The console tab was passed fast_rpc_ even before its async connection
completed, causing 'Not connected to daemon' errors despite the main
RPC being connected and sync data flowing. Fall back to the main
rpc_/worker_ until fast_rpc_ reports isConnected().
- Set CMAKE_OSX_DEPLOYMENT_TARGET and CMAKE_OSX_ARCHITECTURES before
project() so they propagate to all FetchContent dependencies (SDL3, etc.)
- build.sh: native mac release builds universal binary, detects and
rebuilds single-arch libsodium, verifies with lipo, exports
MACOSX_DEPLOYMENT_TARGET; dev build uses correct build/mac directory
- fetch-libsodium.sh: build arm64 and x86_64 separately then merge with
lipo on native macOS; fix sha256sum unavailable on macOS (use shasum)
- Add pool mining thread benchmark: cycles through thread counts with
20s warmup + 10s measurement to find optimal setting for CPU
- Add GPU-aware idle detection: GPU utilization >= 10% (video, games)
treats system as active; toggle in mining tab header (default: on)
Supports AMD sysfs, NVIDIA nvidia-smi, Intel freq ratio; -1 on macOS
- Fix idle thread scaling: use getRequestedThreads() for immediate
thread count instead of xmrig API threads_active which lags on restart
- Apply active thread count on initial mining start when user is active
- Skip idle mining adjustments while benchmark is running
- Disable thread grid drag-to-select during benchmark
- Add idle_gpu_aware setting with JSON persistence (default: true)
- Add 7 i18n English strings for benchmark and GPU-aware tooltips
Extract txids from completed z_sendmany operations and store in
send_txids_ so pure shielded sends are discoverable. The network
thread includes them in the enrichment set, calls z_viewtransaction,
caches results in viewtx_cache_, and removes them from send_txids_.
- Shutdown: 3-phase stop (wait for RPC stop → SIGTERM → SIGKILL) prevents
LevelDB flush interruption on macOS/APFS that caused full re-sync on restart
- dbcache: auto-detect RAM and set -dbcache to 12.5% (clamped 450-4096 MB)
on macOS (sysctl), Linux (sysconf), and Windows (GlobalMemoryStatusEx)
- Import key: pass user-entered start height to z_importkey and trigger
rescanblockchain from that height for t-key imports
- Bump version to 1.1.1
Build & setup:
- Fix setup.sh and build.sh for macOS (bundle daemon, xmrig, sapling params, asmap.dat into .app)
- Fix CMakeLists.txt libsodium linking for macOS
- Fix incbin.h to use __DATA,__const section on macOS
- Remove vendored libsodium-1.0.18 source tree (use fetch script instead)
- Remove prebuilt-binaries/xmrig (replaced by xmrig-hac)
- Add .DS_Store to .gitignore
Rendering & UI:
- Use GLSL #version 150 and OpenGL 3.2 Core Profile on macOS
- Force dpiScale=1.0 on macOS to fix Retina double-scaling
- Set default window/UI opacity to 100% on Mac/Linux
- Add scroll fade shader guard for macOS GL compatibility
- Add ImGui error recovery around render loop and mining tab
Daemon & bootstrap:
- Fix getDragonXDataDir() to return ~/Library/Application Support/Hush/DRAGONX/ on macOS
- Fix isPortInUse() with connect() fallback (no /proc/net/tcp on macOS)
- Increase daemon watchdog timeout from 3s to 15s
- Add daemon status indicator (colored dot + label) in wizard bootstrap phases
Mining tab:
- Fix EmbeddedDaemon::getMemoryUsageMB() crash on macOS (was using Linux /proc)
- Fix XmrigManager::getMemoryUsageMB() to use ps on macOS instead of /proc
- Restructure RenderMiningTab with wrapper pattern for exception safety
- Fix default pool URL to include port (pool.dragonx.is:3433)
- Mining tab: sync s_selected_threads with actual thread count when idle
thread scaling adjusts threads (solo via genproclimit, pool via
threads_active), skipping sync during user drag
- Auto-lock: bypass lock screen overlay when xmrig pool mining is active
so the mining UI remains accessible
- Import key dialog: add clipboard hover preview with transparent overlay
on the input field, inline key type validation next to title (matching
send tab paste button pattern), configurable via ui.toml
DRAGONX_DEBUG was defined unconditionally, causing D3D11CreateDevice() to
request the debug layer via D3D11_CREATE_DEVICE_DEBUG. This layer is only
available on machines with the Windows SDK or Graphics Tools installed,
so the call fails with DXGI_ERROR_SDK_COMPONENT_MISSING on regular user
machines — causing the app to silently exit.
- Linux --linux-release now produces both ObsidianDragon-Linux-x64.zip
(raw binaries) and ObsidianDragon.AppImage (single-file)
- Windows --win-release keeps standalone exe alongside zip with binaries
- Bundle sapling-spend.params and sapling-output.params in Linux release
- Replace all hardcoded English strings with TR() translation keys across
every tab, dialog, and component (~20 UI files)
- Expand all 8 language files (de, es, fr, ja, ko, pt, ru, zh) with
complete translations (~37k lines added)
- Improve i18n loader with exe-relative path fallback and English base
fallback for missing keys
- Add pool-side hashrate polling via pool stats API in xmrig_manager
- Introduce Layout::beginFrame() per-frame caching and refresh balance
layout config only on schema generation change
- Offload daemon output parsing to worker thread
- Add CJK subset fallback font for Chinese/Japanese/Korean glyphs
Mine-when-idle:
- Auto-start/stop mining based on system idle time detection
- Platform::getSystemIdleSeconds() via XScreenSaver (Linux) / GetLastInputInfo (Win)
- Settings: mine_when_idle toggle + configurable delay (30s–10m)
- Settings page UI with checkbox and delay combo
Console tab:
- Shell-like argument parsing with quote and JSON bracket support
- Pass JSON objects/arrays directly as RPC params
- Fix selection indices when lines are evicted from buffer
Connection & status bar:
- Reduce RPC connect timeout to 1s for localhost fast-fail
- Fast retry timer on daemon startup and external daemon detection
- Show pool mining hashrate in status bar; sidebar badge reflects pool state
UI polish:
- Add logo to About card in settings; expose logo dimensions on App
- Header title offset-y support; adjust content-area margins
- Fix banned peers row cursor position (rawRowPosB.x)
Branding:
- Update copyright to "DragonX Developers" in RC and About section
- Replace logo/icon assets with updated versions
Misc:
- setup.sh: checkout dragonx branch before pulling
- Remove stale prebuilt-binaries/xmrig/.gitkeep
Windows identity:
- Add VERSIONINFO resource (.rc) with ObsidianDragon file description
- Embed application manifest for DPI awareness and shell identity
- Patch libwinpthread/libpthread to remove competing VERSIONINFO
- Set AppUserModelID and HWND property store to override Task Manager cache
- Link patched pthread libs to eliminate "POSIX WinThreads" description
Address creation (+New button):
- Move z_getnewaddress/getnewaddress off UI thread to async worker
- Inject new address into state immediately for instant UI selection
- Trigger background refresh for balance updates
Mining tab:
- Add pool mining dropdown with saved URLs/workers and bookmarks
- Add solo mining log panel from daemon output with chart/log toggle
- Fix toggle button cursor (render after InputTextMultiline)
- Auto-restart miner on pool config change
- Migrate default pool URL to include stratum port
Transactions:
- Sort pending (0-conf) transactions to top of history
- Fall back to timereceived when timestamp is missing
Shutdown:
- Replace blocking sleep_for calls with 100ms polling loops
- Check shutting_down_ flag throughout daemon restart/bootstrap flows
- Reduce daemon stop timeout from 30s to 10s
Other:
- Fix market chart fill artifact (single concave polygon vs per-segment quads)
- Add bootstrap checksum verification state display
- Rename daemon client identifier to ObsidianDragon
Diagnostics & logging:
- add verbose logging system (VERBOSE_LOGF) with toggle in Settings
- forward app-level log messages to Console tab for in-UI visibility
- add detailed connection attempt logging (attempt #, daemon state,
config paths, auth failures, port owner identification)
- detect HTTP 401 auth failures and show actionable error messages
- identify port owner process (PID + name) on both Linux and Windows
- demote noisy acrylic/shader traces from DEBUG_LOGF to VERBOSE_LOGF
- persist verbose_logging preference in settings.json
- link iphlpapi on Windows for GetExtendedTcpTable
Security & encryption:
- update local encryption state immediately after encryptwallet RPC
so Settings reflects the change before daemon restarts
- show notifications for encrypt success/failure and PIN skip
- use dedicated RPC client for z_importwallet during decrypt flow
to avoid blocking main rpc_ curl_mutex (which starved peer/tx refresh)
- force full state refresh (addresses, transactions, peers) after
successful wallet import
Network tab:
- redesign peers refresh button as glass-panel with icon + label,
matching the mining button style
- add spinning arc animation while peer data is loading
(peer_refresh_in_progress_ atomic flag set/cleared in refreshPeerInfo)
- prevent double-click spam during refresh
- add refresh-button size to ui.toml
Other:
- use fast_rpc_ for rescan polling to avoid blocking on main rpc_
- enable DRAGONX_DEBUG in all build configs (was debug-only)
- setup.sh: pull latest xmrig-hac when repo already exists
RPC client:
- Add call() overload with per-call timeout parameter
- z_exportwallet uses 300s, z_importwallet uses 1200s timeout
Decrypt wallet (app_security.cpp, app.cpp):
- Show per-step and overall elapsed timers during decrypt flow
- Reduce dialog to 5 steps; close before key import begins
- Run z_importwallet on detached background thread
- Add pulsing "Importing keys..." status bar indicator
- Report success/failure via notifications instead of dialog
RPC caching (app_network.cpp, app.h):
- Cache z_viewtransaction results in viewtx_cache_ across refresh cycles
- Skip RPC calls for already-cached txids (biggest perf win)
- Build confirmed_tx_cache_ for deeply-confirmed transactions
- Clear all caches on disconnect
- Remove unused refreshTransactions() dead code
Peers (app_network.cpp, peers_tab.cpp):
- Route refreshPeerInfo() through fast_worker_ to avoid head-of-line blocking
- Replace footer "Refresh Peers" button with ICON_MD_REFRESH in toggle header
- Refresh button triggers both peer list and full blockchain data refresh
Mining (mining_tab.cpp):
- Allow pool mining toggle when blockchain is not synced
- Pool mining only needs xmrig, not local daemon sync
- Fix z_importwallet to use full path instead of filename only
- Add rescanBlockchain() method that restarts daemon with -rescan flag
- Track rescan progress via daemon output parsing and getrescaninfo RPC
- Display rescan progress in status bar with animated indicator when starting
- Improve dark theme card contrast: lighter surface-variant, tinted borders, stronger rim-light
- Remove getinfo from refreshMiningInfo slow path; daemon_version,
protocol_version, and p2p_port are static per connection (set in
onConnected). Move longestchain/notarized into refreshBalance's
existing getblockchaininfo callback.
- Remove refreshMiningInfo from refreshData(); it already runs on
the 1-second fast_refresh_timer_ independently.
- Make refreshAddresses demand-driven via addresses_dirty_ flag;
only re-fetch when a new address is created or a send completes,
not unconditionally every 5 seconds.
- Gate refreshPeerInfo to only run when the Peers tab is active.
- Skip duplicate getwalletinfo on connect; onConnected() already
prefetches it for immediate lock-screen display, so suppress the
redundant call in the first refreshData() cycle.
Steady-state savings: ~8 fewer RPC calls per 5-second cycle
(from ~12+ down to ~4-5 in the common case).
Full-node GUI wallet for DragonX cryptocurrency.
Built with Dear ImGui, SDL3, and OpenGL3/DX11.
Features:
- Send/receive shielded and transparent transactions
- Autoshield with merged transaction display
- Built-in CPU mining (xmrig)
- Peer management and network monitoring
- Wallet encryption with PIN lock
- QR code generation for receive addresses
- Transaction history with pagination
- Console for direct RPC commands
- Cross-platform (Linux, Windows)