)
short-lived threads.

Tests check that the threaded helper matches the plain double loop byte
for byte for 0-64 witnesses, and that the deferred path handles bad-epk
and bad-cmu outputs. The 1000-seed oracle passes, as do the suite and
125 oracle seeds pinned to 2 cores, and a differential run against the
unmodified backend is byte-identical, apart from the lists cleared two
commits earlier, for wallets below and above 16 live notes and blocks of
0, 1 and 50 outputs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 e7ebc568b0 perf(lite-backend): trim per-note witness history in place
The block scan replaced each note's witness list with the result of
split_off(), which allocates a new buffer on every call: every block,
each note with history paid an allocation and, once its list was full, a
copy of all 100 entries.

The duplicate of the newest witness is now pushed and, when the list
exceeds 100 entries, the oldest is drained in place; notes with no
history are skipped. The list keeps the same entries in the same order,
so nothing in the output changes.

The witness tests and the oracle pass, and a differential run against
the unmodified backend is byte-identical (every witness entry and the
whole saved file after every operation) apart from the lists the
previous commit clears.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 7f99fbb9c6 perf(lite-backend): drop witness history of long-spent notes
Every note keeps a list of up to 100 witnesses, one per block, so that a
reorg can roll it back; a full list takes roughly 40-90 KB of the wallet
file. The block scan kept duplicating and trimming that list for every
note that had one, spent notes included, although a spent note never
reads its history again once its spend can no longer be rolled back. So
every note the wallet ever spent kept costing memory, per-block scan
time and file size.

Once the block window is full (101 blocks), a spent note whose spending
transaction's block is below the window's first block now gets an empty
witness list. This runs before each block's witness update and once when
a wallet is loaded. Such a spend can only be undone by a reorg that pops
the whole window, and that already empties every witness list, so reorgs
behave exactly as before.

Behaviour changes:
- notes whose spend lies below a full reorg window lose their witness
  history in memory, at load and in the next save; existing large
  wallets shrink on their first save (which, like every save, copies the
  previous file to wallet.dat.bak);
- the wallet format (v9) is unchanged; old builds and SilentDragonXLite
  read an empty list as an unspendable note, which a spent note already
  is;
- new info log at load: "Dropped witness history of N notes whose spend
  is deeper than 100 blocks".

The oracle now also accepts an empty list for a spent note that was
cleared before a later partial reorg.

New witness tests compare every block's lists with a model of the old
algorithm, including reorgs across the clear point and an old file with
full lists, which loads and re-saves to the new bytes. The 1000-seed
oracle run passes (12,207 reorgs, 993 sends verified offline), and a
differential run against the unmodified backend is byte-identical apart
from exactly the cleared lists; the old build reads the new files, and
17 sends it built from them verified offline.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 6de9b5cc90 perf(lite-backend): borrow embedded Sapling params instead of copying
Every LightClient copied the Sapling spend and output parameters, which
rust-embed already compiles into the binary, onto the heap: 51,551,256
bytes (49.2 MiB) of private memory per live client, whether or not it
ever sent anything.

LightClient::sapling_output and sapling_spend are now Cow<'static, [u8]>
and borrow the embedded image. set_sapling_params still stores an owned
copy, with its is-empty guard, hash checks and disk write unchanged. The
prover receives the same bytes.

Behaviour changes:
- about 49 MiB less anonymous memory per live LightClient; the wallet
  file and JSON are unchanged;
- the first send or shield pages the 51.5 MB of embedded params in from
  the binary, where client creation used to copy them (an estimated
  0.3-1 s from the AppImage);
- the public fields sapling_output and sapling_spend change type from
  Vec<u8> to Cow<'static, [u8]>: a Rust API change, with no C ABI or
  exported-symbol change.

tests/sapling_params.rs checks that a restored, a new and a reloaded
client all borrow the embedded image (same pointer, pinned lengths and
SHA-256), that set_sapling_params keeps its guard and hash checks, and
that the borrowed params parse like a heap copy. An ignored test
measures 576 KiB of RssAnon growth for a second client, against 46.5 MiB
with the old heap copy.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 bd4c06dfd0 perf(lite-backend): encode note addresses from pk_d instead of deriving
note_address() re-derived a note's payment address from its viewing key
and diversifier (a group hash, an ivk hash and a 252-bit scalar
multiplication) for every note in `notes` and `list` and for each new
note in the block scan. The z-balance sums did the same derivation in
their address filter, so `balance`, which sums four balances for each of
Z z-addresses, cost Z x (N + 2U) derivations for N notes, U of them
unspent. do_list_notes also encoded up to Z + Z^2 addresses to find the
spendable ones and cloned that set once per transaction.

Now:
- note_address() encodes the note's stored pk_d with its diversifier.
  Both decryption and wallet load build that pk_d from the same key and
  diversifier, so the string is byte-identical;
- the three z-balance sums share one address filter. The per-address
  sums behind `balance` compare (diversifier, pk_d) with each z-address
  directly; any other address string keeps the old exact string compare;
- those sums work from a copy of the z-addresses whose lock is released
  before any note is read, so the txs-then-zkeys lock order that sync
  uses is unchanged;
- do_list_notes builds the spendable-address set with Z encodes and
  borrows it.

No output changes: balances and the notes/list/balance JSON are
byte-identical. The address filter no longer contains an unwrap (it
could not fail).

Tests compare against verbatim copies of the old functions over
randomized chains (note addresses, also after a reload; every filtered
balance for own, diversified, foreign and junk address strings; the
per-address balances; the spendable set), and a concurrency test fails
with a deadlock if the zkeys lock is held across the sums. A
differential run against the unmodified backend compared per-address
balances and the JSON after every operation, through reorgs and reloads,
and the old build re-saves the new files byte for byte.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 d28cc0da31 test(lite-backend): add a seeded chain oracle and offline spend verifier
No existing test checks that a send's anchor, nullifiers and proofs are
valid, or that note witnesses stay right through reorgs and reloads, and
that is what the following witness and note-selection changes touch.

oracle_tests.rs drives a LightWallet through its public entry points
over seeded random fake chains that start at real mainnet checkpoints:
receives to HD, diversified, imported, view-only and foreign keys,
zero-value and dust notes, outputs with an unparseable epk, compact
spends with change, real sends that are mined later or never (mempool
expiry), reorgs of 1-100 blocks in one call or block by block (re-mining
spends on the new branch), and save/reload.

An independent reference keeps its own commitment tree, every block's
root and every note's true witness at each height. After each step it
checks the tree and block window, every note's fields and spent state,
witness-list lengths, every retained witness of a live note byte for
byte (sampled ones also by root, position and auth path), the balances
and the mempool. Sends are captured in the broadcast closure, never
sent, and verified offline: the anchor must be the reference root at tip
minus the anchor offset, every nullifier must belong to an eligible
note, and the Sapling verifier must accept every spend and output proof
and the binding signature (the first send of a run also checks that it
rejects a wrong anchor and a wrong nullifier).

The default run (20 seeds x 300 blocks) is part of the normal suite; a
1000-seed x 400-block run and a 20-seed x 5000-block soak are #[ignore].
Every run prints its seed, and a single seed can be re-run.

Two pre-existing bugs are documented as #[ignore] reproducers and kept
out of the green runs:
- a reorg while a send is pending panics the backend (invalidate_block
  unwraps `spent` on a note that only has `unconfirmed_spent`);
- a pending send's notes stop receiving witness updates, so after a
  restart (the send never mined) or a reorg that undoes the block that
  mined it, they are spendable again with stale witnesses, and later
  sends from them fail until a rescan.

On the unchanged production code the default and full runs pass (1000
seeds: 12,194 reorgs up to 100 deep, 5,893 reloads, 993 proving sends
verified offline at anchor offsets 0 and 4) and the reproducers fail as
described.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 8895038c40 test(lite-backend): port the core-crate tests to the current API
The lite backend core's in-crate tests no longer compiled (119 errors in
lightwallet/tests.rs and the lightclient and walletzkey test modules):
they still used the old LightWallet::new and send_to_address signatures,
the removed extfvks/extsks/zaddress fields and the old new_from_phrase
and do_send arities. So `cargo test` built nothing and no backend change
could be checked against them.

Port them, and the commands and checkpoints tests, to the current API,
touching only #[cfg(test)] code:
- LightWallet::new takes 4 arguments, send_to_address 7 (with an
  explicit default fee, returning (txid, raw tx)), new_from_phrase 5 and
  do_send 2; keys are read through zkeys and tkeys;
- every config uses the "main" chain: creating a wallet on the "test"
  chain panics in base58_pubkey_address, so LightClient::unconnected
  (which hard-codes "test") is no longer used;
- every LightClient lives in a temporary data dir, so a test cannot
  write to the real ~/.silentdragonxlite or ~/.zcash-params;
- ten send_to_address recipient lists garbled by an upstream change in
  2020 are restored from the upstream history.

Expectations that contradicted deliberate current behaviour are updated;
none is ignored:
- a pending send's mempool entry sits at the tip, not tip+1, and
  zbalance no longer counts a note with a pending spend;
- keys cannot be added to an encrypted wallet, so the encrypted-receive
  tests derive their second address before encrypting;
- the t-address vectors are m/44'/141'/0'/0/{0,1}, checked against an
  independent BIP32 derivation; the z-address vectors record the current
  output;
- test_addresses and test_checkpoints follow the current address count
  and checkpoint tables.

All 43 tests pass on the unchanged production code (three runs) and
leave the real wallet and params directories untouched; that list is the
regression baseline for the following commits. They cover balances,
address derivation, bookkeeping, the mempool, encryption, serialization
and rollback, but none verifies a proof, an anchor or a witness.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 3f13d79ccb perf(ui): memoize the node-status banner ellipsis
While the node-status banner shows, its detail line was fitted every
frame by popping one character at a time and re-measuring the whole
"·  " + detail + "…" string: O(L^2) per frame in the detail length L,
which adds up on the ~1.5 KB Windows crash report. The pop also left a
dangling UTF-8 lead byte before the "…", so a cut in non-ASCII text drew
replacement characters in place of the ellipsis.

- util::textfit::ellipsizeTail builds the same string in O(L + m log m),
  m being the length of the line the cut lands in: ImGui measures
  multi-line text as its widest line, so the old loop could only stop
  inside the first line that overflows on its own. Byte-identical for
  ASCII; the cut now lands on a code-point boundary.
- EllipsisFitCache keeps the result until the detail, budget, font size,
  font (by FontId) or rasterizer density changes, so an unchanged frame
  costs one string compare.
- When ImGui would draw a line wider than the per-line split predicts
  (a malformed byte joined with the following newline, as in CP-1252
  output from the Windows daemon), the old whole-string loop is used for
  that text.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 8c0a22b7bc fix(ui): cut ellipsis truncation on UTF-8 code-point boundaries
TruncateToWidth, the middle "front...back" ellipsis for addresses, pool
URLs, paths, labels and the status bar, cut at byte offsets: a
multi-byte character at either cut was split into invalid UTF-8 and
drawn as replacement characters (e.g. a translated Cyrillic or CJK
status). It also tried front lengths from n/2 down until one fit,
building and measuring a new string for each: up to O(n^2) per
truncated label per frame.

util::textfit::middleEllipsis keeps the same contract and is
byte-identical for ASCII, but snaps the front cut down and the back cut
up to code-point boundaries, and finds the largest fitting front length
by bisection into one reused buffer: O(log n) measures for single-line
text. Text containing a newline keeps the linear scan, because its
measured width (the widest line) does not grow steadily with the cut.

text_fit.h also gains largestFittingPrefix, a bisection over code-point
boundaries; its first caller is the node-status banner in a following
change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 e025a314d1 perf(ui): memoize typography specs on the schema generation
Every Typography text, textWrapped and textColored call rebuilt all 15
type specs to read one uppercase flag: 28 ui.toml element lookups, 13
of them copying the element with its string map. With M such labels on
screen, that was 28M lookups and 13M copies per frame.

The specs are now built once per UI-schema generation, which every
ui.toml load, hot reload and skin or theme switch bumps. DPI, font
scale and language are not inputs, so nothing else invalidates them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 1ced49d622 perf(console): extend the filtered view incrementally
With any console filter on, each batch of new output rescanned all N
lines to rebuild the visible set. A text filter lowercase-copied the
needle and every line to test it: O(total characters) and 2N
allocations per batch.

When the filter is unchanged and the model only appended or evicted
lines since the last pass, the visible indices drop the evicted lines
and shift down, and only the new lines are tested. The result equals
a full rescan, since line text and channel never change and the
filtered view has no folds. A filter change, Clear, or a model window
that doesn't follow on from the last one still rescans.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 ee0a486676 perf(console): wrap only new console lines via a per-line cache
Each batch of new output re-wrapped all N visible lines glyph by glyph,
allocating a fresh segment vector per line; a line evicted at the
10,000-line cap shifted every index, so nothing could be kept. And on
every frame, idle or not, seeding the scanline shading summed the wrap
rows of every line above the view.

- The model numbers its lines and the view keeps one wrap per line,
  aligned by that number, so an eviction drops a prefix instead of
  forcing a rebuild. New output wraps only the new lines; the layout is
  then a prefix sum over the N visible lines, with no measuring and no
  per-line allocation.
- The wraps are kept while the wrap width, line height, font size, font
  (by ImFont::FontId) and rasterizer density are exactly unchanged. A
  line-spacing change only re-sums heights; filters and fold toggles
  reuse the cached wraps. A resize drag still re-wraps every visible
  line per frame, as before, but reuses their storage.
- The scanline seed is read from the prefix sum: O(1) per frame.

Heights, offsets and segments are bit-identical to the old rebuild. A
font reload at an unchanged size (the colour-emoji toggle) now re-wraps
the console at once; before, it waited for the next line of output.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 c2c2a8325b perf(overview): clip the address list to the visible rows
The Overview address list built all N rows on every frame (icons,
labels, balances, buttons, an InvisibleButton and a context-menu
check per address) and allocated a vector of N row positions, however
few rows fit on screen; the edge mask then walked all their vertices.

An ImGuiListClipper now submits only the rows that intersect the
list's clip rect, plus:
- one guard row on each side, so dividers and anti-aliased edges at
  the clip boundary are drawn as before;
- the row being dragged and the row whose context menu is open, so
  drag-to-reorder and the menu keep working when they scroll away;
- the rows keyboard navigation targets (kept by the clipper itself).

Before each row the cursor is put back exactly where the unclipped
loop left it, so the density-scaled spacing, which depends on the
cursor position, and every row's geometry are unchanged. Row tops are
computed from the index, so the per-frame vector is gone, and the
scroll extent is the same. The row model (sort, filter) is still
rebuilt over all addresses each frame.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 bb973a1007 perf(ui): skip the scroll-edge mask when no edge fades
ApplyScrollEdgeMask, which fades a scroll area's content at its top
and bottom edges, walked every vertex the area emitted on every frame
and tested both edges per vertex, even when the content fit without
scrolling and no vertex could ever be written. It now returns before
the walk when neither edge fades.

The fade maths moved unchanged into scroll_edge_fade.h and is tested
against the old inline expression, so rendering is identical. All six
callers benefit without an edit: the Overview address list, Mining's
recent blocks, Console, History, Explorer and Peers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 88fa13dd1a perf(mining): sample system RAM at most once a second
The Mining tab's memory bar read used system RAM and the wallet's own
memory on the UI thread every frame: synchronous OS queries, on Linux
an open and parse of /proc/meminfo and /proc/self/status per frame.
Both are now sampled at most once a second; the first frame after
more than a second idle resamples at once. Total RAM was already
cached and daemon RAM already comes from a background sampler.

The used-RAM and wallet-memory readings in the bar and its tooltip now
refresh at most once a second; what they show is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 888a41ddc2 perf(mining): memoize the earnings card on tx_revision
The Mining tab's earnings card walked all N wallet transactions on
every frame to total Today / Yesterday / All time and pick the 4 most
recent rows: four string compares per transaction plus a memo search
on receives. It also ran localtime and mktime every frame to find
local midnight.

The pass is now a pure function behind a one-slot cache keyed on
WalletState::tx_revision, the transaction count, the filter pill, the
Solo/Pool mode, solo support and local midnight, with a 2 s maximum
age as a safety net. It reruns only when one of those changes or the
2 s age runs out, instead of every frame. The totals are bit-identical
(same loop, same summation order), and crossing local midnight still
moves Today into Yesterday at once.

Local midnight is recomputed only when the clock second changes,
through the shared util::localTime; a failed localtime now yields a
zeroed struct instead of an uninitialised one. The "x ago" labels and
Est. Daily are still computed per frame.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 3069151e7f fix(chat): bound the selection copy range to the message body
The copy button of a text selection in a chat bubble copied
body.substr(start, len) with byte offsets kept from earlier frames.
Those offsets can outlive a thread change (an older message inserted
above shifts the message indices, so the selection can land on a
shorter body), and a start past the end made substr throw
std::out_of_range out of the chat render; the main loop catches it,
but the rest of that frame's UI is dropped.

The copy now runs only when the start is not past the end of the body.
substr already clamps the length, so the copied text is the same in
every case that did not throw before.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 4a95d9ecb7 perf(chat): lay out and draw only the visible chat thread rows
Every frame the open chat thread handled all N messages: grouping flags
from two day keys each, a measuring layout of every body, then the
draw, which laid every body out a second time and ran the bubble, hover
and popup code, however few rows were on screen.

The thread now keeps a layout cache: grouping flags, each body's
wrapped size (keyed by message, so only new or re-wrapped bodies are
measured) and each row's height, with prefix offsets. A frame binary-
searches the visible range and submits those rows plus any failed send
(Retry stays reachable with Tab), the row being drag-selected and the
row whose context menu is open; one spacer stands in for each skipped
run, and scrolling to the newest message works as before.

- Rows are rebuilt when the chat store changes or when the wrap width,
  fonts, font size, DPI scale, rasterizer density or compact mode
  change. Fonts are keyed by FontId, so a font reload at the same size
  (the colour-emoji toggle) re-measures. A rebuild is O(N), about
  0.5-1 ms at 3000 messages.
- Grouping flags are recomputed on a data change and once a minute,
  together with util::refreshTimezone(), so a system timezone change
  reaches chat timestamps within a minute.

Rows above the visible range are now one spacer of their summed
heights, so the visible rows no longer move by a pixel each time a row
above them crosses the top of the app window. Debug builds log once if
a cached wrap width or row height ever disagrees with the live layout.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 a69380817e perf(chat): use reentrant local time for chat timestamps
The open chat thread called std::localtime at least twice per message
per frame (two day keys for grouping), and more for day separators and
time labels. On glibc every call re-checks the timezone with a stat of
/etc/localtime. The chat time helpers now use util::localTime() from
the new util/local_time.h: localtime_r (localtime_s on Windows), with
no per-call timezone check and no shared static result buffer.

glibc's localtime_r reads the timezone only once, so local_time.h also
adds util::refreshTimezone() (tzset) for caches to call when they
rebuild. Nothing calls it yet; its first caller is the chat thread's
grouping-flags cache in the next commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 e45f4c7d90 perf(history): key History caches on tx_revision and memoize the filter
Every frame the History tab:

- hashed the txid, amount, confirmations, time, type and address of
  all N transactions (about 0.6-5 ms at 5k-20k) to decide whether its
  totals and its merged, sorted row list were stale;
- copied every chat txid into a fresh set;
- ran the type and search filter over all N rows, with up to three
  case-insensitive substring searches each.

The totals and the row list now key on tx_revision (the row list also
on the sort mode), the Message badge and the Chat filter use the chat
store's txid index, and the filtered rows are rebuilt only when the row
list, the type filter, the search text or, under the Chat filter, the
chat store changes. A frame is now a few compares plus one txid lookup
per row of the current page. An unchanged full-node refresh no longer
rebuilds the totals and the row list either: the old fingerprint folded
in the refresh time.

On lite, a change to only a memo or a sender address now shows at once.
The old fingerprint left those fields out and relied on a refresh time
that lite never sets, so such a row stayed stale until something else
in the list changed, such as the next block.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 d3fa09128e perf(chat): look up chat txids through a revision-keyed index
The History tab copies every chat txid into a fresh set each frame to
badge and filter chat transactions: M string allocations for M chat
messages. ChatStore gains hasChatTxid(), an O(1) lookup in a txid index
that is rebuilt only after the store changed (append, delivery update,
erase, clear) and never built for an empty store. clear() also drops
the index, so no chat txids linger after a lock. The History tab moves
to it in the next commit.

The chat note-buffer pump, which runs every frame while chat is idle,
built the whole conversation-id list just to see whether the store was
empty; it now asks store().empty(), O(1) instead of O(M).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 860916d203 perf(history): add a transactions revision counter to WalletState
WalletState had no change signal for its transaction list, so a UI
cache had to fingerprint all N transactions every frame to notice an
update. It now carries tx_revision, a counter that only increases;
clear() on disconnect bumps it instead of resetting it, so a cache
built before a reconnect or wallet switch can never match again.

- Every writer of the list bumps it: the full-node refresh, loading the
  cached history, adding, completing and removing a pending send, a
  mining-address relabel, the lite refresh and the screenshot demo
  rows.
- The full-node refresh and the lite refresh (every ~2 s) swap in the
  new list only when it differs field by field, the amount compared
  bit-exactly because -0.0 and +0.0 print differently. An unchanged
  refresh keeps the list and the revision; the compare costs O(N) per
  refresh, not per frame.

Nothing reads the counter yet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 09:50:03 -05:00
DanSandClaude Opus 5.5 4a2a1bdd54 perf(image-picker): decode thumbnails off the UI thread
The image picker decoded up to 6 full-size images per frame on the UI
thread to make its thumbnails (1.5-2.7 s per frame with 12 MP photos,
until the visible grid filled) and read every .gif/.webp a second time
just to see whether it animates. Thumbnails were freed only on navigate
or close, so a large folder and every hovered animation (up to ~20 MB
each) stayed resident.

Thumbnails now decode on util::StartImageDecode workers (at most 2 at
once, so the top of the visible grid fills first) and the UI thread
uploads up to 8 small textures per frame. The animation badge comes from
the same decode, with no second read. Hover previews get their own
2-slot lane, and the picker asks for a frame every 100 ms while anything
is pending; under idle pacing a deferred thumbnail used to wait for input
or the 2 s tick.

Behaviour changes:
- thumbnails and hover frames are LRU-capped at 64 MiB per folder;
  evicted ones re-decode when they are needed again;
- leaving an animated thumbnail before its preview finishes decoding
  cancels it (re-hover restarts it); a finished preview is kept;
- animated WebP files get a real thumbnail instead of the placeholder;
- images above the decoder's limits show the placeholder.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 3af7b0ef44 perf(contacts): decode avatars off the UI thread
The Contacts tab read, decoded and downscaled custom avatars inside the
draw call, two per frame, rows scrolled out of view included: a 12 MP
photo froze the window for 0.25-0.45 s, a long GIF for up to 1.5 s, and
the avatar cache was never evicted. "Add image" decoded the picked file
and copied it inside the picker's confirm callback, freezing it again.

Avatars now decode on util::StartImageDecode workers (at most 2 at once).
The UI thread only uploads finished frames, at most about 4 MB per UI
frame, and asks for a frame every 100 ms while anything is pending;
under idle pacing a deferred avatar used to wait for input or the 2 s
tick.

Behaviour changes:
- an avatar scrolled out of view is not decoded until it scrolls in
  (the badge shows for 0.1-0.3 s the first time);
- avatar textures are LRU-capped at 128 MiB; the least recently drawn
  go first, never one drawn on-screen in the previous Contacts frame,
  and they re-decode on scroll-back;
- an animated avatar starts playing once all its frames are uploaded;
- an import is validated and copied on a worker: the avatar appears
  0.1-0.5 s after confirming and Save/Add stays disabled until it does;
  a result only lands in the dialog session that started it;
- the copy goes to a temporary file renamed over the target (retried
  briefly), so a crash or a failed copy never leaves a truncated avatar
  or removes the existing library image;
- imports get the decoder's limits, and an animated WebP can now be
  imported (it always failed with "couldn't be loaded").

Applying an import also no longer destroys an avatar texture the same
frame has already drawn (a use-after-free on DX11).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 c6fc1ac168 fix(images): cap and stream image decoding in a GL-free decoder
Image decoding lived in the GL texture file and had no limits: a file of
any size was read whole, stb and libwebp allocated whatever the header
claimed (a WebP alone up to 1 GB), and a GIF was decoded at full size,
every frame, before the 300-frame cap. A 720p 150-frame GIF avatar cost
0.2-1.5 s and 140-370 MB on the UI thread. stb's GIF loader also read
before the start of its buffer on disposal-3 frames, and when a long GIF
ran out of memory it freed the frame delays that the caller then freed
again (an abort).

Decoding, and the stb implementation, now live in the GL-free
util/image_decode_core, safe on any thread:

- the header is probed first; stills above 256 MP, any GIF or animated
  WebP canvas above 32 Mi px, and files above 256 MiB are rejected
  before anything is allocated (real photos, 200 MP phone shots and
  wide panoramas still load);
- a GIF decodes one composited frame at a time, downscaled as it goes,
  and stops at the frame cap: peak memory is stb's working buffers, two
  canvases and the small frames; a truncated GIF keeps the frames
  decoded so far;
- a header stb cannot read means "unsupported", never a blind decode;
- decodes above 16 MP run one at a time; a decode can be cancelled
  between frames.

util::StartImageDecode runs one decode on a detached worker that owns its
job and its lane's in-flight counter, so nothing waits at exit; the next
commits move avatars and the image picker onto it. The limits apply now
to avatars and the picker's hover previews; thumbnails and avatar imports
get them when they move to workers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 971f2abae5 perf(startup): prepare first-run node files in the background
On a first run or after an upgrade, Windows release builds wrote the
bundled Sapling params, asmap, node and miner (about 88 MB) in
App::init, before the first frame: 0.5-3 s of frozen blank window, 5-30 s
on a slow disk or under antivirus. Zip, AppImage and .app builds copied
the bundled files into the daemon dir and hashed the 51.5 MB of params on
the UI thread at the first node start, a 0.3-1.5 s freeze in the wizard
or the connect loop.

A stat-only check at startup decides whether anything is missing, stale
or unverified; a normal launch starts no thread and shows nothing.
Otherwise one background job extracts (Windows) or copies (Linux, macOS)
the files, then verifies the params once:

- The first frame paints at once. If the job takes longer than 0.4 s, a
  chip at the bottom shows "Preparing wallet files... N%", then
  "Verifying wallet files...".
- A node start on the UI thread while the job runs is deferred and
  replayed when it ends (never into a bootstrap download, a restart or a
  live connection); worker threads wait, and give up on quit. After an
  upgrade that ships a new miner, the node starts after the miner is
  written instead of before. Pool-miner starts and the miner version
  check wait too, so the old miner is never run or reported while it is
  being replaced.
- Each file goes to "<name>.partial", is flushed and renamed into place
  under one lock shared with the daemon start, the bundled-node
  reinstall and the miner extraction, and the job stops between 4 MB
  chunks at shutdown. An interrupted write used to leave a truncated
  binary that was trusted forever; a leftover .partial is now removed.

Other behaviour changes:

- Linux and macOS full-node builds copy the bundled node files (about
  77 MB) into the daemon dir at first launch, even if the wallet ends up
  on an external node; before, this happened at the first embedded start.
- Lite no longer writes the 53 MB of params and asmap it never reads.
- A disk-full or permission failure that leaves the node files unusable
  shows a warning; a miner blocked by antivirus alone does not.
- A corrupt or truncated param in a zip, AppImage or .app install is
  replaced from the bundle and verified again instead of trusted forever.
- Reinstalling the bundled node holds off the connect loop and a deferred
  start for its whole run (either could launch the old binary while the
  new one was written), and is refused while another restart is running.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 47180ff840 perf(startup): stat dragonxd instead of reading it for the update offer
On Windows every full-node launch read the whole installed dragonxd.exe
(about 16.7 MB) on the UI thread and byte-scanned it for a version
string, to decide whether to offer the bundled node, which only needs
whether the file exists and its size. getInstalledDaemonInfo() takes a
scanVersion flag, and the update offer now only stats the file.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 a700d2c7ee perf(wallets): walk added wallet folders off the UI thread
Every open of the Wallets dialog, Refresh, folder add or remove, and Open
on a stale row walked each user-added folder recursively on the UI thread
before the dialog drew: up to 40,000 entries per folder, roughly
50-150 ms warm on Linux and seconds on a cold disk, a network share or
Windows.

The datadir listing (a few top-level files) stays synchronous, so a
wallet just created shows at once. The recursive walk runs on a detached
worker with the same depth, hit and entry limits; its rows are merged at
the start of a later frame and only the new rows are probed.

- The dialog opens at once with the datadir rows. The external rows
  arrive when the walk ends, with "Scanning folders..." beside the
  scanned-folders caption, and the card grows once.
- Reopening within 60 s with the same folders reuses the last walk
  without touching the disk, so its rows and sizes can be up to a minute
  stale: a wallet copied into a folder in that minute needs Refresh.
  Refresh and Open on a stale row always walk again.
- While a walk or a wallet probe runs (up to 30 s) the dialog keeps
  frames coming, so rows and badges appear without moving the mouse.
- The 200-row cap now holds across all folders; each extra folder could
  add one row past it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 1658950386 fix(wallets): don't rebuild the wallet list inside its own row loop
Open on a wallet row whose file was moved or deleted after the list was
built rebuilt the list from inside the dialog's row loop. The loop still
held a reference to that row and walked a sort order sized for the old
list, so the click read freed memory and could index past the end. Open
now flags a rescan for the next frame; the vanished row drops out one
frame later, with no crash.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 bb84243114 fix(lite): keep a rejected import key out of the log and Settings
The backend's error for a key it doesn't recognize repeats the key
("'<key>' was not recognized as either a spending key or a viewing
key"). Import passed that text on as its error, so a mistyped private
key was written to the lite log (shown in the Console tab) and to the
Settings status line. A failed import now carries a fixed reason
(unrecognized format, wallet locked, key already exists, could not be
decoded, or rejected), which is all the log records. Settings shows
"Couldn't import the key — check it, unlock the wallet (if encrypted)
and try again." instead, translated in all eight languages.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 7c24400c83 fix(lite): ignore a click on the already-connected server
Clicking the Network-tab card of the server the wallet was already
pinned to and connected to tore the controller down and reopened the
wallet against the same server. That click is now a no-op. A wallet that
failed over to another server still reconnects, which retries the pinned
one.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 55975901a2 perf(lite): move wallet ops and server switches off the UI thread
New address, Import key, Encrypt and Remove encryption called the
backend on the UI thread. Each ends in the backend's save, which waits on
the lock a scan holds for its whole duration and every refresh read holds
briefly, so during a scan the window froze until the scan ended. A create
or restore with a passphrase encrypted and saved just after its first
scan had started: for a restore, a freeze for the whole initial scan. A
server switch destroyed the old controller on the UI thread and joined
its refresh worker, which can sit for minutes in a read against a dead
server (each balance, notes or list read retries for ~62 s).

- The four ops run one at a time on a background lane and their results
  are applied on the main thread; Settings shows "Working…" meanwhile.
  Key and passphrase copies are wiped after the call, or when a queued
  op is dropped.
- A create or restore encrypts and saves (an open unlocks) before the
  first scan starts, so the save takes milliseconds and the scan runs on
  the encrypted file.
- Import, Encrypt, Remove encryption and Receive's New address are
  disabled while a scan runs ("Wait for blockchain to sync"); Redownload
  blocks is disabled while an op is queued.
- A switch retires the old controller without blocking (queued ops
  dropped, pending ones reported failed, its client shut down) and
  destroys it on a background thread. It no longer saves on the way out:
  the new client re-scans the blocks since the last save, as after a
  restart.
- A switch waits for an op in flight, at most 15 s, so the op can't
  finish and save on the old client while the new one owns the wallet
  file. The Network tab already shows the new selection meanwhile.
- The refresh worker stops between backend commands, skips the remaining
  server reads once one fails, and then retries after 4, 8, then 15 s
  instead of every 2 s.
- Quit waits up to 2.5 s for an op in flight, e.g. Encrypt's save.

Encrypt and Remove encryption now report a failed save: the backend
returns it as a JSON error that the old check never saw, so the failure
was reported as success. The trimmed copy of a key typed into Import is
now wiped too, and stopping the refresh worker can no longer miss its
wakeup.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 b2a57a61a0 feat(util): add SerialJobLane
A FIFO of blocking jobs, run one at a time on a background thread that a
post starts when none is running and that exits once the queue is empty.
Each job returns a completion, and completions run only in pump(), on
the owner's thread. Unlike RPCWorker and AsyncTaskManager nothing ever
joins: abandon() (also run by the destructor) drops queued jobs and
undelivered completions and refuses later posts, and a job stuck in a
blocking call finishes on its own thread. It is meant for backend calls
that can wait out a long scan and may have to be given up. post()
reports a dropped job (abandoned lane, or no thread could be started),
and waitIdle() is bounded.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 296c04386c perf(mining): sample daemon memory off the UI thread
The daemon's RSS was read on the UI thread: a scan of every /proc entry
on Linux (1-7 ms), a forked ps on macOS (up to ~30 ms). The mining poll
probed every 1-5 s on every tab, and the Mining tab's memory bar probed
again every 1.5 s.

util::BackgroundSampler now runs the probe on one lazily started thread
and caches the result. getDaemonMemoryUsageMB() returns the last sample
and asks for a new one at most every 3 s, and only while the Mining tab
memory bar or the Peers tab Memory cell is drawn: nothing on other tabs
or while minimized. EmbeddedDaemon::memoryProbe() hands the sampler a
pid snapshot (on Windows the value read from the owned process handle),
so nothing off-thread touches daemon state. The mining poll does no I/O
any more; it carries the last sample. Both shutdown paths stop the
sampler.

Fixed along the way: an unreadable /proc made the directory iterator
throw on the UI thread; the scan now just stops.

User-visible:
- the Peers tab Memory cell keeps updating during sync and shows an
  external daemon's memory (it showed the mining poll's value, which
  pauses during sync and covers only the embedded daemon);
- the Mining tab memory bar refreshes every ~3 s (was 1.5 s).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 2618744e59 fix(rescan): probe the node's block range off the UI thread
Finding the lowest block a node still has (Settings > Rescan, and the
automatic reconcile after a bootstrap) ran a binary search of about 42
synchronous getblockhash/getblock calls on the UI thread, each waiting
for the RPC connection behind any wallet scan (10-20 s on a big wallet)
and each with a 30 s timeout. The window froze for that long.

It now runs as one task on the wallet RPC worker, bounded to 90 s, and
the answer comes back on the UI thread; meanwhile the dialog shows
"Checking which blocks..." with Rescan disabled. An answer from an
earlier connection counts as "could not tell", and one for an earlier
opening of the dialog is dropped. The search probes block 1 first, so a
full-history node answers in one probe, and it answers "could not tell"
at once while a runtime rescan holds the lane.

Fixed along the way: any probe error (timeout, busy node) read as "block
missing", so a busy node could get a bogus "bootstrapped, rescan from
the tip"; and a non-string getblockhash reply never called back, leaving
the dialog on "Checking..." for good. Only the daemon's "can't read
block" error now counts as missing; anything else means "could not
tell".

User-visible:
- after a bootstrap, a probe that cannot tell is tried up to 6 times,
  30 s apart and only while the node is not busy, then a toast points
  to Settings > Rescan, instead of falling back to the -rescan
  restart, which fails on a bootstrapped node;
- the Settings Rescan dialog warns when the probe could not tell.

Two new strings, translated into all eight languages.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 ad0f60a747 perf(market): fetch price and market data on a dedicated HTTP lane
The CoinGecko price, tickers and market chart and the exchange candle
GETs ran on the wallet's RPC worker, the same FIFO lane as balance,
history and sends. A slow or blocked endpoint held that lane for up to
10-12 s per price or ticker fetch and 2 x 30 s per chart or candle job,
and a wallet scan in turn delayed the price. At quit a hung GET held
shutdown until the 15 s watchdog cut teardown short.

They now run on their own RPCWorker thread; results are applied on the
main thread and wake the idle loop. A new util::httpGet takes a cancel
flag (checked by libcurl's progress callback), sets CURLOPT_NOSIGNAL and
returns the HTTP status and error; httpGetString wraps it. Shutdown sets
the flag, so queued GETs return at once and one in flight aborts within
about a second. The price uses a plain in-flight flag instead of the
connection-scoped refresh job, so a disconnect no longer throws away a
good in-flight price and leaves it loading until the next tick.

User-visible:
- chart and candle GETs use a 5 s connect / 20 s total timeout (were
  15 s / 30 s);
- the price request goes through the shared GET: User-Agent
  ObsidianDragon/1.0 (was DragonX-Wallet/1.0) and a 16 MiB reply cap;
- market fetches on connect start alongside the wallet refresh instead
  of queuing behind it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 93b6871511 perf(history): write the history snapshot on change, off the UI thread
Every history refresh, address refresh, connect and lock-state check
rewrote the encrypted tx-history snapshot on the UI thread: a JSON
document of every row, its encryption, then INSERT OR REPLACE and a
prune, an estimated 40-120 ms on a 5k-transaction wallet, even when
nothing had changed.

Now a signature of what would be stored (about 1 ms on 5k rows)
decides whether to write. Confirmations count only by the thresholds
the UI reads (conflicted, pending, 1-9, 10-99, 100+); per-address scan
heights, exact confirmations and the tip drift every block and form a
separate part.

- Routine refreshes write a content change at most every 20 s (a
  deferred one is released from the update loop) and the per-block
  drift at most every 10 min. Nothing changed means no write.
- A mining-address relabel, a passphrase change, a rescan, a
  disconnect, a wallet lock and exit write whatever is not on disk yet,
  at once.
- The UI thread only copies the rows and the key into a job; a single
  background writer (newest job wins) builds, encrypts and stores it. A
  failed write is retried.
- Exit queues the final write so it overlaps the daemon stop, then
  waits up to 3 s for the writer; a disk that hangs past that keeps the
  previous snapshot.
- A loaded snapshot counts as stored, so the first identical refresh
  doesn't rewrite it. An address refresh re-keys the snapshot only when
  the address set changed.

After a hard kill the snapshot can now be up to ~20 s behind for rows
and 10 min for scan heights, exact confirmations and the tip (it was
one refresh); the first refresh replaces it either way. Lite builds,
which never read this cache, no longer write it on Refresh or a mining
relabel, and the screenshot capture mode's demo rows never reach it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 c0568eb930 refactor(history): make TransactionHistoryCache safe for a writer thread
The tx-history cache was only ever used from the UI thread and had no
locking. To let snapshots be written from a background thread:

- every SQL statement runs under one database mutex and the key fields
  under a second one, taken after it and never held across I/O or the
  key derivation;
- a write is a self-contained, move-only SnapshotJob holding the rows
  and a private copy of the key, which is wiped after the write or when
  a job never runs; the JSON build and encryption hold no lock;
- a job with an all-zero key is refused instead of overwriting a good
  snapshot with one nobody can read;
- the prune after a write also keeps the wallet unlocked now, so a late
  job for the previous wallet can't delete the salt of the one just
  switched to;
- keyId() gives a non-reversible tag of the installed key, so a
  passphrase change can be told from a re-unlock with the same one.

replace() stays a synchronous wrapper with the same result. A failed
INSERT is now logged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 67260cc6f0 fix(mining): disable the thread stepper while a benchmark runs
The thread grid is inert during a benchmark, but the -/+ buttons and the
count field still took input: a click changed the shown and saved count
while the benchmark owned the miner's (before the previous commit it
also restarted xmrig at that count and spoiled the measurement). The
buttons and the field are now disabled until the benchmark ends.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 6c02e67c6d perf(mining): one save, at most one restart per thread-count gesture
Every thread-count change on the Mining tab saved settings.json and,
with a miner running, stopped and restarted it: xmrig re-inits its
RandomX dataset and reconnects to the pool, seconds of lost hashing
each time. A drag across the grid did this once per tile crossed (up to
~24), with a "Starting pool miner" toast each; every -/+ click or Enter
did it again.

The tab now hands each pick to the App, which puts the newest in
settings at once and applies it when the input settles: on drag
release, or 0.5 s after the last click, even if the Mining tab was left
in the meantime. The header, RAM estimate and tile fill still follow
the drag live.

- Pool: the restart is decided on the mining-control thread, after every
  earlier start or stop has run. It never starts a miner the user
  stopped, is a no-op when xmrig already runs at that count, and is no
  longer silently skipped when the pick lands in another restart's stop
  window (which left xmrig on the old count).
- Solo: one setgenerate per gesture. A pick made while one is in flight
  now waits for it instead of being dropped (another stale count).
- Clicking the tile that is already selected does nothing; it used to
  save settings and restart the miner.
- With idle thread scaling on, the grid no longer snaps back to the old
  count while a pick is on its way to the miner. A pool auto-balance
  restart keeps a count still queued.
- Idle thread scaling changes the pool count through the same retarget.
  Its correction after a start compares with the count last requested,
  not the xmrig API's lagging report, so it comes about 1 s in instead
  of after the first API report (3-5 s).
- A retarget whose pool config no longer validates shows the same error
  and stops the miner, as the old stop-then-start did.
- While a benchmark runs a pick is saved, but the miner change is
  dropped: the benchmark owns the count until it ends.

A crash within 0.5 s of a pick, or mid-drag, loses that pick; every
clean exit saves it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 c9cb50f4dd fix(mining): make XmrigManager's thread count atomic
The requested thread count is written by generateConfig() on the
mining-control thread and read on the UI thread (the thread-grid sync
under idle thread scaling, the pool auto-balance restart) without any
synchronisation. The write also stored the unclamped count first and
clamped it afterwards, so a reader could see more threads than cores.
It is now an atomic, set by one store of the clamped value.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 7649b1f8a3 perf(settings): write settings.json and wallets.json off the UI thread
Settings::save() and WalletIndex::save() ran the atomic write (temp
file, fsync, rename, directory fsync) on the UI thread: on every
preference change, and for wallets.json after every address-scan pass
whose wallet metadata changed, i.e. repeatedly during sync, when the
disk is busiest. Each took milliseconds to tens of milliseconds, and
seconds under heavy disk load.

The JSON is still built on the caller; the write is queued on an
App-owned CoalescingWriter, latest wins per file, one write at a time.

- After a fund- or security-critical setter (seed-migration stage,
  encryption pending, PIN enabled, active wallet file, wizard completed)
  the next save still waits until the file is on disk, so e.g. the
  sweep-submitted marker is durable before the sweep is broadcast. A
  failed durable save keeps the next one durable.
- Saves before the writer is attached (the upgrade re-save at startup),
  and in tests and tools, stay synchronous.
- main() flushes the queue (at most 3 s) before and after
  App::shutdown(), before the single-instance lock is released, so a
  relaunch never reads a stale settings.json.

A kill or power loss right after an ordinary save can now lose that
last preference change; the previous file stays intact. WalletIndex
saves report "queued" rather than "written" (no caller reads it). On a
wedged disk, exit can wait up to 2 x 3 s longer, inside the 15 s
watchdog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 72054fe17f perf(settings): save opacity, chat and contacts sliders on release
Six sliders (noise opacity, UI opacity, window opacity, chat font size,
chat poll rate, contacts list scale) rewrote settings.json, with its two
fsyncs, on every frame the value changed: 60-300 durable writes per
drag, at 1-4 ms each on NVMe, 3-20 ms on a Windows SSD, 20-60 ms on a
HDD and seconds while dragonxd is busy on the disk.

The value still applies live and is kept in Settings for the per-frame
readers; settings.json is written once, when the slider is released, as
the blur and font-scale sliders already did. A drag cut off before its
release (a dialog closed mid-drag) is persisted by the next save or at
exit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 8f8dc4c922 perf(platform): launch URL and folder openers without waiting for them
On Linux and macOS openUrl/openFolder spawned xdg-open/open and waited
for it on the UI thread: 50-300 ms per click where the opener forks and
exits, and on generic xdg-open sessions (sway, i3, WSLg, ...), which run
the browser or file manager as xdg-open's foreground child, the window
froze until the user closed that app. The opener is now left running
and a detached thread reaps it; the click returns at once.

Its stdin, stdout and stderr go to /dev/null again. That redirect was
lost in the switch to posix_spawnp, so a text-mode browser fallback
could take over the wallet's terminal.

The result now means "launched" rather than "exited 0" (no caller reads
it), and a non-zero opener exit is reported on stderr instead of in the
debug log. Windows (ShellExecute, which never waited) is unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 0e2f853025 fix(platform): keep the single-instance lock fd out of child processes
On Linux and macOS the lock file was opened without O_CLOEXEC, so
xdg-open and the browser it starts, dragonxd and xmrig all inherited it.
A clean exit unlocks explicitly, but after a crash or kill the lock
stayed held for as long as any of those children ran (indefinitely with
"keep daemon running"), and the wallet refused to relaunch. The fd is
now opened O_CLOEXEC; nothing else changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 d5202f76ca fix(platform): write atomic files through a non-inheritable handle
On Windows writeFileAtomically wrote the temp file through std::ofstream,
whose CRT handle is inheritable. xmrig and the hidden helper commands
(where, nvidia-smi, xmrig --version) are started with handle inheritance
on, so one started during a save kept "<file>.tmp" open without delete
sharing, and every later replace of that file failed for as long as the
child ran: hours while mining, with settings saves quietly not landing.
The flush then reopened the file with share mode 0, so it was silently
skipped whenever AV or the search indexer had the file open, and a
replace refused by them just failed.

- Windows: one CreateFileA handle, not inheritable, writes and flushes
  the temp file; the replace is retried up to 4 times (20+40+80+160 ms)
  on access-denied, sharing or lock violations, where it used to fail.
- Linux/macOS: the temp file and directory fds are opened O_CLOEXEC, so
  a dragonxd or xmrig fork+exec doesn't inherit them.

A later commit moves settings writes to a background thread, which makes
every one of them concurrent with those spawns. The vault, the exports
and DRAGONX.conf use the same function and get the same fix.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 ed067f4a91 refactor(app): one idle-loop wake predicate for background results
hasPendingRPCResults() becomes hasPendingBackgroundResults(): the one
check the idle loop makes, every <= 200 ms, for work that finished on a
background thread and still has to be applied by update(). Lanes added
later put their term there. It still covers only the two RPC worker
lanes; no behaviour change.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 3f1194a84b feat(util): add CoalescingWriter for background file/snapshot writes
One background thread for blocking write jobs, for the settings.json /
wallets.json saves and the tx-history snapshot that later commits move
off the UI thread. Jobs are keyed (a file path, "tx-history"):

- a submit for a key that is still queued replaces that job and keeps
  its place in line (latest wins);
- keys run first in, first out, one job at a time, so two writes of one
  file never overlap and an older snapshot never lands after a newer one;
- submitAndWait() blocks until that job (or a newer one for the key) has
  run and returns its result, for writes the caller needs on disk;
- flush() waits with a bound; stop() runs everything queued, then joins;
- the thread starts on first use and sleeps when idle; with no thread
  (none could be created, or after stop()) a job runs inline.

persistFileAtomically() routes Platform::writeFileAtomically through a
writer, or writes synchronously when there is none. Nothing uses it yet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 21:09:48 -05:00
DanSandClaude Opus 5.5 cee8b9d7f6 feat(merge): run per-address consolidation as a paced background job
"Keep in each address" posted one task that called z_mergetoaddress for
every batch of every address back to back; each call is a whole-wallet
scan under cs_main, and the daemon runs the ops one at a time anyway.
It is now an App-owned services::ConsolidationRun:

- one RPC at a time; the next merge only after the previous batch left the
  queue and a gap as long as the last call took (2-120 s);
- pauses while the node syncs, the wallet is locked, a send of ours is in
  progress, or another wallet scan is running;
- failures classified: nothing that may have queued is ever resent; a
  breaker stops after 3 dead addresses or 3 failed ops in a row;
- each merge is charged to the scan budget; one re-read and one forced
  balance at the end;
- it keeps running when the dialog closes: a status-bar chip, a run view
  with progress, the wait reason and a Stop button.

The "Into one" merge can no longer be confirmed twice while its call is
in flight. fake_dragonxd gains FAKE_SCAN_SECS, FAKE_MERGE_SERIAL and
FAKE_MERGE_FAIL.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:06:34 -05:00
DanSandClaude Opus 5.5 b29a09eaa0 perf(chat): sends re-read by origin, chat scans under the scan budget
A z_sendmany submit set off a burst of wallet scans before anything had
changed. Ops now re-read the wallet when they finish, by who started them:
the user's sends and dialog ops get a re-read plus one forced balance once
none of their ops is pending; client auto-shield re-reads unforced; chat
messages and splits refresh only the chat note view. A pending send no
longer forces scans, and chat txids no longer enter the tracked-send set.

Chat ingest skips stored messages before decrypting and caches
undecryptable ones per identity. The inbox scan runs when getwalletinfo's
txcount changed (a cheap probe, at most 2% duty) or a cost-scaled safety
net is due; the note-buffer scan runs on need. Both are admitted by the
scan budget, on a steady clock. The chat payer comes from a per-address
view of verified notes, with debits re-applied across in-flight scans;
splits are sized to one payer and only when they can refill the buffer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:06:34 -05:00
DanSandClaude Opus 5.5 f86cc4d6b7 perf(net): hold wallet scans at connect, in the background and on tab entry
- Connect gate: after the node starts answering, wallet scans wait until the
  lock state is known and the node knows its tip (or the wallet has fewer
  than 500 transactions), at most 20 s. A node already behind latches the
  sync profile from the connect's getinfo. Meanwhile a list-only pass keeps
  the address list and the cached history up, and the session's first
  balance and per-address balances are read once even while catching up,
  so the wallet shows its last-synced values instead of 0.
- Background: minimized, hidden, or covered without focus (3 s debounce,
  any input cancels) polls only the chain state every 15 s. Wallet scans,
  the mining poll, price, nudges and auto-lock interaction tracking pause;
  auto-lock now fires while minimized. Leaving a held profile marks every
  timer due again.
- Tab entry marks the timers due instead of forcing scans; a stale list or
  a never-loaded history still loads on entry.
- The scan entry points own the hard gates, failed enumerations keep the
  previous lists behind a retry hold, and failed balance calls never
  overwrite known balances with 0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:06:34 -05:00
DanSandClaude Opus 5.5 323143e111 perf(net): one scan budget for all wallet scans, gated on what changed
The balance, address scan, history and probe were throttled one by one at
10% each, which added up to 30-40% of dragonxd's cs_main with all of them
due. services::WalletScanGovernor runs one wallet scan at a time across
both RPC lanes and keeps one shared quiet clock at 15% of wall-clock (cut
when the node is behind). Waiters are served first in, first out, with a
head start for what the page shows and a starvation floor of max(30 s
visible / 900 s hidden, 15x the stream's cost). Explicit work (a dirty
set, the user's send, a first load) is never refused but is charged.

Routine scans run only when the tip, the mempool size (getmempoolinfo:
no cs_main) or a wallet-mutation epoch changed since their last good scan,
or a safety sweep is due. Pages that don't show the balance poll it at
most every max(10 min, 50x its cost) (2 min with client-side auto-shield);
coming back into view with an old value fetches it at once. The staleness
badge counts from the last poll that confirmed nothing changed, and hides
while the budget holds the balance within its guarantee.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:06:34 -05:00
DanSandClaude Opus 5.5 879de37d18 perf(history): scan shielded history in bounded passes, not every block
Every block re-ran z_listreceivedbyaddress for every z-address (O(wallet)
each, under cs_main) and a whole-wallet z_listsentbyaddress. On a 40-address
wallet that was ~80% of wall-clock. The history now advances in passes:

- an address is rescanned when it is stale by a number of blocks scaled to
  its measured cost (8 to 500), never-scanned and hinted addresses first
  (a hint: z_listunspent shows a note the history doesn't);
- z_listsentbyaddress covers only the blocks since the last good sweep
  (+100 reorg margin); the whole-wallet sweep runs once per connect, with
  a 10 min / 1 h / 6 h backoff after real failures;
- listtransactions pages are sized from last time, and an unchanged tip
  reuses the transparent rows;
- found-but-unenriched txids carry over as a backlog; only -5 is a
  definitive "not ours" for z_viewtransaction;
- between blocks, a cheap recent poll plus a one-address probe.

Duty model for a 40-address wallet at 10 s per scan: ~9% instead of ~80%.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:06:34 -05:00
DanSandClaude Opus 5.5 8b9a498eee perf(net): one balance scan per poll, filtered opstatus, a guarded merge scope
The Core poll ran z_gettotalbalance twice (minconf 0 and 1), each a whole-
wallet scan under dragonxd's cs_main. The spendable (minconf=1) call now
runs only after the display call succeeded, and only when something is
unconfirmed or pending or the exact total moved: about 95% of polls make
one scan instead of two. A forced post-send balance can no longer be lost
to a refused enqueue, and pending-send debits aren't re-applied each tick.

z_getoperationstatus is filtered to our opids with its real argument form
([[id,...]]; the old ["id"] was rejected), falling back to the unfiltered
call if a daemon refuses the filter. The Shield/Merge dialog's own polls
are filtered and session-guarded too, and finally reach Done; the dead
RPCClient wrappers are deleted.

The Merge/Consolidate scope scan becomes a tested state machine: one scan
at a time, failures latch behind a Retry button, only "node not ready"
retries by itself (10/30/60 s, at most 3), Lite never scans. Its 120 s
calls are maintenance calls: every main-thread disconnect aborts one in
flight first, so a lifecycle action no longer freezes the UI behind it.
An aborted merge that was already sent says it may still go through.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 11:06:34 -05:00
DanSandClaude Opus 5.5 4eed4283d6 fix(chat): provision the chat identity after an encrypted wallet unlocks
Lite opens an encrypted wallet locked, but the model saying so arrives
a moment later. The first seed export therefore failed with "locked"
and disabled chat for good, so encrypted Lite wallets never got chat.

- While the wallet is locked, a failure recorded before the lock was
  seen is cleared, so provisioning runs again after the unlock (like
  lockLiteWallet()). Nothing is retried while locked: that branch
  returns before any RPC or backend call.
- Lite waits for the first model's lock state before exporting the
  seed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:52:10 -05:00
DanSandClaude Opus 5.5 7fa7c3d6da fix(lite): drop the 15 s startup overlay and a TLS connection per refresh
- The refresh-model mapper marks the encryption state known when the
  backend reports it. The wallet tabs wait for that, so every Lite
  launch sat behind the loading overlay until the 15 s "assume
  unencrypted" fallback.
- Each 2 s refresh skips the backend's `info` (a fresh TLS connection
  and GetLightdInfo, only a fallback for the chat tip, which the
  explicit height call already provides) and the gateway's `height`
  (replaced by that explicit call, which runs after the sync commands
  so it sees the newest block).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:52:10 -05:00
DanSandClaude Opus 5.5 2cf183ddd9 perf(mining): run the mine-when-idle check at 1 Hz, probe the GPU sparingly
checkIdleMining ran every frame: an X11 idle query and, with GPU-aware
idle detection, an nvidia-smi launch on the UI thread per frame.

- The check runs once a second, since its decisions work on a seconds
  scale (the idle delay is tens of seconds or more). A miner it started
  or scaled up still yields on the first frame that sees the user back:
  that path skips the gate, because frames can be seconds apart while
  the app idles.
- The GPU is probed only when input is idle and the result can change
  a decision, at most every 5 s, with hysteresis (busy at 10%+, clear
  below 5%) so a GPU hovering near 10% can't keep restarting the miner.
- Thread scaling returns early when no miner is running or a toggle is
  in flight.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:52:10 -05:00
DanSandClaude Opus 5.5 7ceff1eaaa fix(market): back off failed market fetches instead of retrying every frame
The Market tab calls the exchange-list, price-history and candle
fetches every frame, so a failed fetch (offline, rate-limited, a
venue's API down) was retried on the very next frame, ~20 requests a
second.

- util::FetchBackoff: 30 s doubling to a 10 min cap, +/-20% jitter.
  The exchange list, the price history (a partial result counts as a
  failure) and the per-pair candles each back off on failure.
- Candle backoff is per pair. Switching to another pair still loads at
  once, a failed refresh keeps the on-screen pair's last candles, and
  switching back to a pair that is backing off shows the aggregate
  chart rather than the previous pair's candles.
- The Market tab's refresh button retries at once (at most every 5 s).
  A price fetch (60 s timer, no backoff) that succeeds after failing
  means the network is back, so it lifts all three backoffs.
- A partial price history no longer marks the chart loaded: with no
  fetch timestamp, the 30-minute reload gate measured system uptime
  and blocked retries for the first 30 minutes after boot.
- The exchange list goes through httpGetString (TLS verified, size
  capped) with short timeouts (5 s connect, 12 s total, as it runs on
  the shared RPC worker) instead of its own curl code. A failed fetch
  is retried; it used to be tried only once per session.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:52:10 -05:00
DanSandClaude Opus 5.5 16e0ee9947 perf: stop per-frame SQLite writes and console spam, make perf.log opt-in
- Explorer: the tip check runs every frame the Explorer tab is open,
  and it read both tip rows and rewrote them each time (two autocommit
  WAL writes per frame). A steady tip is now kept in memory and skips
  SQLite. A new tip writes both rows in one savepoint, so a crash
  between them can't pair a new height with the old hash. A test
  checks that 100 steady checks write nothing.
- Console: while the daemon was in the Error state the Console tab
  added its error line on every poll, i.e. every frame, re-laying out
  the whole buffer each time. It prints once per error now: on entering
  Error, when the message changes, or after another crash
  (EmbeddedDaemon::getUnexpectedExitCount(), never reset). setState
  writes the message before the state, so a reader that sees Error sees
  that error's message. The stray " ===" suffix is gone.
- perf.log: the profiler appended a block every 300 frames on every
  run and never rotated the file (tens of MB a day for a wallet left
  open). It is now off unless the app starts with DRAGONX_PERFLOG=1;
  otherwise its zone hooks are near no-ops.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:52:09 -05:00
DanSandClaude Opus 5.5 2d29a04981 perf(ui): stop forcing full wallet re-scans on restore and peers refresh
Restoring or un-maximizing the window called refreshNow(), which wipes
the history-scan progress and re-scans every z-address (a
z_listreceivedbyaddress per address, each holding cs_main). The Peers
tab's refresh button did the same, and holding F5 auto-repeated it.

- Window restore no longer forces a refresh; the regular timers catch
  up (skipping the daemon-output backlog stays).
- The Peers refresh button refreshes peers only.
- F5 ignores key repeat. An explicit F5 or History refresh still does
  the full re-scan.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:52:09 -05:00
DanSandClaude Opus 5.5 43fc0090d4 fix(wallet): retire tracked sends that only paid the wallet itself
A send stays tracked until z_viewtransaction shows an outgoing output.
Shields, merges/consolidations and chat note splits pay only the wallet
itself, so they never showed one. They stayed tracked for the whole
session and forced a full history refresh past the scan throttle on
every tab.

- A tracked send whose view has no outgoing output is retired once it
  is mined (1+ confirmations) or conflicted.
- Tracked sends are enriched first, and reaching the per-cycle view cap
  no longer ends the loop, so the cap can't starve them.
- Backstop: a tracked send still unsettled 20 blocks after it was added
  (expired, dropped from the mempool) stops being tracked.
- Tracked sends are cleared on disconnect: they belong to that
  connection's wallet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:52:09 -05:00
DanSandClaude Opus 5.5 1cb03332e7 fix(net): stop re-running the connect sequence while the wallet is locked
Connected-but-locked fell through to tryConnect() on every Core tick
while the lock screen sat idle: new sockets, getinfo and getwalletinfo,
a forced address scan, a CoinGecko fetch and a wallet-index rewrite.
Its wallet scans also held cs_main ahead of the user's
walletpassphrase.

- While locked, poll chain state only (refreshCoreData without the
  balance). That keeps the sync height current and the 3-strike
  lost-connection check armed, so a node that exits while locked is
  still restarted. Pool mining keeps the lock screen down, so while it
  runs the throttled balance, the peers and the lock state (for an
  unlock done in the Console tab) keep refreshing too.
- Warmup polls count refused/reset connections toward the
  lost-connection check, so a node that died during warmup is
  restarted instead of leaving the loading or lock screen over it.
- The wallet salvage/degraded detectors run at connect and again when
  warmup ends: for encrypted wallets they relied on the repeated
  tryConnect.
- restartDaemonAfterEncryption records the wallet as encrypted and
  locked itself (the wizard's deferred path never did), and marks the
  main client disconnected so the reconnect path picks up the restarted
  node, aborting any in-flight call first.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:52:09 -05:00
DanSandClaude Opus 5.5 575abd4bcc perf(ui): render frames on demand instead of continuously
While theme effects were on (the default) the main loop drew every
frame it could. Where vsync is off (offscreen, some drivers, remote
sessions) an idle wallet spun at ~3,000 fps, 88% of a core; with vsync
it still drew every refresh. Frames are now paced by what needs them:

- full rate while there is input, a held key, a window appearing or
  settling, a smooth scroll or the UI sweep;
- ambient (30 fps focused, 10 fps unfocused) for theme effects, the
  acrylic backdrop, avatar animations and notifications;
- progress (10 fps focused, 4 fps unfocused) for UI that changes
  without input. The updater and bootstrap downloads, console
  commands, lite-wallet operations, seed migration, the loading
  overlay and the lock-screen countdowns ask for it with
  material::RequestProgressFrame();
- otherwise idle, as before: wait for events, with a housekeeping wake
  every 2 s (5 s unfocused).

A software frame cap (0.9x the display refresh) bounds the loop where
vsync is off, and hidden, occluded or minimized windows get no ambient
frames. Reduce Motion freezes the theme-effect clock
(ThemeEffects::setMotionFrozen), so it needs no ambient frames either.

The displayed-balance roll goes through one clamped StepDisplayLerp
(balance_lerp.h). An idle-length frame pushed dt*speed past 1, so the
roll overshot, and under Reduce Motion's speed of 999 it diverged to
inf/NaN. The classic layout had its own copy of the old code.

Idle CPU, Lite build, offscreen (no vsync): 88% -> 5% of a core with
effects on, and 91% -> 3% with effects saved off (with the previous
commit).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:52:09 -05:00
DanSandClaude Opus 5.5 fffab228d1 fix(ui): apply the saved appearance settings at startup
Low-spec mode, theme effects, blur, UI and noise opacity and the
console scanline reached the live effects state only once the Settings
page or the first-run wizard was opened. "Effects off" and low-spec
therefore reverted at every launch, and the animated defaults kept the
main loop busy (91% of a core on an idle Lite wallet whose effects were
saved off).

- App::applyVisualSettings(): one low-spec-aware path from the saved
  prefs to the effects state, used at startup (after the skin, since
  setActiveSkin reloads the effect config), by the low-spec hotkey, the
  wizard and the Settings page.
- Low-spec stays a runtime-only override. The Settings page shows the
  overrides but persists the real prefs from its snapshot, and opening
  it under low-spec no longer turns theme effects and blur back on.
  Unticking a low-spec in the wizard that was loaded rather than ticked
  there now restores the saved prefs.
- Theme effects on/off always pairs with reduced transparency (the
  rainbow, shimmer and glare layers), as at startup and in the hotkeys.
- kAcrylicMaxBlur moves to imgui_acrylic.h, so startup clamps blur
  values saved in the old 0-4 range the way the slider does.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:52:09 -05:00
DanSandClaude Opus 5.5 402a3053dc fix(app): advance logic timers by wall-clock time
Logic timers advanced by io.DeltaTime, which update() clamps to 0.25 s
so animations don't jump after a pause. That matched real time only
while the main loop rendered continuously: with frames seconds apart, a
timer fed the clamped delta runs up to 8x slow. Affected: the refresh
scheduler, the seed-migration poll, the chat fast scan, the encryption
check, the loading and shutdown timers, the lock-screen countdowns, the
Settings debug gate and the mining benchmark.

- App::logicDeltaTime(): steady-clock seconds since the previous
  update(), capped at 6 s so a sleep/resume fires each timer once
  instead of replaying the gap. Visual interpolation keeps the clamped
  io.DeltaTime.
- The refresh timers tick before the RPC results are drained, so a
  hold that a callback arms (the connect-retry backoff) starts fresh
  instead of being charged the gap before it existed.
- The shutdown timer is measured from shutdown_start_time_:
  beginShutdown runs from SDL event handling, so an accumulated delta
  would count the idle gap before the close request.
- The lock-screen error and lockout countdowns subtract only the time
  since they were armed: a failed unlock arms them from an RPC result,
  which can land on the frame that ends an idle gap.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 19:51:02 -05:00
DanSandClaude Opus 5.5 ffce7cad24 Merge branch 'fix/faq-cjk-font-and-zz-send-history' into dev (already integrated)
This branch's only commit (424954f) is already on dev as an identical patch
(fae8b20, merged in 1151141; git cherry reports it as equivalent). A normal
merge conflicts only where dev has since moved past it: the NotoSansCJK
subset was rebuilt again as a superset that still contains the FAQ glyphs,
and app.cpp and node_status_banner.h changed later. This merge records the
branch as integrated and keeps dev's content unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:34:26 -05:00
DanSandClaude Opus 5.5 3961f84d16 Merge branch 'fix/audit-remediations' into dev
Every fix on this branch already reached dev through the port in bcee4bf
("apply audit remediations to dev"), adapted to dev's code and in several
places hardened further (0600-at-open xmrig config, strict 127.0.0.0/8
loopback check, metadata cap centralised in httpGetString). F14-1 and F8-2
were fixed independently on dev. All 10 conflicting files therefore resolve
to dev's side, which drops nothing.

The one thing dev lacked is the F14-1 regression test: a quoted empty
console argument ("") must be kept rather than shifting later positional
RPC params. This merge brings that test in.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 22:34:19 -05:00